// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com> // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #include "group_sum_matrix.h" template <typename T> IGL_INLINE void igl::group_sum_matrix( const Eigen::Matrix<int,Eigen::Dynamic,1> & G, const int k, Eigen::SparseMatrix<T>& A) { // number of vertices int n = G.rows(); assert(k > G.maxCoeff()); A.resize(k,n); // builds A such that A(i,j) = 1 where i corresponds to group i and j // corresponds to vertex j // Loop over vertices for(int j = 0;j<n;j++) { A.insert(G(j),j) = 1; } A.makeCompressed(); } template <typename T> IGL_INLINE void igl::group_sum_matrix( const Eigen::Matrix<int,Eigen::Dynamic,1> & G, Eigen::SparseMatrix<T>& A) { return group_sum_matrix(G,G.maxCoeff()+1,A); } #ifdef IGL_STATIC_LIBRARY // Explicit template instantiation template void igl::group_sum_matrix<double>(Eigen::Matrix<int, -1, 1, 0, -1, 1> const&, int, Eigen::SparseMatrix<double, 0, int>&); template void igl::group_sum_matrix<double>(Eigen::Matrix<int, -1, 1, 0, -1, 1> const&, Eigen::SparseMatrix<double, 0, int>&); #endif