// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_MOVEVF_H #define IGL_MOVEVF_H #include "igl_inline.h" #include namespace igl { // moveFV // Move a scalar field defined on faces to vertices by averaging // // Input: // V,F: mesh // S: scalar field defined on vertices, Vx1 // // Output: // SV: scalar field defined on faces template IGL_INLINE void moveVF( const Eigen::Matrix &V, const Eigen::Matrix &F, const Eigen::Matrix &S, Eigen::Matrix &SF); } #ifdef IGL_HEADER_ONLY # include "moveVF.cpp" #endif #endif