CGAL_includes.hpp 1.1 KB

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  1. #ifndef IGL_CGAL_INCLUDES_H
  2. #define IGL_CGAL_INCLUDES_H
  3. // Triangle triangle intersection
  4. #include <CGAL/intersections.h>
  5. // THIS CANNOT BE INCLUDED IN THE SAME FILE AS <CGAL/intersections.h>
  6. // #include <CGAL/Boolean_set_operations_2.h>
  7. // Constrained Delaunay Triangulation types
  8. #include <CGAL/Constrained_Delaunay_triangulation_2.h>
  9. #include <CGAL/Constrained_triangulation_plus_2.h>
  10. // Axis-align boxes for all-pairs self-intersection detection
  11. #include <CGAL/point_generators_3.h>
  12. #include <CGAL/Bbox_3.h>
  13. #include <CGAL/box_intersection_d.h>
  14. #include <CGAL/function_objects.h>
  15. #include <CGAL/Join_input_iterator.h>
  16. #include <CGAL/algorithm.h>
  17. #include <vector>
  18. // Axis-aligned bounding box tree for tet tri intersection
  19. #include <CGAL/AABB_tree.h>
  20. #include <CGAL/AABB_traits.h>
  21. #include <CGAL/AABB_triangle_primitive.h>
  22. // Boolean operations
  23. #include <CGAL/Polyhedron_3.h>
  24. #include <CGAL/Nef_polyhedron_3.h>
  25. // Delaunay Triangulation in 3D
  26. #include <CGAL/Delaunay_triangulation_3.h>
  27. #include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
  28. #include <CGAL/Exact_predicates_exact_constructions_kernel.h>
  29. #endif