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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2017 Amir Vaxman <avaxman@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include <igl/shapeup.h>
- #include <igl/min_quad_with_fixed.h>
- #include <igl/igl_inline.h>
- #include <igl/setdiff.h>
- #include <igl/cat.h>
- #include <Eigen/Core>
- #include <vector>
- namespace igl
- {
-
- //This projection does nothing but render points into projP. Mostly used for "echoing" the global step
- IGL_INLINE bool shapeup_identity_projection(const Eigen::PlainObjectBase<Eigen::MatrixXd>& P, const Eigen::PlainObjectBase<Eigen::VectorXi>& SC, const Eigen::PlainObjectBase<Eigen::MatrixXi>& S, Eigen::PlainObjectBase<Eigen::MatrixXd>& projP){
- projP.conservativeResize(SC.rows(), 3*SC.maxCoeff());
- for (int i=0;i<S.rows();i++){
- Eigen::RowVector3d avgCurrP=Eigen::RowVector3d::Zero();
- for (int j=0;j<SC(i);j++)
- avgCurrP+=P.row(S(i,j))/(double)(SC(i));
-
- for (int j=0;j<SC(i);j++)
- projP.block(i,3*j,1,3)=P.row(S(i,j))-avgCurrP;
- }
- return true;
- }
-
-
- //the projection assumes that the sets are vertices of polygons in order
- IGL_INLINE bool shapeup_regular_face_projection(const Eigen::PlainObjectBase<Eigen::MatrixXd>& P, const Eigen::PlainObjectBase<Eigen::VectorXi>& SC, const Eigen::PlainObjectBase<Eigen::MatrixXi>& S, Eigen::PlainObjectBase<Eigen::MatrixXd>& projP){
- projP.conservativeResize(SC.rows(), 3*SC.maxCoeff());
- for (int currRow=0;currRow<SC.rows();currRow++){
- //computing average
- int N=SC(currRow);
- const Eigen::RowVectorXi SRow=S.row(currRow);
- Eigen::RowVector3d avgCurrP=Eigen::RowVector3d::Zero();
- Eigen::MatrixXd targetPolygon(N, 3);
- Eigen::MatrixXd sourcePolygon(N, 3);
- for (int j=0;j<N;j++)
- avgCurrP+=P.row(SRow(j))/(double)(N);
-
- for (int j=0;j<N;j++)
- targetPolygon.row(j)=P.row(SRow(j))-avgCurrP;
-
- //creating perfectly regular source polygon
- for (int j=0;j<N;j++)
- sourcePolygon.row(j)<<cos(2*igl::PI*(double)j/(double(N))), sin(2*igl::PI*(double)j/(double(N))),0.0;
-
- //finding closest similarity transformation between source and target
- Eigen::MatrixXd corrMat=sourcePolygon.transpose()*targetPolygon;
- Eigen::JacobiSVD<Eigen::Matrix3d> svd(corrMat, Eigen::ComputeFullU | Eigen::ComputeFullV);
- Eigen::MatrixXd R=svd.matrixU()*svd.matrixV().transpose();
- //getting scale by edge length change average. TODO: by singular values
- Eigen::VectorXd sourceEdgeLengths(N);
- Eigen::VectorXd targetEdgeLengths(N);
- for (int j=0;j<N;j++){
- sourceEdgeLengths(j)=(sourcePolygon.row((j+1)%N)-sourcePolygon.row(j)).norm();
- targetEdgeLengths(j)=(targetPolygon.row((j+1)%N)-targetPolygon.row(j)).norm();
- }
- double scale=(targetEdgeLengths.cwiseQuotient(sourceEdgeLengths)).mean();
-
- for (int j=0;j<N;j++)
- projP.block(currRow,3*j,1,3)=sourcePolygon.row(j)*R*scale;
- }
-
- return true;
- }
- template <
- typename DerivedP,
- typename DerivedSC,
- typename DerivedS,
- typename Derivedw>
- IGL_INLINE bool shapeup_precomputation(const Eigen::PlainObjectBase<DerivedP>& P,
- const Eigen::PlainObjectBase<DerivedSC>& SC,
- const Eigen::PlainObjectBase<DerivedS>& S,
- const Eigen::PlainObjectBase<DerivedS>& E,
- const Eigen::PlainObjectBase<DerivedSC>& b,
- const Eigen::PlainObjectBase<Derivedw>& wShape,
- const Eigen::PlainObjectBase<Derivedw>& wSmooth,
- ShapeupData & sudata)
- {
- using namespace std;
- using namespace Eigen;
- sudata.P=P;
- sudata.SC=SC;
- sudata.S=S;
- sudata.b=b;
- typedef typename DerivedP::Scalar Scalar;
-
- //checking for consistency of the input
- assert(SC.rows()==S.rows());
- assert(SC.rows()==wShape.rows());
- assert(E.rows()==wSmooth.rows());
- assert(b.rows()!=0); //would lead to matrix becoming SPD
-
- sudata.DShape.conservativeResize(SC.sum(), P.rows()); //Shape matrix (integration);
- sudata.DClose.conservativeResize(b.rows(), P.rows()); //Closeness matrix for positional constraints
- sudata.DSmooth.conservativeResize(E.rows(), P.rows()); //smoothness matrix
-
- //Building shape matrix
- std::vector<Triplet<Scalar> > DShapeTriplets;
- int currRow=0;
- for (int i=0;i<S.rows();i++){
- Scalar avgCoeff=1.0/(Scalar)SC(i);
-
- for (int j=0;j<SC(i);j++){
- for (int k=0;k<SC(i);k++){
- if (j==k)
- DShapeTriplets.push_back(Triplet<Scalar>(currRow+j, S(i,k), (1.0-avgCoeff)));
- else
- DShapeTriplets.push_back(Triplet<Scalar>(currRow+j, S(i,k), (-avgCoeff)));
- }
- }
- currRow+=SC(i);
-
- }
-
- sudata.DShape.setFromTriplets(DShapeTriplets.begin(), DShapeTriplets.end());
- //Building closeness matrix
- std::vector<Triplet<Scalar> > DCloseTriplets;
- for (int i=0;i<b.size();i++)
- DCloseTriplets.push_back(Triplet<Scalar>(i,b(i), 1.0));
-
- sudata.DClose.setFromTriplets(DCloseTriplets.begin(), DCloseTriplets.end());
-
- //Building smoothness matrix
- std::vector<Triplet<Scalar> > DSmoothTriplets;
- for (int i=0; i<E.rows(); i++) {
- DSmoothTriplets.push_back(Triplet<Scalar>(i, E(i, 0), -1));
- DSmoothTriplets.push_back(Triplet<Scalar>(i, E(i, 1), 1));
- }
-
- SparseMatrix<Scalar> tempMat;
- igl::cat(1, sudata.DShape, sudata.DClose, tempMat);
- igl::cat(1, tempMat, sudata.DSmooth, sudata.A);
-
- //weight matrix
- vector<Triplet<Scalar> > WTriplets;
-
- //one weight per set in S.
- currRow=0;
- for (int i=0;i<SC.rows();i++){
- for (int j=0;j<SC(i);j++)
- WTriplets.push_back(Triplet<double>(currRow+j,currRow+j,sudata.shapeCoeff*wShape(i)));
- currRow+=SC(i);
- }
-
- for (int i=0;i<b.size();i++)
- WTriplets.push_back(Triplet<double>(SC.sum()+i, SC.sum()+i, sudata.closeCoeff));
-
- for (int i=0;i<E.rows();i++)
- WTriplets.push_back(Triplet<double>(SC.sum()+b.size()+i, SC.sum()+b.size()+i, sudata.smoothCoeff*wSmooth(i)));
-
- sudata.W.conservativeResize(SC.sum()+b.size()+E.rows(), SC.sum()+b.size()+E.rows());
- sudata.W.setFromTriplets(WTriplets.begin(), WTriplets.end());
-
- sudata.At=sudata.A.transpose(); //for efficieny, as we use the transpose a lot in the iteration
- sudata.Q=sudata.At*sudata.W*sudata.A;
- return min_quad_with_fixed_precompute(sudata.Q,VectorXi(),SparseMatrix<double>(),true,sudata.solver_data);
- }
- template <
- typename DerivedP,
- typename DerivedSC,
- typename DerivedS>
- IGL_INLINE bool shapeup_solve(const Eigen::PlainObjectBase<DerivedP>& bc,
- const std::function<bool(const Eigen::PlainObjectBase<DerivedP>&, const Eigen::PlainObjectBase<DerivedSC>&, const Eigen::PlainObjectBase<DerivedS>&, Eigen::PlainObjectBase<DerivedP>&)>& local_projection,
- const Eigen::PlainObjectBase<DerivedP>& P0,
- const ShapeupData & sudata,
- const bool quietIterations,
- Eigen::PlainObjectBase<DerivedP>& P)
- {
- using namespace Eigen;
- using namespace std;
- MatrixXd currP=P0;
- MatrixXd prevP=P0;
- MatrixXd projP;
-
- assert(bc.rows()==sudata.b.rows());
-
- MatrixXd rhs(sudata.A.rows(), 3); rhs.setZero();
- rhs.block(sudata.DShape.rows(), 0, sudata.b.rows(),3)=bc; //this stays constant throughout the iterations
-
- if (!quietIterations){
- cout<<"Shapeup Iterations, "<<sudata.DShape.rows()<<" constraints, solution size "<<P0.size()<<endl;
- cout<<"**********************************************************************************************"<<endl;
- }
- projP.conservativeResize(sudata.SC.rows(), 3*sudata.SC.maxCoeff());
- for (int iter=0;iter<sudata.maxIterations;iter++){
-
- local_projection(currP, sudata.SC,sudata.S,projP);
-
- //constructing the projection part of the (DShape rows of the) right hand side
- int currRow=0;
- for (int i=0;i<sudata.S.rows();i++)
- for (int j=0;j<sudata.SC(i);j++)
- rhs.row(currRow++)=projP.block(i, 3*j, 1,3);
-
- DerivedP lsrhs=-sudata.At*sudata.W*rhs;
- MatrixXd Y(0,3), Beq(0,3); //We do not use the min_quad_solver fixed variables mechanism; they are treated with the closeness energy of ShapeUp.
- min_quad_with_fixed_solve(sudata.solver_data, lsrhs,Y,Beq,currP);
-
- double currChange=(currP-prevP).lpNorm<Infinity>();
- if (!quietIterations)
- cout << "Iteration "<<iter<<", integration Linf error: "<<currChange<< endl;
- prevP=currP;
- if (currChange<sudata.pTolerance){
- P=currP;
- return true;
- }
- }
-
- P=currP;
- return false; //we went over maxIterations
-
- }
- }
- #ifdef IGL_STATIC_LIBRARY
- template bool igl::shapeup_precomputation< typename Eigen::Matrix<double, -1, -1, 0, -1, -1>, typename Eigen::Matrix<int, -1, 1, 0, -1, 1>, typename Eigen::Matrix<int, -1, -1, 0, -1, -1>, typename Eigen::Matrix<double, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> > const&, igl::ShapeupData&);
- template bool igl::shapeup_solve<typename Eigen::Matrix<double, -1, -1, 0, -1, -1>, typename Eigen::Matrix<int, -1, 1, 0, -1, 1>, typename Eigen::Matrix<int, -1, -1, 0, -1, -1> >(const Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >& bc, const std::function<bool(const Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, const Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, const Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >& ) >& local_projection, const Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >& P0, const igl::ShapeupData & sudata, const bool quietIterations, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >& P);
- #endif
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