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- #ifndef IGL_OPENGL2_DRAW_POINT_H
- #define IGL_OPENGL2_DRAW_POINT_H
- #include "../igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- namespace opengl2
- {
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- IGL_INLINE void draw_point(
- const double x,
- const double y,
- const double z,
- const double requested_r = 7,
- const bool selected = false);
- template <typename DerivedP>
- IGL_INLINE void draw_point(
- const Eigen::PlainObjectBase<DerivedP> & P,
- const double requested_r = 7,
- const bool selected = false);
- }
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "draw_point.cpp"
- #endif
- #endif
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