1234567891011121314151617181920212223242526272829303132333435363738394041424344 |
- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013, 2017 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_OPENGL_GL_H
- #define IGL_OPENGL_GL_H
- #ifdef IGL_OPENGL2_GL_H
- # error "igl/opengl2/gl.h already included"
- #endif
- // Always use this:
- // #include "gl.h"
- // Instead of:
- // #include <OpenGL/gl3.h>
- // or
- // #include <GL/gl.h>
- //
- // For now this includes glu, glew and glext (perhaps these should be
- // separated)
- #ifdef _WIN32
- # define NOMINMAX
- # include <Windows.h>
- # undef DrawText
- # undef NOMINMAX
- #endif
- #ifndef __APPLE__
- # define GLEW_STATIC
- # include <GL/glew.h>
- #endif
- #ifdef __APPLE__
- # include <OpenGL/gl3.h>
- # define __gl_h_ /* Prevent inclusion of the old gl.h */
- #else
- # include <GL/gl.h>
- #endif
- #endif
|