// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2015 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_DECIMATE_H #define IGL_DECIMATE_H #include "igl_inline.h" #include #include #include namespace igl { // Assumes (V,F) is a closed manifold mesh // Collapses edges until desired number of faces is achieved. This uses // default edge cost and merged vertex placement functions {edge length, edge // midpoint}. // // Inputs: // V #V by dim list of vertex positions // F #F by 3 list of face indices into V. // max_m desired number of output faces // Outputs: // U #U by dim list of output vertex posistions (can be same ref as V) // G #G by 3 list of output face indices into U (can be same ref as G) // J #G list of indices into F of birth face // Returns true if m was reached (otherwise #G > m) IGL_INLINE bool decimate( const Eigen::MatrixXd & V, const Eigen::MatrixXi & F, const size_t max_m, Eigen::MatrixXd & U, Eigen::MatrixXi & G, Eigen::VectorXi & J); // Inputs: // cost_and_placement function computing cost of collapsing an edge and 3d // position where it should be placed: // cost_and_placement(V,F,E,EMAP,EF,EI,cost,placement); // stopping_condition function returning whether to stop collapsing edges // based on current state. Guaranteed to be called after _successfully_ // collapsing edge e removing edges (e,e1,e2) and faces (f1,f2): // bool should_stop = // stopping_condition(V,F,E,EMAP,EF,EI,Q,Qit,C,e,e1,e2,f1,f2); IGL_INLINE bool decimate( const Eigen::MatrixXd & V, const Eigen::MatrixXi & F, const std::function & cost_and_placement, const std::function > &, const std::vector >::iterator > &, const Eigen::MatrixXd &, const int, const int, const int, const int, const int)> & stopping_condition, Eigen::MatrixXd & U, Eigen::MatrixXi & G, Eigen::VectorXi & J); } #ifndef IGL_STATIC_LIBRARY # include "decimate.cpp" #endif #endif