#include "swept_volume_bounding_box.h" IGL_INLINE void igl::swept_volume_bounding_box( const size_t & n, const std::function & V, const size_t & steps, Eigen::AlignedBox3d & box) { using namespace Eigen; box.setEmpty(); const VectorXd t = VectorXd::LinSpaced(steps,0,1); // Find extent over all time steps for(int ti = 0;ti