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- //
- // Copyright (C) 2014 Christian Schüller <schuellchr@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- // -----------------------------------------------------------------------------
- // Functions to save and load a serialization of fundamental c++ data types to
- // and from a binary file. STL containers, Eigen matrix types and nested data
- // structures are also supported. To serialize a user defined class implement
- // the interface Serializable or SerializableBase.
- //
- // See also: xml/serialize_xml.h
- // -----------------------------------------------------------------------------
- // TODOs:
- // * loops of pointers and from multiple objects
- // * cross-platform compatibility (big-, little-endian)
- // -----------------------------------------------------------------------------
- #ifndef IGL_SERIALIZE_H
- #define IGL_SERIALIZE_H
- #include <type_traits>
- #include <iostream>
- #include <fstream>
- #include <cstdint>
- #include <numeric>
- #include <vector>
- #include <set>
- #include <map>
- #include <Eigen/Dense>
- #include <Eigen/Sparse>
- #include "igl_inline.h"
- //#define SERIALIZE(x) igl::serialize(x,#x,buffer);
- //#define DESERIALIZE(x) igl::deserialize(x,#x,buffer);
- namespace igl
- {
- // Serializes the given object either to a file or to a provided buffer
- // Templates:
- // T type of the object to serialize
- // Inputs:
- // obj object to serialize
- // objectName unique object name,used for the identification
- // filename name of the file containing the serialization
- // Outputs:
- // buffer binary serialization
- //
- template <typename T>
- IGL_INLINE void serialize(const T& obj,const std::string& filename);
- template <typename T>
- IGL_INLINE void serialize(const T& obj,const std::string& objectName,const std::string& filename,bool update = false);
- template <typename T>
- IGL_INLINE void serialize(const T& obj,const std::string& objectName,std::vector<char>& buffer);
- // Deserializes the given data from a file or buffer back to the provided object
- //
- // Templates:
- // T type of the object to serialize
- // Inputs:
- // buffer binary serialization
- // objectName unique object name, used for the identification
- // filename name of the file containing the serialization
- // Outputs:
- // obj object to load back serialization to
- //
- template <typename T>
- IGL_INLINE void deserialize(T& obj,const std::string& filename);
- template <typename T>
- IGL_INLINE void deserialize(T& obj,const std::string& objectName,const std::string& filename);
- template <typename T>
- IGL_INLINE void deserialize(T& obj,const std::string& objectName,const std::vector<char>& buffer);
- // User defined types have to derive from the class Serializable
- // and add their member variables in InitSerialization like the
- // following:
- //
- // class Test : public igl::Serializable {
- //
- // int var;
- //
- // void InitSerialization() {
- // this->Add(var,"var");
- // }
- // };
- // Base interface for user defined types
- struct SerializableBase
- {
- virtual void Serialize(std::vector<char>& buffer) const = 0;
- virtual void Deserialize(const std::vector<char>& buffer) = 0;
- };
- // Convenient interface for user defined types
- class Serializable: public SerializableBase
- {
- private:
- template <typename T>
- struct SerializationObject : public SerializableBase
- {
- bool Binary;
- std::string Name;
- T* Object;
- void Serialize(std::vector<char>& buffer) const {
- igl::serialize(*Object,Name,buffer);
- }
- void Deserialize(const std::vector<char>& buffer) {
- igl::deserialize(*Object,Name,buffer);
- }
- };
- mutable bool initialized;
- mutable std::vector<SerializableBase*> objects;
-
- public:
- // Override this function to add your member variables which should be serialized
- IGL_INLINE virtual void InitSerialization() = 0;
- // Following functions can be overridden to handle the specific events.
- // Return false to prevent the de-/serialization of an object.
- IGL_INLINE virtual bool PreSerialization() const;
- IGL_INLINE virtual void PostSerialization() const;
- IGL_INLINE virtual bool PreDeserialization();
- IGL_INLINE virtual void PostDeserialization();
- // Default implementation of Serializable interface
- IGL_INLINE void Serialize(std::vector<char>& buffer) const;
- IGL_INLINE void Deserialize(const std::vector<char>& buffer);
- // Default constructor, destructor, assignment and copy constructor
- IGL_INLINE Serializable();
- IGL_INLINE Serializable(const Serializable& obj);
- IGL_INLINE ~Serializable();
- IGL_INLINE Serializable& operator=(const Serializable& obj);
- // Use this function to add your variables which should be serialized
- template <typename T>
- IGL_INLINE void Add(T& obj,std::string name,bool binary = false);
- };
- // internal functions
- namespace detail
- {
- // fundamental types
- template <typename T>
- IGL_INLINE typename std::enable_if<std::is_fundamental<T>::value,size_t>::type getByteSize(const T& obj);
- template <typename T>
- IGL_INLINE typename std::enable_if<std::is_fundamental<T>::value>::type serialize(const T& obj,std::vector<char>& buffer,std::vector<char>::iterator& iter);
- template <typename T>
- IGL_INLINE typename std::enable_if<std::is_fundamental<T>::value>::type deserialize(T& obj,std::vector<char>::const_iterator& iter);
- // std::string
- IGL_INLINE size_t getByteSize(const std::string& obj);
- IGL_INLINE void serialize(const std::string& obj,std::vector<char>& buffer,std::vector<char>::iterator& iter);
- IGL_INLINE void deserialize(std::string& obj,std::vector<char>::const_iterator& iter);
- // SerializableBase
- template <typename T>
- IGL_INLINE typename std::enable_if<std::is_base_of<SerializableBase,T>::value,size_t>::type getByteSize(const T& obj);
- template <typename T>
- IGL_INLINE typename std::enable_if<std::is_base_of<SerializableBase,T>::value>::type serialize(const T& obj,std::vector<char>& buffer,std::vector<char>::iterator& iter);
- template <typename T>
- IGL_INLINE typename std::enable_if<std::is_base_of<SerializableBase,T>::value>::type deserialize(T& obj,std::vector<char>::const_iterator& iter);
- // stl containers
- // std::pair
- template <typename T1,typename T2>
- IGL_INLINE size_t getByteSize(const std::pair<T1,T2>& obj);
- template <typename T1,typename T2>
- IGL_INLINE void serialize(const std::pair<T1,T2>& obj,std::vector<char>& buffer,std::vector<char>::iterator& iter);
- template <typename T1,typename T2>
- IGL_INLINE void deserialize(std::pair<T1,T2>& obj,std::vector<char>::const_iterator& iter);
- // std::vector
- template <typename T1,typename T2>
- IGL_INLINE size_t getByteSize(const std::vector<T1,T2>& obj);
- template <typename T1,typename T2>
- IGL_INLINE void serialize(const std::vector<T1,T2>& obj,std::vector<char>& buffer,std::vector<char>::iterator& iter);
- template <typename T1,typename T2>
- IGL_INLINE void deserialize(std::vector<T1,T2>& obj,std::vector<char>::const_iterator& iter);
- // std::set
- template <typename T>
- IGL_INLINE size_t getByteSize(const std::set<T>& obj);
- template <typename T>
- IGL_INLINE void serialize(const std::set<T>& obj,std::vector<char>& buffer,std::vector<char>::iterator& iter);
- template <typename T>
- IGL_INLINE void deserialize(std::set<T>& obj,std::vector<char>::const_iterator& iter);
- // std::map
- template <typename T1,typename T2>
- IGL_INLINE size_t getByteSize(const std::map<T1,T2>& obj);
- template <typename T1,typename T2>
- IGL_INLINE void serialize(const std::map<T1,T2>& obj,std::vector<char>& buffer,std::vector<char>::iterator& iter);
- template <typename T1,typename T2>
- IGL_INLINE void deserialize(std::map<T1,T2>& obj,std::vector<char>::const_iterator& iter);
- // Eigen types
- template<typename T,int R,int C,int P,int MR,int MC>
- IGL_INLINE size_t getByteSize(const Eigen::Matrix<T,R,C,P,MR,MC>& obj);
- template<typename T,int R,int C,int P,int MR,int MC>
- IGL_INLINE void serialize(const Eigen::Matrix<T,R,C,P,MR,MC>& obj,std::vector<char>& buffer,std::vector<char>::iterator& iter);
- template<typename T,int R,int C,int P,int MR,int MC>
- IGL_INLINE void deserialize(Eigen::Matrix<T,R,C,P,MR,MC>& obj,std::vector<char>::const_iterator& iter);
- template<typename T,int P,typename I>
- IGL_INLINE size_t getByteSize(const Eigen::SparseMatrix<T,P,I>& obj);
- template<typename T,int P,typename I>
- IGL_INLINE void serialize(const Eigen::SparseMatrix<T,P,I>& obj,std::vector<char>& buffer,std::vector<char>::iterator& iter);
- template<typename T,int P,typename I>
- IGL_INLINE void deserialize(Eigen::SparseMatrix<T,P,I>& obj,std::vector<char>::const_iterator& iter);
- // pointers
- template <typename T>
- IGL_INLINE typename std::enable_if<std::is_pointer<T>::value,size_t>::type getByteSize(const T& obj);
- template <typename T>
- IGL_INLINE typename std::enable_if<std::is_pointer<T>::value>::type serialize(const T& obj,std::vector<char>& buffer,std::vector<char>::iterator& iter);
- template <typename T>
- IGL_INLINE typename std::enable_if<std::is_pointer<T>::value>::type deserialize(T& obj,std::vector<char>::const_iterator& iter);
- // helper functions
- template <typename T>
- std::vector<char>::iterator findObject(const T& obj,const std::string objectName,std::vector<char>& buffer);
- // compile time type serializable check
- template <typename T>
- struct is_stl_container { static const bool value = false; };
- template <typename T1,typename T2>
- struct is_stl_container<std::pair<T1,T2> > { static const bool value = true; };
- template <typename T1,typename T2>
- struct is_stl_container<std::vector<T1,T2> > { static const bool value = true; };
- template <typename T>
- struct is_stl_container<std::set<T> > { static const bool value = true; };
- template <typename T1,typename T2>
- struct is_stl_container<std::map<T1,T2> > { static const bool value = true; };
- template <typename T>
- struct is_eigen_type { static const bool value = false; };
- template <typename T,int R,int C,int P,int MR,int MC>
- struct is_eigen_type<Eigen::Matrix<T,R,C,P,MR,MC> > { static const bool value = true; };
- template <typename T,int P,typename I>
- struct is_eigen_type<Eigen::SparseMatrix<T,P,I> > { static const bool value = true; };
- template <typename T>
- struct is_serializable {
- using T0 = typename std::remove_pointer<T>::type;
- static const bool value = std::is_fundamental<T0>::value || std::is_same<std::string,T0>::value || std::is_base_of<SerializableBase,T0>::value
- || is_stl_container<T0>::value || is_eigen_type<T0>::value;
- };
- }
- }
- #ifndef IGL_STATIC_LIBRARY
- #include "serialize.cpp"
- #endif
- #endif
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