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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
- // Qingnan Zhou <qnzhou@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- //
- #ifndef IGL_COPYLEFT_CGAL_MESH_BOOLEAN_H
- #define IGL_COPYLEFT_CGAL_MESH_BOOLEAN_H
- #include "../../igl_inline.h"
- #include "../../MeshBooleanType.h"
- #include <Eigen/Core>
- #include <functional>
- #include <vector>
- namespace igl
- {
- namespace copyleft
- {
- namespace cgal
- {
- // MESH_BOOLEAN Compute boolean csg operations on "solid", consistently
- // oriented meshes.
- //
- // Inputs:
- // VA #VA by 3 list of vertex positions of first mesh
- // FA #FA by 3 list of triangle indices into VA
- // VB #VB by 3 list of vertex positions of second mesh
- // FB #FB by 3 list of triangle indices into VB
- // type type of boolean operation
- // Outputs:
- // VC #VC by 3 list of vertex positions of boolean result mesh
- // FC #FC by 3 list of triangle indices into VC
- // J #FC list of indices into [FA;FB] revealing "birth" facet
- // Returns true if inputs induce a piecewise constant winding number
- // field and type is valid
- //
- // See also: mesh_boolean_cork, intersect_other,
- // remesh_self_intersections
- template <
- typename DerivedVA,
- typename DerivedFA,
- typename DerivedVB,
- typename DerivedFB,
- typename DerivedVC,
- typename DerivedFC,
- typename DerivedJ>
- IGL_INLINE bool mesh_boolean(
- const Eigen::PlainObjectBase<DerivedVA > & VA,
- const Eigen::PlainObjectBase<DerivedFA > & FA,
- const Eigen::PlainObjectBase<DerivedVB > & VB,
- const Eigen::PlainObjectBase<DerivedFB > & FB,
- const MeshBooleanType & type,
- Eigen::PlainObjectBase<DerivedVC > & VC,
- Eigen::PlainObjectBase<DerivedFC > & FC,
- Eigen::PlainObjectBase<DerivedJ > & J);
- template <
- typename DerivedVA,
- typename DerivedFA,
- typename DerivedVB,
- typename DerivedFB,
- typename DerivedVC,
- typename DerivedFC,
- typename DerivedJ>
- IGL_INLINE bool mesh_boolean(
- const Eigen::PlainObjectBase<DerivedVA > & VA,
- const Eigen::PlainObjectBase<DerivedFA > & FA,
- const Eigen::PlainObjectBase<DerivedVB > & VB,
- const Eigen::PlainObjectBase<DerivedFB > & FB,
- const std::string & type_str,
- Eigen::PlainObjectBase<DerivedVC > & VC,
- Eigen::PlainObjectBase<DerivedFC > & FC,
- Eigen::PlainObjectBase<DerivedJ > & J);
- //
- // Inputs:
- // VA #VA by 3 list of vertex positions of first mesh
- // FA #FA by 3 list of triangle indices into VA
- // VB #VB by 3 list of vertex positions of second mesh
- // FB #FB by 3 list of triangle indices into VB
- // wind_num_op function handle for filtering winding numbers from
- // tuples of integer values to [0,1] outside/inside values
- // keep function handle for determining if a patch should be "kept"
- // in the output based on the winding number on either side
- // Outputs:
- // VC #VC by 3 list of vertex positions of boolean result mesh
- // FC #FC by 3 list of triangle indices into VC
- // J #FC list of indices into [FA;FB] revealing "birth" facet
- // Returns true iff inputs induce a piecewise constant winding number
- // field
- //
- // See also: mesh_boolean_cork, intersect_other,
- // remesh_self_intersections
- template <
- typename DerivedVA,
- typename DerivedFA,
- typename DerivedVB,
- typename DerivedFB,
- typename DerivedVC,
- typename DerivedFC,
- typename DerivedJ>
- IGL_INLINE bool mesh_boolean(
- const Eigen::PlainObjectBase<DerivedVA> & VA,
- const Eigen::PlainObjectBase<DerivedFA> & FA,
- const Eigen::PlainObjectBase<DerivedVB> & VB,
- const Eigen::PlainObjectBase<DerivedFB> & FB,
- const std::function<int(const Eigen::Matrix<int,1,Eigen::Dynamic>) >& wind_num_op,
- const std::function<int(const int, const int)> & keep,
- Eigen::PlainObjectBase<DerivedVC > & VC,
- Eigen::PlainObjectBase<DerivedFC > & FC,
- Eigen::PlainObjectBase<DerivedJ > & J);
- // MESH_BOOLEAN Variadic boolean operations
- //
- // Inputs:
- // Vlist k-long list of lists of mesh vertex positions
- // Flist k-long list of lists of mesh face indices, so that Flist[i] indexes
- // vertices in Vlist[i]
- // wind_num_op function handle for filtering winding numbers from
- // n-tuples of integer values to [0,1] outside/inside values
- // keep function handle for determining if a patch should be "kept"
- // in the output based on the winding number on either side
- // Outputs:
- // VC #VC by 3 list of vertex positions of boolean result mesh
- // FC #FC by 3 list of triangle indices into VC
- // J #FC list of indices into [Flist[0];Flist[1];...;Flist[k]]
- // revealing "birth" facet
- // Returns true iff inputs induce a piecewise constant winding number
- // field
- //
- // See also: mesh_boolean_cork, intersect_other,
- // remesh_self_intersections
- template <
- typename DerivedV,
- typename DerivedF,
- typename DerivedVC,
- typename DerivedFC,
- typename DerivedJ>
- IGL_INLINE bool mesh_boolean(
- const std::vector<DerivedV > & Vlist,
- const std::vector<DerivedF > & Flist,
- const std::function<int(const Eigen::Matrix<int,1,Eigen::Dynamic>) >& wind_num_op,
- const std::function<int(const int, const int)> & keep,
- Eigen::PlainObjectBase<DerivedVC > & VC,
- Eigen::PlainObjectBase<DerivedFC > & FC,
- Eigen::PlainObjectBase<DerivedJ > & J);
- // Given a merged mesh (V,F) and list of sizes of inputs
- //
- // Inputs:
- // V #V by 3 list of merged mesh vertex positions
- // F #F by 3 list of merged mesh face indices so that first sizes(0)
- // faces come from the first input, and the next sizes(1) faces come
- // from the second input, and so on.
- // sizes #inputs list of sizes so that sizes(i) is the #faces in the
- // ith input
- // wind_num_op function handle for filtering winding numbers from
- // tuples of integer values to [0,1] outside/inside values
- // keep function handle for determining if a patch should be "kept"
- // in the output based on the winding number on either side
- // Outputs:
- // VC #VC by 3 list of vertex positions of boolean result mesh
- // FC #FC by 3 list of triangle indices into VC
- // J #FC list of birth parent indices
- //
- template <
- typename DerivedVV,
- typename DerivedFF,
- typename Derivedsizes,
- typename DerivedVC,
- typename DerivedFC,
- typename DerivedJ>
- IGL_INLINE bool mesh_boolean(
- const Eigen::PlainObjectBase<DerivedVV > & VV,
- const Eigen::PlainObjectBase<DerivedFF > & FF,
- const Eigen::PlainObjectBase<Derivedsizes> & sizes,
- const std::function<int(const Eigen::Matrix<int,1,Eigen::Dynamic>) >& wind_num_op,
- const std::function<int(const int, const int)> & keep,
- Eigen::PlainObjectBase<DerivedVC > & VC,
- Eigen::PlainObjectBase<DerivedFC > & FC,
- Eigen::PlainObjectBase<DerivedJ > & J);
- // Inputs:
- // VA #VA by 3 list of vertex positions of first mesh
- // FA #FA by 3 list of triangle indices into VA
- // VB #VB by 3 list of vertex positions of second mesh
- // FB #FB by 3 list of triangle indices into VB
- // type type of boolean operation
- // Outputs:
- // VC #VC by 3 list of vertex positions of boolean result mesh
- // FC #FC by 3 list of triangle indices into VC
- // Returns true ff inputs induce a piecewise constant winding number
- // field and type is valid
- template <
- typename DerivedVA,
- typename DerivedFA,
- typename DerivedVB,
- typename DerivedFB,
- typename DerivedVC,
- typename DerivedFC>
- IGL_INLINE bool mesh_boolean(
- const Eigen::PlainObjectBase<DerivedVA > & VA,
- const Eigen::PlainObjectBase<DerivedFA > & FA,
- const Eigen::PlainObjectBase<DerivedVB > & VB,
- const Eigen::PlainObjectBase<DerivedFB > & FB,
- const MeshBooleanType & type,
- Eigen::PlainObjectBase<DerivedVC > & VC,
- Eigen::PlainObjectBase<DerivedFC > & FC);
- }
- }
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "mesh_boolean.cpp"
- #endif
- #endif
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