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- #ifndef IGL_COPYLEFT_CGAL_WIRE_MESH_H
- #define IGL_COPYLEFT_CGAL_WIRE_MESH_H
- #include "../../igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- namespace copyleft
- {
- // Construct a "wire" or "wireframe" or "strut" surface mesh, given a
- // one-dimensional network of straight edges.
- //
- // Inputs:
- // WV #WV by 3 list of vertex positions
- // WE #WE by 2 list of edge indices into WV
- // th diameter thickness of wire
- // poly_size number of sides on each wire (e.g., 4 would produce wires by
- // connecting rectangular prisms).
- // Outputs:
- // V #V by 3 list of output vertices
- // F #F by 3 list of output triangle indices into V
- // J #F list of indices into [0,#WV+#WE) revealing "birth simplex" of
- // output faces J(j) < #WV means the face corresponds to the J(j)th
- // vertex in WV. J(j) >= #WV means the face corresponds to the
- // (J(j)-#WV)th edge in WE.
- namespace cgal
- {
- template <
- typename DerivedWV,
- typename DerivedWE,
- typename DerivedV,
- typename DerivedF,
- typename DerivedJ>
- IGL_INLINE void wire_mesh(
- const Eigen::MatrixBase<DerivedWV> & WV,
- const Eigen::MatrixBase<DerivedWE> & WE,
- const double th,
- const int poly_size,
- Eigen::PlainObjectBase<DerivedV> & V,
- Eigen::PlainObjectBase<DerivedF> & F,
- Eigen::PlainObjectBase<DerivedJ> & J);
- }
- }
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "wire_mesh.cpp"
- #endif
- #endif
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