// // IGL Lib - Simple C++ mesh library // // Copyright 2011, Daniele Panozzo. All rights reserved. #ifndef ISMANIFOLD_H #define ISMANIFOLD_H #include #include #include namespace igl { // check if the mesh is edge-manifold template inline bool isManifold(const Eigen::Matrix& V, const Eigen::MatrixXi& F) { std::vector > TTT; for(int f=0;f v2) std::swap(v1,v2); std::vector r(4); r[0] = v1; r[1] = v2; r[2] = f; r[3] = i; TTT.push_back(r); } std::sort(TTT.begin(),TTT.end()); for(int i=2;i& r1 = TTT[i-2]; std::vector& r2 = TTT[i-1]; std::vector& r3 = TTT[i]; if ( (r1[0] == r2[0] && r2[0] == r3[0]) && (r1[1] == r2[1] && r2[1] == r3[1]) ) { return false; } } return true; } } #endif