// // IGL Lib - Simple C++ mesh library // // Copyright 2011, Daniele Panozzo. All rights reserved. // History: // return type changed from void to bool Alec 20 Sept 2011 #ifndef IGL_WRITEOBJ_H #define IGL_WRITEOBJ_H #include #include namespace igl { // Write a mesh in an ascii obj file // Inputs: // str path to outputfile // V eigen double matrix #V by 3 (mesh vertices) // F eigen int matrix #F by 3 (mesh indices) // Returns true on success, false on error inline bool writeOBJ(const std::string str, const Eigen::MatrixXd& V, const Eigen::MatrixXi& F); } // Implementation #include #include #include inline bool igl::writeOBJ(const std::string str, const Eigen::MatrixXd& V, const Eigen::MatrixXi& F) { std::ofstream s(str.c_str()); if(!s.is_open()) { fprintf(stderr,"IOError: writeOBJ() could not open %s\n",str.c_str()); return false; } for(int i=0;i