angles.h 1014 B

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2015 Daniele Panozzo <daniele.panozzo@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_ANGLES_H
  9. #define IGL_ANGLES_H
  10. #include "igl_inline.h"
  11. #include <Eigen/Core>
  12. namespace igl
  13. {
  14. // ANGLES Compute angles for each corner of each triangle
  15. //
  16. // Inputs:
  17. // V #V by dim list of vertex positions
  18. // F #V by 3[4] list of triangle[quads] indices
  19. // Outputs:
  20. // theta #F by 3[4] list of angles for each corner (in radians)
  21. //
  22. template <
  23. typename DerivedV,
  24. typename DerivedF,
  25. typename Derivedtheta>
  26. IGL_INLINE void angles(
  27. Eigen::PlainObjectBase<DerivedV>& V,
  28. Eigen::PlainObjectBase<DerivedF>& F,
  29. Eigen::PlainObjectBase<Derivedtheta>& theta);
  30. #ifndef IGL_STATIC_LIBRARY
  31. # include "angles.cpp"
  32. #endif
  33. #endif