// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_IS_MANIFOLD_H #define IGL_IS_MANIFOLD_H #include "igl_inline.h" #include #include namespace igl { // check if the mesh is edge-manifold // // Not clear whether this returns true or false if the mesh is disc topology // // Known Bugs: // Does not check for non-manifold vertices template IGL_INLINE bool is_manifold(const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& F); } #ifdef IGL_HEADER_ONLY # include "is_manifold.cpp" #endif #endif