#ifndef IGL_ORTH_H #define IGL_ORTH_H #include "igl_inline.h" #include namespace igl { // ORTH Orthogonalization. // ORTH(A,Q) produces Q as an orthonormal basis for the range of A. // That is, Q'*Q = I, the columns of Q span the same space as // the columns of A, and the number of columns of Q is the // rank of A. // // // The algorithm uses singular value decomposition, SVD, instead of orthogonal // factorization, QR. This doubles the computation time, but // provides more reliable and consistent rank determination. // Closely follows MATLAB implementation in orth.m // // Inputs: // A m by n matrix // Outputs: // Q m by n matrix with orthonormal columns spanning same column space as // A // // Known bugs: Implementation listed as "Broken" IGL_INLINE void orth(const Eigen::MatrixXd &A, Eigen::MatrixXd &Q); } #ifdef IGL_HEADER_ONLY # include "orth.cpp" #endif #endif