# Libigl Style Guidelines Libigl is used and developed by many people. This document highlights some style guidelines for _developers_ of the library, but also acts as best-practices for users. ## One function, one .h/.cpp pair [filefunction] The structure of libigl is very flat and function-based. For every function/sub-routine, create a single .h and .cpp file. For example, if you have a function that determines connected components from a face list `F` you would create the header `connected_components.h` and `connected_components.cpp` and the only function defined should be `void connected_components(const ... F, ... C)`. If the implementation of `connected_components` requires a subroutine to compute an adjacency matrix then _create another pair_ `adjacency_matrix.h` and `adjacency_matrix.cpp` with a single function `void adjacency_matrix(const ... F, ... A)`. ### Example Here is an example function that would be defined in `include/igl/example_fun.h` and implemented in `include/igl/example_fun.cpp`. #### `example_fun.h` ```cpp // This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2015 [Your Name] [your email address] // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/ #ifndef IGL_EXAMPLE_FUN_H #define IGL_EXAMPLE_FUN_H #include "igl_inline.h" namespace igl { // This is an example of a function, it takes a templated parameter and // shovels it into cout // // Input: // input some input of a Printable type // Returns true for the sake of returning something template IGL_INLINE bool example_fun(const Printable & input); } #ifndef IGL_STATIC_LIBRARY # include "example_fun.cpp" #endif #endif ``` #### `example_fun.cpp` ``` // This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2015 [Your Name] [your email address] // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/ #include "igl/example_fun.h" #include template IGL_INLINE bool igl::example_fun(const Printable & input) { using namespace std; cout<<"example_fun: "<(const double& input); template bool igl::example_fun(const int& input); #endif ``` ### Avoid static "helper" functions Strive to encapsulate sub-functions that could possibly be useful outside of the implementation of your current function. This might mean abstracting the interface a bit. If it doesn't dramatically effect performance then create a new pair of .h/.cpp files with this sub-function. #### Lambda functions If encapsulation in a separate file is not possible or does not make sense, then avoid crowding the namespace by creating lambda functions within the function implementation. These lambda functions must still be documented with clear [input and output arguments](#headerdocumentation). Avoid using full capturing of all automatic variables: do not use `[&]` or `[=]`. Rather specify each captured variable individually. ### Avoid "helper" classes Libigl is built around the high-performance paradigm of "struct of arrays" rather than "array of structs". The way we achieve this is to avoid classes and pass "basic types" directly. The price we pay is long function interfaces, but this increases code reuse dramatically. A "basic type" in our context is a Eigen type, stl type, or basic C type. ## Header Documentation Each function prototype should be well documented in its corresponding .h header file. A typical documentation consists of four parts: ```cpp // [A human readable description of what the function does.] // // Inputs: // [variable name of first (const) input] [dimensions and description of // this input variable] // [variable name of second (const) input] [dimensions and description of // this input variable] // ... // Outputs: // [variable name of first output ] [dimensions and description of this // output variable] // [variable name of second output ] [dimensions and description of this // output variable] // ... // Returns [description of return value] ``` ### Example For example the header `barycenter.h` ``` // Computes the barycenter of every simplex // // Inputs: // V #V by dim matrix of vertex coordinates // F #F by simplex_size matrix of indices of simplex corners into V // Output: // BC #F by dim matrix of 3d vertices // ``` ## Const inputs All input parameters should be demarcated `const`. If an input is also an output than consider exposing two parameters (one `const`) or be sure to list the variable under both `// Inputs:` and `// Outputs:` in the header comments. ## Reference parameters All but simple types should be passed by reference (e.g. `Matrix & mat`) rather than pointers (e.g. `Matrix * mat`) or value (e.g. `Matrix mat`). ## Returns vs output parameters All functions should be implemented with at least one overload that has a `void` or simple return type (e.g. `bool` on success/failure). With this implementation its then possible to write an overload that returns a single output. Please see [Templating with Eigen](#templatingwitheigen). For example: ```cpp template void adjacency_matrix(const ... & F, Eigen::SparseMatrix & A); template Eigen::SparseMatrix adjacency_matrix(const ... & F); ``` ## Templating with Eigen Functions taking Eigen dense matrices/arrays as inputs and outputs (but **not** return arguments), should template on top of `Eigen::PlainObjectBase`. **Each parameter** should be derived using its own template. For example, ```cpp template void barycenter( const Eigen::PlainObjectBase & V, const Eigen::PlainObjectBase & F, const Eigen::PlainObjectBase & BC); ``` The `Derived*` template encodes the scalar type (e.g. `double`, `int`), the number of rows and cols at compile time, and the data storage (Row-major vs. column-major). Returning Eigen types is discouraged. In cases where the size and scalar type are a fixed **and matching** function of an input `Derived*` template, then return that `Derived*` type. **Do not** return `Eigen::PlainObjectBase<...>` types. For example, this function scales fits a given set of points to the unit cube. The return is a new set of vertex positions so its type should _match_ that of the input points: ```cpp template void DerivedV fit_to_unit_cube(const Eigen::PlainObjectBase & V); ``` To implement this function, it is **required** to implement a more generic output-argument version and call that. So a full implementation looks like: In `igl/fit_in_unit_cube.h`: ```cpp template void fit_to_unit_cube( const Eigen::PlainObjectBase & V, Eigen::PlainObjectBase & W); template void DerivedV fit_to_unit_cube(const Eigen::PlainObjectBase & V); ``` In `igl/fit_in_unit_cube.cpp`: ``` template void fit_to_unit_cube( const Eigen::PlainObjectBase & V, Eigen::PlainObjectBase & W) { W = (V.rowwise()-V.colwise().minCoeff()).array() / (V.maxCoeff()-V.minCoeff()); } template void DerivedV fit_to_unit_cube(const Eigen::PlainObjectBase & V) { DerivedV W; fit_to_unit_cube(V,W); return W; } ``` Notice that `W` is declared as a `DerivedV` type and **not** `Eigen::PlainObjectBase` type. **Note:** Not all functions are suitable for returning Eigen types. For example `igl::barycenter` above outputs a #F by dim list of barycenters. Returning a `DerivedV` type would be inappropriate since the number of rows in `DerivedV` will be #V and may not match the number of rows in `DerivedF` (#F). ## Function naming conventions Functions (and [thus also files](#filefunction)) should have simple, descriptive names using lowercase letters and underscores between words. Avoid unnecessary prefaces. For example, instead of `compute_adjacency_matrix`, `construct_adjacency_matrix`, `extract_adjacency_matrix`, `get_adjacency_matrix`, or `set_adjacency_matrix` just call the function `adjacency_matrix`. ## Variable naming conventions Libigl prefers short (even single character) variable names _with heavy documentation_ in the comments in the header file or above the declaration of the function. When possible use `V` to mean a list of vertex positions and `F` to mean a list of faces/triangles. ## Class naming conventions Classes should be avoided. When naming a class use CamelCase (e.g. SortableRow.h). ## Enum naming convertion Enums types should be placed in the appropriate `igl::` namespace and should be named in CamelCase (e.g. `igl::SolverStatus`) and instances should be named in ALL_CAPS with underscores between words and prefaced with the name of the enum. For example: ```cpp namespace igl { enum SolverStatus { // Good SOLVER_STATUS_CONVERGED = 0, // OK SOLVER_STATUS_MAX_ITER = 1, // Bad SOLVER_STATUS_ERROR = 2, NUM_SOLVER_STATUSES = 3, }; }; ``` ### Exception for file IO For legacy reasons, file reading and writing functions use a different naming convention. A functions reading a `.xyz` file should be named `readXYZ` and a function writing `.xyz` files should be names `writeXYZ`. ## `using namespace ...` in global scope Writing `using namespace std;`, `using namespace Eigen;` etc. outside of a global scope is strictly forbidden. Place these lines at the top of each function instead. ## Namespaces and external dependencies Functions in the main library (directly in `include/igl`) should only depend on Eigen and stl. These functions should have the `igl::` namespace. Functions with other dependencies should be placed into appropriate sub-directories (e.g. if `myfunction` depends on tetgen then create `igl/copyleft/tetgen/myfunction.h` and `igl/copyleft/tetgen/myfunction.cpp` and give the function the namespace `igl::copyleft::tetgen::myfunction`. ### copyleft subdirectory/namespace Dependencies that require users of libigl to release their projects open source (e.g. GPL) are considered aggressively "copyleft" and should be placed in the `include/igl/copyleft/` sub-directory and `igl::copyleft::` namespace. ## Assertions Be generous with assertions and always identify the assertion with strings: ```cpp assert(m < n && "m must be less than n"); ``` ## ifndef include guard Every header file should be wrapped in an `#ifndef` compiler directive. The name of the guard should be in direct correspondence with the path of the .h file. For example, `include/igl/copyleft/tetgen/tetrahedralize.h` should be ```cpp #ifndef IGL_COPYLEFT_TETGEN_TETRAHEDRALIZE_H #define IGL_COPYLEFT_TETGEN_TETRAHEDRALIZE_H ... #endif ``` ## Spaces vs. tabs indentation Do not use tabs. Use 2 spaces for each indentation level. ## Max line length Limit lines to 80 characters. Break up long lines into many operations (this also helps performance). ## Include order `#include` directives at the top of a .h or .cpp file should be sorted according to a simple principle: place headers of files most likely to be edited by you first. This means for `include/igl/copyleft/tetgen/tetrahedralize.cpp` you might see ```cpp // [Includes of headers in this directory] #include "tetrahedralize.h" #include "mesh_to_tetgenio.h" #include "tetgenio_to_tetmesh.h" // [Includes of headers in this project] #include "../../matrix_to_list.h" #include "../../list_to_matrix.h" #include "../../boundary_facets.h" // [Includes of headers of related projects] #include // [Includes of headers of standard libraries] #include #include ``` ## Placement of includes Whenever possible `#include` directives should be placed in the `.cpp` implementation file rather than the `.h` header file. ## Warnings Code should compile without firing any warnings. ### An Exception The only exception is for the use of the deprecated `Eigen::DynamicSparseMatrix` in core sub-routines (e.g. `igl::cat`). This class is still supported and faster than the standard, non-deprecated Eigen implementation so we're keeping it as long as possible and profitable.