// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2014 Wenzel Jacob // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_VIEWER_TEXT_RENDERER_H #define IGL_VIEWER_TEXT_RENDERER_H #ifdef IGL_VIEWER_WITH_NANOGUI #include #include #include struct NVGcontext; namespace igl { namespace viewer { class TextRenderer { public: IGL_INLINE TextRenderer(); IGL_INLINE virtual int Init(); IGL_INLINE virtual int Shut(); IGL_INLINE void BeginDraw(const Eigen::Matrix4f &view,const Eigen::Matrix4f &proj, const Eigen::Vector4f &_viewport,float _object_scale); IGL_INLINE void EndDraw(); IGL_INLINE void DrawText(Eigen::Vector3d pos,Eigen::Vector3d normal,const std::string &text); protected: std::map m_textObjects; Eigen::Matrix4f view_matrix,proj_matrix; Eigen::Vector4f viewport; float object_scale; float mPixelRatio; NVGcontext *ctx; }; } } #ifndef IGL_STATIC_LIBRARY # include "TextRenderer.cpp" #endif #endif #endif