Viewer.cpp 24 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #include "Viewer.h"
  9. #include <chrono>
  10. #include <thread>
  11. #include <Eigen/LU>
  12. #include "../gl.h"
  13. #include <GLFW/glfw3.h>
  14. #include <cmath>
  15. #include <cstdio>
  16. #include <sstream>
  17. #include <iomanip>
  18. #include <iostream>
  19. #include <fstream>
  20. #include <algorithm>
  21. #include <limits>
  22. #include <cassert>
  23. #include <igl/project.h>
  24. #include <igl/get_seconds.h>
  25. #include <igl/readOBJ.h>
  26. #include <igl/readOFF.h>
  27. #include <igl/adjacency_list.h>
  28. #include <igl/writeOBJ.h>
  29. #include <igl/writeOFF.h>
  30. #include <igl/massmatrix.h>
  31. #include <igl/file_dialog_open.h>
  32. #include <igl/file_dialog_save.h>
  33. #include <igl/quat_mult.h>
  34. #include <igl/axis_angle_to_quat.h>
  35. #include <igl/trackball.h>
  36. #include <igl/two_axis_valuator_fixed_up.h>
  37. #include <igl/snap_to_canonical_view_quat.h>
  38. #include <igl/unproject.h>
  39. #include <igl/serialize.h>
  40. // Internal global variables used for glfw event handling
  41. static igl::opengl::glfw::Viewer * __viewer;
  42. static double highdpi = 1;
  43. static double scroll_x = 0;
  44. static double scroll_y = 0;
  45. static void glfw_mouse_press(GLFWwindow* window, int button, int action, int modifier)
  46. {
  47. igl::opengl::glfw::Viewer::MouseButton mb;
  48. if (button == GLFW_MOUSE_BUTTON_1)
  49. mb = igl::opengl::glfw::Viewer::MouseButton::Left;
  50. else if (button == GLFW_MOUSE_BUTTON_2)
  51. mb = igl::opengl::glfw::Viewer::MouseButton::Right;
  52. else //if (button == GLFW_MOUSE_BUTTON_3)
  53. mb = igl::opengl::glfw::Viewer::MouseButton::Middle;
  54. if (action == GLFW_PRESS)
  55. __viewer->mouse_down(mb,modifier);
  56. else
  57. __viewer->mouse_up(mb,modifier);
  58. }
  59. static void glfw_error_callback(int error, const char* description)
  60. {
  61. fputs(description, stderr);
  62. }
  63. static void glfw_char_mods_callback(GLFWwindow* window, unsigned int codepoint, int modifier)
  64. {
  65. __viewer->key_pressed(codepoint, modifier);
  66. }
  67. static void glfw_key_callback(GLFWwindow* window, int key, int scancode, int action, int modifier)
  68. {
  69. if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
  70. glfwSetWindowShouldClose(window, GL_TRUE);
  71. if (action == GLFW_PRESS)
  72. __viewer->key_down(key, modifier);
  73. else if(action == GLFW_RELEASE)
  74. __viewer->key_up(key, modifier);
  75. }
  76. static void glfw_window_size(GLFWwindow* window, int width, int height)
  77. {
  78. int w = width*highdpi;
  79. int h = height*highdpi;
  80. __viewer->post_resize(w, h);
  81. }
  82. static void glfw_mouse_move(GLFWwindow* window, double x, double y)
  83. {
  84. __viewer->mouse_move(x*highdpi, y*highdpi);
  85. }
  86. static void glfw_mouse_scroll(GLFWwindow* window, double x, double y)
  87. {
  88. using namespace std;
  89. scroll_x += x;
  90. scroll_y += y;
  91. __viewer->mouse_scroll(y);
  92. }
  93. static void glfw_drop_callback(GLFWwindow *window,int count,const char **filenames)
  94. {
  95. }
  96. namespace igl
  97. {
  98. namespace opengl
  99. {
  100. namespace glfw
  101. {
  102. IGL_INLINE int Viewer::launch(bool resizable,bool fullscreen)
  103. {
  104. // TODO return values are being ignored...
  105. launch_init(resizable,fullscreen);
  106. launch_rendering(true);
  107. launch_shut();
  108. return EXIT_SUCCESS;
  109. }
  110. IGL_INLINE int Viewer::launch_init(bool resizable,bool fullscreen)
  111. {
  112. glfwSetErrorCallback(glfw_error_callback);
  113. if (!glfwInit())
  114. {
  115. return EXIT_FAILURE;
  116. }
  117. glfwWindowHint(GLFW_SAMPLES, 8);
  118. glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
  119. glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
  120. #ifdef __APPLE__
  121. glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
  122. glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
  123. #endif
  124. if(fullscreen)
  125. {
  126. GLFWmonitor *monitor = glfwGetPrimaryMonitor();
  127. const GLFWvidmode *mode = glfwGetVideoMode(monitor);
  128. window = glfwCreateWindow(mode->width,mode->height,"libigl viewer",monitor,nullptr);
  129. }
  130. else
  131. {
  132. if (core.viewport.tail<2>().any()) {
  133. window = glfwCreateWindow(core.viewport(2),core.viewport(3),"libigl viewer",nullptr,nullptr);
  134. } else {
  135. window = glfwCreateWindow(1280,800,"libigl viewer",nullptr,nullptr);
  136. }
  137. }
  138. if (!window)
  139. {
  140. glfwTerminate();
  141. return EXIT_FAILURE;
  142. }
  143. glfwMakeContextCurrent(window);
  144. // Load OpenGL and its extensions
  145. if (!gladLoadGLLoader((GLADloadproc) glfwGetProcAddress))
  146. {
  147. printf("Failed to load OpenGL and its extensions\n");
  148. return(-1);
  149. }
  150. #if defined(DEBUG) || defined(_DEBUG)
  151. printf("OpenGL Version %d.%d loaded\n", GLVersion.major, GLVersion.minor);
  152. int major, minor, rev;
  153. major = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR);
  154. minor = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR);
  155. rev = glfwGetWindowAttrib(window, GLFW_CONTEXT_REVISION);
  156. printf("OpenGL version received: %d.%d.%d\n", major, minor, rev);
  157. printf("Supported OpenGL is %s\n", (const char*)glGetString(GL_VERSION));
  158. printf("Supported GLSL is %s\n", (const char*)glGetString(GL_SHADING_LANGUAGE_VERSION));
  159. #endif
  160. glfwSetInputMode(window,GLFW_CURSOR,GLFW_CURSOR_NORMAL);
  161. // Initialize FormScreen
  162. __viewer = this;
  163. // Register callbacks
  164. glfwSetKeyCallback(window, glfw_key_callback);
  165. glfwSetCursorPosCallback(window,glfw_mouse_move);
  166. glfwSetWindowSizeCallback(window,glfw_window_size);
  167. glfwSetMouseButtonCallback(window,glfw_mouse_press);
  168. glfwSetScrollCallback(window,glfw_mouse_scroll);
  169. glfwSetCharModsCallback(window,glfw_char_mods_callback);
  170. glfwSetDropCallback(window,glfw_drop_callback);
  171. // Handle retina displays (windows and mac)
  172. int width, height;
  173. glfwGetFramebufferSize(window, &width, &height);
  174. int width_window, height_window;
  175. glfwGetWindowSize(window, &width_window, &height_window);
  176. highdpi = width/width_window;
  177. glfw_window_size(window,width_window,height_window);
  178. //opengl.init();
  179. core.align_camera_center(data().V,data().F);
  180. // Initialize IGL viewer
  181. init();
  182. return EXIT_SUCCESS;
  183. }
  184. IGL_INLINE bool Viewer::launch_rendering(bool loop)
  185. {
  186. // glfwMakeContextCurrent(window);
  187. // Rendering loop
  188. const int num_extra_frames = 5;
  189. int frame_counter = 0;
  190. while (!glfwWindowShouldClose(window))
  191. {
  192. double tic = get_seconds();
  193. draw();
  194. glfwSwapBuffers(window);
  195. if(core.is_animating || frame_counter++ < num_extra_frames)
  196. {
  197. glfwPollEvents();
  198. // In microseconds
  199. double duration = 1000000.*(get_seconds()-tic);
  200. const double min_duration = 1000000./core.animation_max_fps;
  201. if(duration<min_duration)
  202. {
  203. std::this_thread::sleep_for(std::chrono::microseconds((int)(min_duration-duration)));
  204. }
  205. }
  206. else
  207. {
  208. glfwWaitEvents();
  209. frame_counter = 0;
  210. }
  211. if (!loop)
  212. return !glfwWindowShouldClose(window);
  213. }
  214. return EXIT_SUCCESS;
  215. }
  216. IGL_INLINE void Viewer::launch_shut()
  217. {
  218. for(auto & data : data_list)
  219. {
  220. data.meshgl.free();
  221. }
  222. core.shut();
  223. shutdown_plugins();
  224. glfwDestroyWindow(window);
  225. glfwTerminate();
  226. return;
  227. }
  228. IGL_INLINE void Viewer::init()
  229. {
  230. core.init();
  231. if (callback_init)
  232. if (callback_init(*this))
  233. return;
  234. init_plugins();
  235. }
  236. IGL_INLINE void Viewer::init_plugins()
  237. {
  238. // Init all plugins
  239. for (unsigned int i = 0; i<plugins.size(); ++i)
  240. {
  241. plugins[i]->init(this);
  242. }
  243. }
  244. IGL_INLINE void Viewer::shutdown_plugins()
  245. {
  246. for (unsigned int i = 0; i<plugins.size(); ++i)
  247. {
  248. plugins[i]->shutdown();
  249. }
  250. }
  251. IGL_INLINE Viewer::Viewer():
  252. data_list(1),
  253. selected_data_index(0),
  254. next_data_id(0)
  255. {
  256. window = nullptr;
  257. // Temporary variables initialization
  258. down = false;
  259. hack_never_moved = true;
  260. scroll_position = 0.0f;
  261. // Per face
  262. data().set_face_based(false);
  263. // C-style callbacks
  264. callback_init = nullptr;
  265. callback_pre_draw = nullptr;
  266. callback_post_draw = nullptr;
  267. callback_mouse_down = nullptr;
  268. callback_mouse_up = nullptr;
  269. callback_mouse_move = nullptr;
  270. callback_mouse_scroll = nullptr;
  271. callback_key_down = nullptr;
  272. callback_key_up = nullptr;
  273. callback_init_data = nullptr;
  274. callback_pre_draw_data = nullptr;
  275. callback_post_draw_data = nullptr;
  276. callback_mouse_down_data = nullptr;
  277. callback_mouse_up_data = nullptr;
  278. callback_mouse_move_data = nullptr;
  279. callback_mouse_scroll_data = nullptr;
  280. callback_key_down_data = nullptr;
  281. callback_key_up_data = nullptr;
  282. #ifndef IGL_VIEWER_VIEWER_QUIET
  283. const std::string usage(R"(igl::opengl::glfw::Viewer usage:
  284. [drag] Rotate scene
  285. A,a Toggle animation (tight draw loop)
  286. F,f Toggle face based
  287. I,i Toggle invert normals
  288. L,l Toggle wireframe
  289. O,o Toggle orthographic/perspective projection
  290. T,t Toggle filled faces
  291. Z Snap to canonical view
  292. [,] Toggle between rotation control types (trackball, two-axis
  293. valuator with fixed up, 2D mode with no rotation))
  294. <,> Toggle between models
  295. ; Toggle vertex labels
  296. : Toggle face labels)"
  297. );
  298. std::cout<<usage<<std::endl;
  299. #endif
  300. }
  301. IGL_INLINE Viewer::~Viewer()
  302. {
  303. }
  304. IGL_INLINE bool Viewer::load_mesh_from_file(
  305. const std::string & mesh_file_name_string)
  306. {
  307. // first try to load it with a plugin
  308. for (unsigned int i = 0; i<plugins.size(); ++i)
  309. {
  310. if (plugins[i]->load(mesh_file_name_string))
  311. {
  312. return true;
  313. }
  314. }
  315. // Create new data slot and set to selected
  316. if(!(data().F.rows() == 0 && data().V.rows() == 0))
  317. {
  318. append_mesh();
  319. }
  320. data().clear();
  321. size_t last_dot = mesh_file_name_string.rfind('.');
  322. if (last_dot == std::string::npos)
  323. {
  324. std::cerr<<"Error: No file extension found in "<<
  325. mesh_file_name_string<<std::endl;
  326. return false;
  327. }
  328. std::string extension = mesh_file_name_string.substr(last_dot+1);
  329. if (extension == "off" || extension =="OFF")
  330. {
  331. Eigen::MatrixXd V;
  332. Eigen::MatrixXi F;
  333. if (!igl::readOFF(mesh_file_name_string, V, F))
  334. return false;
  335. data().set_mesh(V,F);
  336. }
  337. else if (extension == "obj" || extension =="OBJ")
  338. {
  339. Eigen::MatrixXd corner_normals;
  340. Eigen::MatrixXi fNormIndices;
  341. Eigen::MatrixXd UV_V;
  342. Eigen::MatrixXi UV_F;
  343. Eigen::MatrixXd V;
  344. Eigen::MatrixXi F;
  345. if (!(
  346. igl::readOBJ(
  347. mesh_file_name_string,
  348. V, UV_V, corner_normals, F, UV_F, fNormIndices)))
  349. {
  350. return false;
  351. }
  352. data().set_mesh(V,F);
  353. data().set_uv(UV_V,UV_F);
  354. }
  355. else
  356. {
  357. // unrecognized file type
  358. printf("Error: %s is not a recognized file type.\n",extension.c_str());
  359. return false;
  360. }
  361. data().compute_normals();
  362. data().uniform_colors(Eigen::Vector3d(51.0/255.0,43.0/255.0,33.3/255.0),
  363. Eigen::Vector3d(255.0/255.0,228.0/255.0,58.0/255.0),
  364. Eigen::Vector3d(255.0/255.0,235.0/255.0,80.0/255.0));
  365. // Alec: why?
  366. if (data().V_uv.rows() == 0)
  367. {
  368. data().grid_texture();
  369. }
  370. core.align_camera_center(data().V,data().F);
  371. for (unsigned int i = 0; i<plugins.size(); ++i)
  372. if (plugins[i]->post_load())
  373. return true;
  374. return true;
  375. }
  376. IGL_INLINE bool Viewer::save_mesh_to_file(
  377. const std::string & mesh_file_name_string)
  378. {
  379. // first try to load it with a plugin
  380. for (unsigned int i = 0; i<plugins.size(); ++i)
  381. if (plugins[i]->save(mesh_file_name_string))
  382. return true;
  383. size_t last_dot = mesh_file_name_string.rfind('.');
  384. if (last_dot == std::string::npos)
  385. {
  386. // No file type determined
  387. std::cerr<<"Error: No file extension found in "<<
  388. mesh_file_name_string<<std::endl;
  389. return false;
  390. }
  391. std::string extension = mesh_file_name_string.substr(last_dot+1);
  392. if (extension == "off" || extension =="OFF")
  393. {
  394. return igl::writeOFF(
  395. mesh_file_name_string,data().V,data().F);
  396. }
  397. else if (extension == "obj" || extension =="OBJ")
  398. {
  399. Eigen::MatrixXd corner_normals;
  400. Eigen::MatrixXi fNormIndices;
  401. Eigen::MatrixXd UV_V;
  402. Eigen::MatrixXi UV_F;
  403. return igl::writeOBJ(mesh_file_name_string,
  404. data().V,
  405. data().F,
  406. corner_normals, fNormIndices, UV_V, UV_F);
  407. }
  408. else
  409. {
  410. // unrecognized file type
  411. printf("Error: %s is not a recognized file type.\n",extension.c_str());
  412. return false;
  413. }
  414. return true;
  415. }
  416. IGL_INLINE bool Viewer::key_pressed(unsigned int unicode_key,int modifiers)
  417. {
  418. if (callback_key_pressed)
  419. if (callback_key_pressed(*this,unicode_key,modifiers))
  420. return true;
  421. for (unsigned int i = 0; i<plugins.size(); ++i)
  422. {
  423. if (plugins[i]->key_pressed(unicode_key, modifiers))
  424. {
  425. return true;
  426. }
  427. }
  428. switch(unicode_key)
  429. {
  430. case 'A':
  431. case 'a':
  432. {
  433. core.is_animating = !core.is_animating;
  434. return true;
  435. }
  436. case 'F':
  437. case 'f':
  438. {
  439. data().set_face_based(!data().face_based);
  440. return true;
  441. }
  442. case 'I':
  443. case 'i':
  444. {
  445. data().dirty |= MeshGL::DIRTY_NORMAL;
  446. data().invert_normals = !data().invert_normals;
  447. return true;
  448. }
  449. case 'L':
  450. case 'l':
  451. {
  452. data().show_lines = !data().show_lines;
  453. return true;
  454. }
  455. case 'O':
  456. case 'o':
  457. {
  458. core.orthographic = !core.orthographic;
  459. return true;
  460. }
  461. case 'T':
  462. case 't':
  463. {
  464. data().show_faces = !data().show_faces;
  465. return true;
  466. }
  467. case 'Z':
  468. {
  469. snap_to_canonical_quaternion();
  470. return true;
  471. }
  472. case '[':
  473. case ']':
  474. {
  475. if(core.rotation_type == ViewerCore::ROTATION_TYPE_TRACKBALL)
  476. core.set_rotation_type(ViewerCore::ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP);
  477. else
  478. core.set_rotation_type(ViewerCore::ROTATION_TYPE_TRACKBALL);
  479. return true;
  480. }
  481. case '<':
  482. case '>':
  483. {
  484. selected_data_index =
  485. (selected_data_index + data_list.size() + (unicode_key=='>'?1:-1))%data_list.size();
  486. return true;
  487. }
  488. case ';':
  489. data().show_vertid = !data().show_vertid;
  490. return true;
  491. case ':':
  492. data().show_faceid = !data().show_faceid;
  493. return true;
  494. default: break;//do nothing
  495. }
  496. return false;
  497. }
  498. IGL_INLINE bool Viewer::key_down(int key,int modifiers)
  499. {
  500. if (callback_key_down)
  501. if (callback_key_down(*this,key,modifiers))
  502. return true;
  503. for (unsigned int i = 0; i<plugins.size(); ++i)
  504. if (plugins[i]->key_down(key, modifiers))
  505. return true;
  506. return false;
  507. }
  508. IGL_INLINE bool Viewer::key_up(int key,int modifiers)
  509. {
  510. if (callback_key_up)
  511. if (callback_key_up(*this,key,modifiers))
  512. return true;
  513. for (unsigned int i = 0; i<plugins.size(); ++i)
  514. if (plugins[i]->key_up(key, modifiers))
  515. return true;
  516. return false;
  517. }
  518. IGL_INLINE bool Viewer::mouse_down(MouseButton button,int modifier)
  519. {
  520. // Remember mouse location at down even if used by callback/plugin
  521. down_mouse_x = current_mouse_x;
  522. down_mouse_y = current_mouse_y;
  523. if (callback_mouse_down)
  524. if (callback_mouse_down(*this,static_cast<int>(button),modifier))
  525. return true;
  526. for (unsigned int i = 0; i<plugins.size(); ++i)
  527. if(plugins[i]->mouse_down(static_cast<int>(button),modifier))
  528. return true;
  529. down = true;
  530. down_translation = core.model_translation;
  531. // Initialization code for the trackball
  532. Eigen::RowVector3d center;
  533. if (data().V.rows() == 0)
  534. {
  535. center << 0,0,0;
  536. }else
  537. {
  538. center = data().V.colwise().sum()/data().V.rows();
  539. }
  540. Eigen::Vector3f coord =
  541. igl::project(
  542. Eigen::Vector3f(center(0),center(1),center(2)),
  543. (core.view * core.model).eval(),
  544. core.proj,
  545. core.viewport);
  546. down_mouse_z = coord[2];
  547. down_rotation = core.trackball_angle;
  548. mouse_mode = MouseMode::Rotation;
  549. switch (button)
  550. {
  551. case MouseButton::Left:
  552. if (core.rotation_type == ViewerCore::ROTATION_TYPE_NO_ROTATION) {
  553. mouse_mode = MouseMode::Translation;
  554. } else {
  555. mouse_mode = MouseMode::Rotation;
  556. }
  557. break;
  558. case MouseButton::Right:
  559. mouse_mode = MouseMode::Translation;
  560. break;
  561. default:
  562. mouse_mode = MouseMode::None;
  563. break;
  564. }
  565. return true;
  566. }
  567. IGL_INLINE bool Viewer::mouse_up(MouseButton button,int modifier)
  568. {
  569. down = false;
  570. if (callback_mouse_up)
  571. if (callback_mouse_up(*this,static_cast<int>(button),modifier))
  572. return true;
  573. for (unsigned int i = 0; i<plugins.size(); ++i)
  574. if(plugins[i]->mouse_up(static_cast<int>(button),modifier))
  575. return true;
  576. mouse_mode = MouseMode::None;
  577. return true;
  578. }
  579. IGL_INLINE bool Viewer::mouse_move(int mouse_x,int mouse_y)
  580. {
  581. if(hack_never_moved)
  582. {
  583. down_mouse_x = mouse_x;
  584. down_mouse_y = mouse_y;
  585. hack_never_moved = false;
  586. }
  587. current_mouse_x = mouse_x;
  588. current_mouse_y = mouse_y;
  589. if (callback_mouse_move)
  590. if (callback_mouse_move(*this,mouse_x,mouse_y))
  591. return true;
  592. for (unsigned int i = 0; i<plugins.size(); ++i)
  593. if (plugins[i]->mouse_move(mouse_x, mouse_y))
  594. return true;
  595. if (down)
  596. {
  597. switch (mouse_mode)
  598. {
  599. case MouseMode::Rotation:
  600. {
  601. switch(core.rotation_type)
  602. {
  603. default:
  604. assert(false && "Unknown rotation type");
  605. case ViewerCore::ROTATION_TYPE_NO_ROTATION:
  606. break;
  607. case ViewerCore::ROTATION_TYPE_TRACKBALL:
  608. igl::trackball(
  609. core.viewport(2),
  610. core.viewport(3),
  611. 2.0f,
  612. down_rotation,
  613. down_mouse_x,
  614. down_mouse_y,
  615. mouse_x,
  616. mouse_y,
  617. core.trackball_angle);
  618. break;
  619. case ViewerCore::ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP:
  620. igl::two_axis_valuator_fixed_up(
  621. core.viewport(2),core.viewport(3),
  622. 2.0,
  623. down_rotation,
  624. down_mouse_x, down_mouse_y, mouse_x, mouse_y,
  625. core.trackball_angle);
  626. break;
  627. }
  628. //Eigen::Vector4f snapq = core.trackball_angle;
  629. break;
  630. }
  631. case MouseMode::Translation:
  632. {
  633. //translation
  634. Eigen::Vector3f pos1 = igl::unproject(Eigen::Vector3f(mouse_x, core.viewport[3] - mouse_y, down_mouse_z), (core.view * core.model).eval(), core.proj, core.viewport);
  635. Eigen::Vector3f pos0 = igl::unproject(Eigen::Vector3f(down_mouse_x, core.viewport[3] - down_mouse_y, down_mouse_z), (core.view * core.model).eval(), core.proj, core.viewport);
  636. Eigen::Vector3f diff = pos1 - pos0;
  637. core.model_translation = down_translation + Eigen::Vector3f(diff[0],diff[1],diff[2]);
  638. break;
  639. }
  640. case MouseMode::Zoom:
  641. {
  642. float delta = 0.001f * (mouse_x - down_mouse_x + mouse_y - down_mouse_y);
  643. core.camera_zoom *= 1 + delta;
  644. down_mouse_x = mouse_x;
  645. down_mouse_y = mouse_y;
  646. break;
  647. }
  648. default:
  649. break;
  650. }
  651. }
  652. return true;
  653. }
  654. IGL_INLINE bool Viewer::mouse_scroll(float delta_y)
  655. {
  656. scroll_position += delta_y;
  657. if (callback_mouse_scroll)
  658. if (callback_mouse_scroll(*this,delta_y))
  659. return true;
  660. for (unsigned int i = 0; i<plugins.size(); ++i)
  661. if (plugins[i]->mouse_scroll(delta_y))
  662. return true;
  663. // Only zoom if there's actually a change
  664. if(delta_y != 0)
  665. {
  666. float mult = (1.0+((delta_y>0)?1.:-1.)*0.05);
  667. const float min_zoom = 0.1f;
  668. core.camera_zoom = (core.camera_zoom * mult > min_zoom ? core.camera_zoom * mult : min_zoom);
  669. }
  670. return true;
  671. }
  672. IGL_INLINE bool Viewer::load_scene()
  673. {
  674. std::string fname = igl::file_dialog_open();
  675. if(fname.length() == 0)
  676. return false;
  677. return load_scene(fname);
  678. }
  679. IGL_INLINE bool Viewer::load_scene(std::string fname)
  680. {
  681. igl::deserialize(core,"Core",fname.c_str());
  682. igl::deserialize(data(),"Data",fname.c_str());
  683. return true;
  684. }
  685. IGL_INLINE bool Viewer::save_scene()
  686. {
  687. std::string fname = igl::file_dialog_save();
  688. if (fname.length() == 0)
  689. return false;
  690. return save_scene(fname);
  691. }
  692. IGL_INLINE bool Viewer::save_scene(std::string fname)
  693. {
  694. igl::serialize(core,"Core",fname.c_str(),true);
  695. igl::serialize(data(),"Data",fname.c_str());
  696. return true;
  697. }
  698. IGL_INLINE void Viewer::draw()
  699. {
  700. using namespace std;
  701. using namespace Eigen;
  702. int width, height;
  703. glfwGetFramebufferSize(window, &width, &height);
  704. int width_window, height_window;
  705. glfwGetWindowSize(window, &width_window, &height_window);
  706. auto highdpi_tmp = width/width_window;
  707. if(fabs(highdpi_tmp-highdpi)>1e-8)
  708. {
  709. post_resize(width, height);
  710. highdpi=highdpi_tmp;
  711. }
  712. core.clear_framebuffers();
  713. if (callback_pre_draw)
  714. {
  715. if (callback_pre_draw(*this))
  716. {
  717. return;
  718. }
  719. }
  720. for (unsigned int i = 0; i<plugins.size(); ++i)
  721. {
  722. if (plugins[i]->pre_draw())
  723. {
  724. return;
  725. }
  726. }
  727. for(int i = 0;i<data_list.size();i++)
  728. {
  729. core.draw(data_list[i]);
  730. }
  731. if (callback_post_draw)
  732. {
  733. if (callback_post_draw(*this))
  734. {
  735. return;
  736. }
  737. }
  738. for (unsigned int i = 0; i<plugins.size(); ++i)
  739. {
  740. if (plugins[i]->post_draw())
  741. {
  742. break;
  743. }
  744. }
  745. }
  746. IGL_INLINE void Viewer::resize(int w,int h)
  747. {
  748. if (window) {
  749. glfwSetWindowSize(window, w/highdpi, h/highdpi);
  750. }
  751. post_resize(w, h);
  752. }
  753. IGL_INLINE void Viewer::post_resize(int w,int h)
  754. {
  755. core.viewport = Eigen::Vector4f(0,0,w,h);
  756. for (unsigned int i = 0; i<plugins.size(); ++i)
  757. {
  758. plugins[i]->post_resize(w, h);
  759. }
  760. }
  761. IGL_INLINE void Viewer::snap_to_canonical_quaternion()
  762. {
  763. Eigen::Quaternionf snapq = this->core.trackball_angle;
  764. igl::snap_to_canonical_view_quat(snapq,1.0f,this->core.trackball_angle);
  765. }
  766. IGL_INLINE void Viewer::open_dialog_load_mesh()
  767. {
  768. std::string fname = igl::file_dialog_open();
  769. if (fname.length() == 0)
  770. return;
  771. this->load_mesh_from_file(fname.c_str());
  772. }
  773. IGL_INLINE void Viewer::open_dialog_save_mesh()
  774. {
  775. std::string fname = igl::file_dialog_save();
  776. if(fname.length() == 0)
  777. return;
  778. this->save_mesh_to_file(fname.c_str());
  779. }
  780. IGL_INLINE ViewerData& Viewer::data()
  781. {
  782. assert(!data_list.empty() && "data_list should never be empty");
  783. assert(
  784. (selected_data_index >= 0 && selected_data_index < data_list.size()) &&
  785. "selected_data_index should be in bounds");
  786. return data_list[selected_data_index];
  787. }
  788. IGL_INLINE int Viewer::append_mesh()
  789. {
  790. assert(data_list.size() >= 1);
  791. data_list.emplace_back();
  792. selected_data_index = data_list.size()-1;
  793. data_list.back().id = next_data_id++;
  794. return data_list.back().id;
  795. }
  796. IGL_INLINE bool Viewer::erase_mesh(const size_t index)
  797. {
  798. assert((index >= 0 && index < data_list.size()) && "index should be in bounds");
  799. assert(data_list.size() >= 1);
  800. if(data_list.size() == 1)
  801. {
  802. // Cannot remove last mesh
  803. return false;
  804. }
  805. data_list[index].meshgl.free();
  806. data_list.erase(data_list.begin() + index);
  807. if(selected_data_index >= index && selected_data_index>0)
  808. {
  809. selected_data_index--;
  810. }
  811. return true;
  812. }
  813. IGL_INLINE size_t Viewer::mesh_index(const int id) {
  814. for (size_t i = 0; i < data_list.size(); ++i)
  815. {
  816. if (data_list[i].id == id)
  817. return i;
  818. }
  819. return 0;
  820. }
  821. } // end namespace
  822. } // end namespace
  823. }