// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #include "randperm.h" #include "colon.h" #include template IGL_INLINE void igl::randperm( const int n, Eigen::PlainObjectBase & I, const int64_t rng_min, const int64_t rng_max, const std::function &rng) { Eigen::VectorXi II; igl::colon(0,1,n-1,II); I = II; // C++ named requirement : UniformRandomBitGenerator // This signature is required for the third parameter of // std::shuffle struct RandPermURBG { public: using result_type = int64_t; RandPermURBG(const result_type min, const result_type max, const std::function int_gen) : m_min(min), m_max(max), m_int_gen(std::move(int_gen)) {} result_type min() const noexcept { return m_min; } result_type max() const noexcept { return m_max; } result_type operator()() const { return m_int_gen(); }; private: result_type m_min; result_type m_max; std::function m_int_gen; }; const auto int_gen = (nullptr != rng) ? rng : []()->int64_t { return std::rand(); }; std::shuffle(I.data(),I.data()+n, RandPermURBG(rng_min, rng_max, int_gen)); } #ifdef IGL_STATIC_LIBRARY // Explicit template instantiation template void igl::randperm >(int, Eigen::PlainObjectBase >&, const int64_t, const int64_t, const std::function&); template void igl::randperm >(int, Eigen::PlainObjectBase >&, const int64_t, const int64_t, const std::function&); #endif