Viewer.cpp 24 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #include "Viewer.h"
  9. #include <chrono>
  10. #include <thread>
  11. #include <Eigen/LU>
  12. #include "../gl.h"
  13. #include <GLFW/glfw3.h>
  14. #include <cmath>
  15. #include <cstdio>
  16. #include <sstream>
  17. #include <iomanip>
  18. #include <iostream>
  19. #include <fstream>
  20. #include <algorithm>
  21. #include <limits>
  22. #include <cassert>
  23. #include <igl/project.h>
  24. #include <igl/get_seconds.h>
  25. #include <igl/readOBJ.h>
  26. #include <igl/readOFF.h>
  27. #include <igl/adjacency_list.h>
  28. #include <igl/writeOBJ.h>
  29. #include <igl/writeOFF.h>
  30. #include <igl/massmatrix.h>
  31. #include <igl/file_dialog_open.h>
  32. #include <igl/file_dialog_save.h>
  33. #include <igl/quat_mult.h>
  34. #include <igl/axis_angle_to_quat.h>
  35. #include <igl/trackball.h>
  36. #include <igl/two_axis_valuator_fixed_up.h>
  37. #include <igl/snap_to_canonical_view_quat.h>
  38. #include <igl/unproject.h>
  39. #include <igl/serialize.h>
  40. // Internal global variables used for glfw event handling
  41. static igl::opengl::glfw::Viewer * __viewer;
  42. static double highdpi = 1;
  43. static double scroll_x = 0;
  44. static double scroll_y = 0;
  45. static void glfw_mouse_press(GLFWwindow* window, int button, int action, int modifier)
  46. {
  47. igl::opengl::glfw::Viewer::MouseButton mb;
  48. if (button == GLFW_MOUSE_BUTTON_1)
  49. mb = igl::opengl::glfw::Viewer::MouseButton::Left;
  50. else if (button == GLFW_MOUSE_BUTTON_2)
  51. mb = igl::opengl::glfw::Viewer::MouseButton::Right;
  52. else //if (button == GLFW_MOUSE_BUTTON_3)
  53. mb = igl::opengl::glfw::Viewer::MouseButton::Middle;
  54. if (action == GLFW_PRESS)
  55. __viewer->mouse_down(mb,modifier);
  56. else
  57. __viewer->mouse_up(mb,modifier);
  58. }
  59. static void glfw_error_callback(int error, const char* description)
  60. {
  61. fputs(description, stderr);
  62. }
  63. static void glfw_char_mods_callback(GLFWwindow* window, unsigned int codepoint, int modifier)
  64. {
  65. __viewer->key_pressed(codepoint, modifier);
  66. }
  67. static void glfw_key_callback(GLFWwindow* window, int key, int scancode, int action, int modifier)
  68. {
  69. if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
  70. glfwSetWindowShouldClose(window, GL_TRUE);
  71. if (action == GLFW_PRESS)
  72. __viewer->key_down(key, modifier);
  73. else if(action == GLFW_RELEASE)
  74. __viewer->key_up(key, modifier);
  75. }
  76. static void glfw_window_size(GLFWwindow* window, int width, int height)
  77. {
  78. int w = width*highdpi;
  79. int h = height*highdpi;
  80. __viewer->post_resize(w, h);
  81. }
  82. static void glfw_mouse_move(GLFWwindow* window, double x, double y)
  83. {
  84. __viewer->mouse_move(x*highdpi, y*highdpi);
  85. }
  86. static void glfw_mouse_scroll(GLFWwindow* window, double x, double y)
  87. {
  88. using namespace std;
  89. scroll_x += x;
  90. scroll_y += y;
  91. __viewer->mouse_scroll(y);
  92. }
  93. static void glfw_drop_callback(GLFWwindow *window,int count,const char **filenames)
  94. {
  95. }
  96. namespace igl
  97. {
  98. namespace opengl
  99. {
  100. namespace glfw
  101. {
  102. IGL_INLINE int Viewer::launch(bool resizable,bool fullscreen)
  103. {
  104. // TODO return values are being ignored...
  105. launch_init(resizable,fullscreen);
  106. launch_rendering(true);
  107. launch_shut();
  108. return EXIT_SUCCESS;
  109. }
  110. IGL_INLINE int Viewer::launch_init(bool resizable,bool fullscreen)
  111. {
  112. glfwSetErrorCallback(glfw_error_callback);
  113. if (!glfwInit())
  114. {
  115. return EXIT_FAILURE;
  116. }
  117. glfwWindowHint(GLFW_SAMPLES, 8);
  118. glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
  119. glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
  120. #ifdef __APPLE__
  121. glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
  122. glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
  123. #endif
  124. if(fullscreen)
  125. {
  126. GLFWmonitor *monitor = glfwGetPrimaryMonitor();
  127. const GLFWvidmode *mode = glfwGetVideoMode(monitor);
  128. window = glfwCreateWindow(mode->width,mode->height,"libigl viewer",monitor,nullptr);
  129. }
  130. else
  131. {
  132. if (core.viewport.tail<2>().any()) {
  133. window = glfwCreateWindow(core.viewport(2),core.viewport(3),"libigl viewer",nullptr,nullptr);
  134. } else {
  135. window = glfwCreateWindow(1280,800,"libigl viewer",nullptr,nullptr);
  136. }
  137. }
  138. if (!window)
  139. {
  140. glfwTerminate();
  141. return EXIT_FAILURE;
  142. }
  143. glfwMakeContextCurrent(window);
  144. // Load OpenGL and its extensions
  145. if (!gladLoadGLLoader((GLADloadproc) glfwGetProcAddress))
  146. {
  147. printf("Failed to load OpenGL and its extensions\n");
  148. return(-1);
  149. }
  150. #if defined(DEBUG) || defined(_DEBUG)
  151. printf("OpenGL Version %d.%d loaded\n", GLVersion.major, GLVersion.minor);
  152. int major, minor, rev;
  153. major = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR);
  154. minor = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR);
  155. rev = glfwGetWindowAttrib(window, GLFW_CONTEXT_REVISION);
  156. printf("OpenGL version received: %d.%d.%d\n", major, minor, rev);
  157. printf("Supported OpenGL is %s\n", (const char*)glGetString(GL_VERSION));
  158. printf("Supported GLSL is %s\n", (const char*)glGetString(GL_SHADING_LANGUAGE_VERSION));
  159. #endif
  160. glfwSetInputMode(window,GLFW_CURSOR,GLFW_CURSOR_NORMAL);
  161. // Initialize FormScreen
  162. __viewer = this;
  163. // Register callbacks
  164. glfwSetKeyCallback(window, glfw_key_callback);
  165. glfwSetCursorPosCallback(window,glfw_mouse_move);
  166. glfwSetWindowSizeCallback(window,glfw_window_size);
  167. glfwSetMouseButtonCallback(window,glfw_mouse_press);
  168. glfwSetScrollCallback(window,glfw_mouse_scroll);
  169. glfwSetCharModsCallback(window,glfw_char_mods_callback);
  170. glfwSetDropCallback(window,glfw_drop_callback);
  171. // Handle retina displays (windows and mac)
  172. int width, height;
  173. glfwGetFramebufferSize(window, &width, &height);
  174. int width_window, height_window;
  175. glfwGetWindowSize(window, &width_window, &height_window);
  176. highdpi = width/width_window;
  177. glfw_window_size(window,width_window,height_window);
  178. //opengl.init();
  179. core.align_camera_center(data().V,data().F);
  180. // Initialize IGL viewer
  181. init();
  182. return EXIT_SUCCESS;
  183. }
  184. IGL_INLINE bool Viewer::launch_rendering(bool loop)
  185. {
  186. // glfwMakeContextCurrent(window);
  187. // Rendering loop
  188. const int num_extra_frames = 5;
  189. int frame_counter = 0;
  190. while (!glfwWindowShouldClose(window))
  191. {
  192. double tic = get_seconds();
  193. draw();
  194. glfwSwapBuffers(window);
  195. if(core.is_animating || frame_counter++ < num_extra_frames)
  196. {
  197. glfwPollEvents();
  198. // In microseconds
  199. double duration = 1000000.*(get_seconds()-tic);
  200. const double min_duration = 1000000./core.animation_max_fps;
  201. if(duration<min_duration)
  202. {
  203. std::this_thread::sleep_for(std::chrono::microseconds((int)(min_duration-duration)));
  204. }
  205. }
  206. else
  207. {
  208. glfwWaitEvents();
  209. frame_counter = 0;
  210. }
  211. if (!loop)
  212. return !glfwWindowShouldClose(window);
  213. }
  214. return EXIT_SUCCESS;
  215. }
  216. IGL_INLINE void Viewer::launch_shut()
  217. {
  218. for(auto & data : data_list)
  219. {
  220. data.meshgl.free();
  221. }
  222. core.shut();
  223. shutdown_plugins();
  224. glfwDestroyWindow(window);
  225. glfwTerminate();
  226. return;
  227. }
  228. IGL_INLINE void Viewer::init()
  229. {
  230. core.init();
  231. if (callback_init)
  232. if (callback_init(*this))
  233. return;
  234. init_plugins();
  235. }
  236. IGL_INLINE void Viewer::init_plugins()
  237. {
  238. // Init all plugins
  239. for (unsigned int i = 0; i<plugins.size(); ++i)
  240. {
  241. plugins[i]->init(this);
  242. }
  243. }
  244. IGL_INLINE void Viewer::shutdown_plugins()
  245. {
  246. for (unsigned int i = 0; i<plugins.size(); ++i)
  247. {
  248. plugins[i]->shutdown();
  249. }
  250. }
  251. IGL_INLINE Viewer::Viewer():
  252. data_list(1),
  253. selected_data_index(0),
  254. next_data_id(1)
  255. {
  256. window = nullptr;
  257. data_list.front().id = 0;
  258. // Temporary variables initialization
  259. down = false;
  260. hack_never_moved = true;
  261. scroll_position = 0.0f;
  262. // Per face
  263. data().set_face_based(false);
  264. // C-style callbacks
  265. callback_init = nullptr;
  266. callback_pre_draw = nullptr;
  267. callback_post_draw = nullptr;
  268. callback_mouse_down = nullptr;
  269. callback_mouse_up = nullptr;
  270. callback_mouse_move = nullptr;
  271. callback_mouse_scroll = nullptr;
  272. callback_key_down = nullptr;
  273. callback_key_up = nullptr;
  274. callback_init_data = nullptr;
  275. callback_pre_draw_data = nullptr;
  276. callback_post_draw_data = nullptr;
  277. callback_mouse_down_data = nullptr;
  278. callback_mouse_up_data = nullptr;
  279. callback_mouse_move_data = nullptr;
  280. callback_mouse_scroll_data = nullptr;
  281. callback_key_down_data = nullptr;
  282. callback_key_up_data = nullptr;
  283. #ifndef IGL_VIEWER_VIEWER_QUIET
  284. const std::string usage(R"(igl::opengl::glfw::Viewer usage:
  285. [drag] Rotate scene
  286. A,a Toggle animation (tight draw loop)
  287. F,f Toggle face based
  288. I,i Toggle invert normals
  289. L,l Toggle wireframe
  290. O,o Toggle orthographic/perspective projection
  291. T,t Toggle filled faces
  292. Z Snap to canonical view
  293. [,] Toggle between rotation control types (trackball, two-axis
  294. valuator with fixed up, 2D mode with no rotation))
  295. <,> Toggle between models
  296. ; Toggle vertex labels
  297. : Toggle face labels)"
  298. );
  299. std::cout<<usage<<std::endl;
  300. #endif
  301. }
  302. IGL_INLINE Viewer::~Viewer()
  303. {
  304. }
  305. IGL_INLINE bool Viewer::load_mesh_from_file(
  306. const std::string & mesh_file_name_string)
  307. {
  308. // first try to load it with a plugin
  309. for (unsigned int i = 0; i<plugins.size(); ++i)
  310. {
  311. if (plugins[i]->load(mesh_file_name_string))
  312. {
  313. return true;
  314. }
  315. }
  316. // Create new data slot and set to selected
  317. if(!(data().F.rows() == 0 && data().V.rows() == 0))
  318. {
  319. append_mesh();
  320. }
  321. data().clear();
  322. size_t last_dot = mesh_file_name_string.rfind('.');
  323. if (last_dot == std::string::npos)
  324. {
  325. std::cerr<<"Error: No file extension found in "<<
  326. mesh_file_name_string<<std::endl;
  327. return false;
  328. }
  329. std::string extension = mesh_file_name_string.substr(last_dot+1);
  330. if (extension == "off" || extension =="OFF")
  331. {
  332. Eigen::MatrixXd V;
  333. Eigen::MatrixXi F;
  334. if (!igl::readOFF(mesh_file_name_string, V, F))
  335. return false;
  336. data().set_mesh(V,F);
  337. }
  338. else if (extension == "obj" || extension =="OBJ")
  339. {
  340. Eigen::MatrixXd corner_normals;
  341. Eigen::MatrixXi fNormIndices;
  342. Eigen::MatrixXd UV_V;
  343. Eigen::MatrixXi UV_F;
  344. Eigen::MatrixXd V;
  345. Eigen::MatrixXi F;
  346. if (!(
  347. igl::readOBJ(
  348. mesh_file_name_string,
  349. V, UV_V, corner_normals, F, UV_F, fNormIndices)))
  350. {
  351. return false;
  352. }
  353. data().set_mesh(V,F);
  354. data().set_uv(UV_V,UV_F);
  355. }
  356. else
  357. {
  358. // unrecognized file type
  359. printf("Error: %s is not a recognized file type.\n",extension.c_str());
  360. return false;
  361. }
  362. data().compute_normals();
  363. data().uniform_colors(Eigen::Vector3d(51.0/255.0,43.0/255.0,33.3/255.0),
  364. Eigen::Vector3d(255.0/255.0,228.0/255.0,58.0/255.0),
  365. Eigen::Vector3d(255.0/255.0,235.0/255.0,80.0/255.0));
  366. // Alec: why?
  367. if (data().V_uv.rows() == 0)
  368. {
  369. data().grid_texture();
  370. }
  371. core.align_camera_center(data().V,data().F);
  372. for (unsigned int i = 0; i<plugins.size(); ++i)
  373. if (plugins[i]->post_load())
  374. return true;
  375. return true;
  376. }
  377. IGL_INLINE bool Viewer::save_mesh_to_file(
  378. const std::string & mesh_file_name_string)
  379. {
  380. // first try to load it with a plugin
  381. for (unsigned int i = 0; i<plugins.size(); ++i)
  382. if (plugins[i]->save(mesh_file_name_string))
  383. return true;
  384. size_t last_dot = mesh_file_name_string.rfind('.');
  385. if (last_dot == std::string::npos)
  386. {
  387. // No file type determined
  388. std::cerr<<"Error: No file extension found in "<<
  389. mesh_file_name_string<<std::endl;
  390. return false;
  391. }
  392. std::string extension = mesh_file_name_string.substr(last_dot+1);
  393. if (extension == "off" || extension =="OFF")
  394. {
  395. return igl::writeOFF(
  396. mesh_file_name_string,data().V,data().F);
  397. }
  398. else if (extension == "obj" || extension =="OBJ")
  399. {
  400. Eigen::MatrixXd corner_normals;
  401. Eigen::MatrixXi fNormIndices;
  402. Eigen::MatrixXd UV_V;
  403. Eigen::MatrixXi UV_F;
  404. return igl::writeOBJ(mesh_file_name_string,
  405. data().V,
  406. data().F,
  407. corner_normals, fNormIndices, UV_V, UV_F);
  408. }
  409. else
  410. {
  411. // unrecognized file type
  412. printf("Error: %s is not a recognized file type.\n",extension.c_str());
  413. return false;
  414. }
  415. return true;
  416. }
  417. IGL_INLINE bool Viewer::key_pressed(unsigned int unicode_key,int modifiers)
  418. {
  419. if (callback_key_pressed)
  420. if (callback_key_pressed(*this,unicode_key,modifiers))
  421. return true;
  422. for (unsigned int i = 0; i<plugins.size(); ++i)
  423. {
  424. if (plugins[i]->key_pressed(unicode_key, modifiers))
  425. {
  426. return true;
  427. }
  428. }
  429. switch(unicode_key)
  430. {
  431. case 'A':
  432. case 'a':
  433. {
  434. core.is_animating = !core.is_animating;
  435. return true;
  436. }
  437. case 'F':
  438. case 'f':
  439. {
  440. data().set_face_based(!data().face_based);
  441. return true;
  442. }
  443. case 'I':
  444. case 'i':
  445. {
  446. data().dirty |= MeshGL::DIRTY_NORMAL;
  447. data().invert_normals = !data().invert_normals;
  448. return true;
  449. }
  450. case 'L':
  451. case 'l':
  452. {
  453. data().show_lines = !data().show_lines;
  454. return true;
  455. }
  456. case 'O':
  457. case 'o':
  458. {
  459. core.orthographic = !core.orthographic;
  460. return true;
  461. }
  462. case 'T':
  463. case 't':
  464. {
  465. data().show_faces = !data().show_faces;
  466. return true;
  467. }
  468. case 'Z':
  469. {
  470. snap_to_canonical_quaternion();
  471. return true;
  472. }
  473. case '[':
  474. case ']':
  475. {
  476. if(core.rotation_type == ViewerCore::ROTATION_TYPE_TRACKBALL)
  477. core.set_rotation_type(ViewerCore::ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP);
  478. else
  479. core.set_rotation_type(ViewerCore::ROTATION_TYPE_TRACKBALL);
  480. return true;
  481. }
  482. case '<':
  483. case '>':
  484. {
  485. selected_data_index =
  486. (selected_data_index + data_list.size() + (unicode_key=='>'?1:-1))%data_list.size();
  487. return true;
  488. }
  489. case ';':
  490. data().show_vertid = !data().show_vertid;
  491. return true;
  492. case ':':
  493. data().show_faceid = !data().show_faceid;
  494. return true;
  495. default: break;//do nothing
  496. }
  497. return false;
  498. }
  499. IGL_INLINE bool Viewer::key_down(int key,int modifiers)
  500. {
  501. if (callback_key_down)
  502. if (callback_key_down(*this,key,modifiers))
  503. return true;
  504. for (unsigned int i = 0; i<plugins.size(); ++i)
  505. if (plugins[i]->key_down(key, modifiers))
  506. return true;
  507. return false;
  508. }
  509. IGL_INLINE bool Viewer::key_up(int key,int modifiers)
  510. {
  511. if (callback_key_up)
  512. if (callback_key_up(*this,key,modifiers))
  513. return true;
  514. for (unsigned int i = 0; i<plugins.size(); ++i)
  515. if (plugins[i]->key_up(key, modifiers))
  516. return true;
  517. return false;
  518. }
  519. IGL_INLINE bool Viewer::mouse_down(MouseButton button,int modifier)
  520. {
  521. // Remember mouse location at down even if used by callback/plugin
  522. down_mouse_x = current_mouse_x;
  523. down_mouse_y = current_mouse_y;
  524. if (callback_mouse_down)
  525. if (callback_mouse_down(*this,static_cast<int>(button),modifier))
  526. return true;
  527. for (unsigned int i = 0; i<plugins.size(); ++i)
  528. if(plugins[i]->mouse_down(static_cast<int>(button),modifier))
  529. return true;
  530. down = true;
  531. down_translation = core.camera_translation;
  532. // Initialization code for the trackball
  533. Eigen::RowVector3d center;
  534. if (data().V.rows() == 0)
  535. {
  536. center << 0,0,0;
  537. }else
  538. {
  539. center = data().V.colwise().sum()/data().V.rows();
  540. }
  541. Eigen::Vector3f coord =
  542. igl::project(
  543. Eigen::Vector3f(center(0),center(1),center(2)),
  544. core.view,
  545. core.proj,
  546. core.viewport);
  547. down_mouse_z = coord[2];
  548. down_rotation = core.trackball_angle;
  549. mouse_mode = MouseMode::Rotation;
  550. switch (button)
  551. {
  552. case MouseButton::Left:
  553. if (core.rotation_type == ViewerCore::ROTATION_TYPE_NO_ROTATION) {
  554. mouse_mode = MouseMode::Translation;
  555. } else {
  556. mouse_mode = MouseMode::Rotation;
  557. }
  558. break;
  559. case MouseButton::Right:
  560. mouse_mode = MouseMode::Translation;
  561. break;
  562. default:
  563. mouse_mode = MouseMode::None;
  564. break;
  565. }
  566. return true;
  567. }
  568. IGL_INLINE bool Viewer::mouse_up(MouseButton button,int modifier)
  569. {
  570. down = false;
  571. if (callback_mouse_up)
  572. if (callback_mouse_up(*this,static_cast<int>(button),modifier))
  573. return true;
  574. for (unsigned int i = 0; i<plugins.size(); ++i)
  575. if(plugins[i]->mouse_up(static_cast<int>(button),modifier))
  576. return true;
  577. mouse_mode = MouseMode::None;
  578. return true;
  579. }
  580. IGL_INLINE bool Viewer::mouse_move(int mouse_x,int mouse_y)
  581. {
  582. if(hack_never_moved)
  583. {
  584. down_mouse_x = mouse_x;
  585. down_mouse_y = mouse_y;
  586. hack_never_moved = false;
  587. }
  588. current_mouse_x = mouse_x;
  589. current_mouse_y = mouse_y;
  590. if (callback_mouse_move)
  591. if (callback_mouse_move(*this,mouse_x,mouse_y))
  592. return true;
  593. for (unsigned int i = 0; i<plugins.size(); ++i)
  594. if (plugins[i]->mouse_move(mouse_x, mouse_y))
  595. return true;
  596. if (down)
  597. {
  598. switch (mouse_mode)
  599. {
  600. case MouseMode::Rotation:
  601. {
  602. switch(core.rotation_type)
  603. {
  604. default:
  605. assert(false && "Unknown rotation type");
  606. case ViewerCore::ROTATION_TYPE_NO_ROTATION:
  607. break;
  608. case ViewerCore::ROTATION_TYPE_TRACKBALL:
  609. igl::trackball(
  610. core.viewport(2),
  611. core.viewport(3),
  612. 2.0f,
  613. down_rotation,
  614. down_mouse_x,
  615. down_mouse_y,
  616. mouse_x,
  617. mouse_y,
  618. core.trackball_angle);
  619. break;
  620. case ViewerCore::ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP:
  621. igl::two_axis_valuator_fixed_up(
  622. core.viewport(2),core.viewport(3),
  623. 2.0,
  624. down_rotation,
  625. down_mouse_x, down_mouse_y, mouse_x, mouse_y,
  626. core.trackball_angle);
  627. break;
  628. }
  629. //Eigen::Vector4f snapq = core.trackball_angle;
  630. break;
  631. }
  632. case MouseMode::Translation:
  633. {
  634. //translation
  635. Eigen::Vector3f pos1 = igl::unproject(Eigen::Vector3f(mouse_x, core.viewport[3] - mouse_y, down_mouse_z), core.view, core.proj, core.viewport);
  636. Eigen::Vector3f pos0 = igl::unproject(Eigen::Vector3f(down_mouse_x, core.viewport[3] - down_mouse_y, down_mouse_z), core.view, core.proj, core.viewport);
  637. Eigen::Vector3f diff = pos1 - pos0;
  638. core.camera_translation = down_translation + Eigen::Vector3f(diff[0],diff[1],diff[2]);
  639. break;
  640. }
  641. case MouseMode::Zoom:
  642. {
  643. float delta = 0.001f * (mouse_x - down_mouse_x + mouse_y - down_mouse_y);
  644. core.camera_zoom *= 1 + delta;
  645. down_mouse_x = mouse_x;
  646. down_mouse_y = mouse_y;
  647. break;
  648. }
  649. default:
  650. break;
  651. }
  652. }
  653. return true;
  654. }
  655. IGL_INLINE bool Viewer::mouse_scroll(float delta_y)
  656. {
  657. scroll_position += delta_y;
  658. if (callback_mouse_scroll)
  659. if (callback_mouse_scroll(*this,delta_y))
  660. return true;
  661. for (unsigned int i = 0; i<plugins.size(); ++i)
  662. if (plugins[i]->mouse_scroll(delta_y))
  663. return true;
  664. // Only zoom if there's actually a change
  665. if(delta_y != 0)
  666. {
  667. float mult = (1.0+((delta_y>0)?1.:-1.)*0.05);
  668. const float min_zoom = 0.1f;
  669. core.camera_zoom = (core.camera_zoom * mult > min_zoom ? core.camera_zoom * mult : min_zoom);
  670. }
  671. return true;
  672. }
  673. IGL_INLINE bool Viewer::load_scene()
  674. {
  675. std::string fname = igl::file_dialog_open();
  676. if(fname.length() == 0)
  677. return false;
  678. return load_scene(fname);
  679. }
  680. IGL_INLINE bool Viewer::load_scene(std::string fname)
  681. {
  682. igl::deserialize(core,"Core",fname.c_str());
  683. igl::deserialize(data(),"Data",fname.c_str());
  684. return true;
  685. }
  686. IGL_INLINE bool Viewer::save_scene()
  687. {
  688. std::string fname = igl::file_dialog_save();
  689. if (fname.length() == 0)
  690. return false;
  691. return save_scene(fname);
  692. }
  693. IGL_INLINE bool Viewer::save_scene(std::string fname)
  694. {
  695. igl::serialize(core,"Core",fname.c_str(),true);
  696. igl::serialize(data(),"Data",fname.c_str());
  697. return true;
  698. }
  699. IGL_INLINE void Viewer::draw()
  700. {
  701. using namespace std;
  702. using namespace Eigen;
  703. int width, height;
  704. glfwGetFramebufferSize(window, &width, &height);
  705. int width_window, height_window;
  706. glfwGetWindowSize(window, &width_window, &height_window);
  707. auto highdpi_tmp = width/width_window;
  708. if(fabs(highdpi_tmp-highdpi)>1e-8)
  709. {
  710. post_resize(width, height);
  711. highdpi=highdpi_tmp;
  712. }
  713. core.clear_framebuffers();
  714. if (callback_pre_draw)
  715. {
  716. if (callback_pre_draw(*this))
  717. {
  718. return;
  719. }
  720. }
  721. for (unsigned int i = 0; i<plugins.size(); ++i)
  722. {
  723. if (plugins[i]->pre_draw())
  724. {
  725. return;
  726. }
  727. }
  728. for(int i = 0;i<data_list.size();i++)
  729. {
  730. core.draw(data_list[i]);
  731. }
  732. if (callback_post_draw)
  733. {
  734. if (callback_post_draw(*this))
  735. {
  736. return;
  737. }
  738. }
  739. for (unsigned int i = 0; i<plugins.size(); ++i)
  740. {
  741. if (plugins[i]->post_draw())
  742. {
  743. break;
  744. }
  745. }
  746. }
  747. IGL_INLINE void Viewer::resize(int w,int h)
  748. {
  749. if (window) {
  750. glfwSetWindowSize(window, w/highdpi, h/highdpi);
  751. }
  752. post_resize(w, h);
  753. }
  754. IGL_INLINE void Viewer::post_resize(int w,int h)
  755. {
  756. core.viewport = Eigen::Vector4f(0,0,w,h);
  757. for (unsigned int i = 0; i<plugins.size(); ++i)
  758. {
  759. plugins[i]->post_resize(w, h);
  760. }
  761. }
  762. IGL_INLINE void Viewer::snap_to_canonical_quaternion()
  763. {
  764. Eigen::Quaternionf snapq = this->core.trackball_angle;
  765. igl::snap_to_canonical_view_quat(snapq,1.0f,this->core.trackball_angle);
  766. }
  767. IGL_INLINE void Viewer::open_dialog_load_mesh()
  768. {
  769. std::string fname = igl::file_dialog_open();
  770. if (fname.length() == 0)
  771. return;
  772. this->load_mesh_from_file(fname.c_str());
  773. }
  774. IGL_INLINE void Viewer::open_dialog_save_mesh()
  775. {
  776. std::string fname = igl::file_dialog_save();
  777. if(fname.length() == 0)
  778. return;
  779. this->save_mesh_to_file(fname.c_str());
  780. }
  781. IGL_INLINE ViewerData& Viewer::data()
  782. {
  783. assert(!data_list.empty() && "data_list should never be empty");
  784. assert(
  785. (selected_data_index >= 0 && selected_data_index < data_list.size()) &&
  786. "selected_data_index should be in bounds");
  787. return data_list[selected_data_index];
  788. }
  789. IGL_INLINE int Viewer::append_mesh()
  790. {
  791. assert(data_list.size() >= 1);
  792. data_list.emplace_back();
  793. selected_data_index = data_list.size()-1;
  794. data_list.back().id = next_data_id++;
  795. return data_list.back().id;
  796. }
  797. IGL_INLINE bool Viewer::erase_mesh(const size_t index)
  798. {
  799. assert((index >= 0 && index < data_list.size()) && "index should be in bounds");
  800. assert(data_list.size() >= 1);
  801. if(data_list.size() == 1)
  802. {
  803. // Cannot remove last mesh
  804. return false;
  805. }
  806. data_list[index].meshgl.free();
  807. data_list.erase(data_list.begin() + index);
  808. if(selected_data_index >= index && selected_data_index>0)
  809. {
  810. selected_data_index--;
  811. }
  812. return true;
  813. }
  814. IGL_INLINE size_t Viewer::mesh_index(const int id) const {
  815. for (size_t i = 0; i < data_list.size(); ++i)
  816. {
  817. if (data_list[i].id == id)
  818. return i;
  819. }
  820. return 0;
  821. }
  822. } // end namespace
  823. } // end namespace
  824. }