import sys, os # Add the igl library to the modules search path sys.path.insert(0, os.getcwd() + "/../") import pyigl as igl from shared import TUTORIAL_SHARED_PATH, check_dependencies dependencies = ["viewer"] check_dependencies(dependencies) bc_frac = 1.0 bc_dir = -0.03 deformation_field = False V = igl.eigen.MatrixXd() U = igl.eigen.MatrixXd() V_bc = igl.eigen.MatrixXd() U_bc = igl.eigen.MatrixXd() # Z = igl.eigen.MatrixXd() F = igl.eigen.MatrixXi() b = igl.eigen.MatrixXi() def pre_draw(viewer): global bc_frac, bc_dir, deformation_field, V, U, V_bc, U_bc, F, b # Determine boundary conditions if (viewer.core.is_animating): bc_frac += bc_dir bc_dir *= (-1.0 if bc_frac >= 1.0 or bc_frac <= 0.0 else 1.0) U_bc_anim = V_bc + bc_frac * (U_bc - V_bc) if (deformation_field): D = igl.eigen.MatrixXd() D_bc = U_bc_anim - V_bc igl.harmonic(V, F, b, D_bc, 2, D) U = V + D else: igl.harmonic(V, F, b, U_bc_anim, 2, U) viewer.data.set_vertices(U) viewer.data.compute_normals() return False def key_down(viewer, key, mods): global bc_frac, bc_dir, deformation_field, V, U, V_bc, U_bc, F, b if key == ord(' '): viewer.core.is_animating = not viewer.core.is_animating return True if key == ord('D') or key == ord('d'): deformation_field = not deformation_field return True return False igl.readOBJ(TUTORIAL_SHARED_PATH + "decimated-max.obj", V, F) U = igl.eigen.MatrixXd(V) # S(i) = j: j<0 (vertex i not in handle), j >= 0 (vertex i in handle j) S = igl.eigen.MatrixXd() igl.readDMAT(TUTORIAL_SHARED_PATH + "decimated-max-selection.dmat", S) S = S.castint() b = igl.eigen.MatrixXi([[t[0] for t in [(i, S[i]) for i in range(0, V.rows())] if t[1] >= 0]]).transpose() # Boundary conditions directly on deformed positions U_bc.resize(b.rows(), V.cols()) V_bc.resize(b.rows(), V.cols()) for bi in range(0, b.rows()): V_bc.setRow(bi, V.row(b[bi])) if S[b[bi]] == 0: # Don't move handle 0 U_bc.setRow(bi, V.row(b[bi])) elif S[b[bi]] == 1: # Move handle 1 down U_bc.setRow(bi, V.row(b[bi]) + igl.eigen.MatrixXd([[0, -50, 0]])) else: # Move other handles forward U_bc.setRow(bi, V.row(b[bi]) + igl.eigen.MatrixXd([[0, 0, -25]])) # Pseudo-color based on selection C = igl.eigen.MatrixXd(F.rows(), 3) purple = igl.eigen.MatrixXd([[80.0 / 255.0, 64.0 / 255.0, 255.0 / 255.0]]) gold = igl.eigen.MatrixXd([[255.0 / 255.0, 228.0 / 255.0, 58.0 / 255.0]]) for f in range(0, F.rows()): if (S[F[f, 0]]) >= 0 and S[F[f, 1]] >= 0 and S[F[f, 2]] >= 0: C.setRow(f, purple) else: C.setRow(f, gold) # Plot the mesh with pseudocolors viewer = igl.viewer.Viewer() viewer.data.set_mesh(U, F) viewer.core.show_lines = False viewer.data.set_colors(C) # viewer.core.trackball_angle = igl.eigen.Quaterniond(sqrt(2.0),0,sqrt(2.0),0) # viewer.core.trackball_angle.normalize() viewer.callback_pre_draw = pre_draw viewer.callback_key_down = key_down viewer.core.animation_max_fps = 30.0 print("Press [space] to toggle deformation.") print("Press 'd' to toggle between biharmonic surface or displacements.") viewer.launch()