main.cpp 1.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960
  1. #include <igl/readOFF.h>
  2. #include <igl/viewer/Viewer.h>
  3. #include <igl/per_vertex_normals.h>
  4. #include <igl/per_face_normals.h>
  5. #include <igl/per_corner_normals.h>
  6. #include <iostream>
  7. Eigen::MatrixXd V;
  8. Eigen::MatrixXi F;
  9. Eigen::MatrixXd N_vertices;
  10. Eigen::MatrixXd N_faces;
  11. Eigen::MatrixXd N_corners;
  12. // This function is called every time a keyboard button is pressed
  13. bool key_down(igl::Viewer& viewer, unsigned char key, int modifier)
  14. {
  15. switch(key)
  16. {
  17. case '1':
  18. viewer.set_normals(N_faces);
  19. return true;
  20. case '2':
  21. viewer.set_normals(N_vertices);
  22. return true;
  23. case '3':
  24. viewer.set_normals(N_corners);
  25. return true;
  26. default: break;
  27. }
  28. return false;
  29. }
  30. int main(int argc, char *argv[])
  31. {
  32. // Load a mesh in OFF format
  33. igl::readOFF("../shared/fandisk.off", V, F);
  34. // Compute per-face normals
  35. igl::per_face_normals(V,F,N_faces);
  36. // Compute per-vertex normals
  37. igl::per_vertex_normals(V,F,N_vertices);
  38. // Compute per-corner normals, |dihedral angle| > 20 degrees --> crease
  39. igl::per_corner_normals(V,F,20,N_corners);
  40. // Plot the mesh
  41. igl::Viewer viewer;
  42. viewer.callback_key_down = &key_down;
  43. viewer.core.show_lines = false;
  44. viewer.set_mesh(V, F);
  45. viewer.set_normals(N_faces);
  46. std::cout<<
  47. "Press '1' for per-face normals."<<std::endl<<
  48. "Press '2' for per-vertex normals."<<std::endl<<
  49. "Press '3' for per-corner normals."<<std::endl;
  50. viewer.launch();
  51. }