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- #include <igl/pathinfo.h>
- #include <igl/readOBJ.h>
- #include <igl/readOFF.h>
- #include <igl/readMESH.h>
- #include <igl/tetgen/mesh_with_skeleton.h>
- #include <igl/faces_first.h>
- #include <igl/readTGF.h>
- #include <igl/launch_medit.h>
- #include <igl/boundary_conditions.h>
- #include <igl/bbw/bbw.h>
- #include <igl/writeDMAT.h>
- #include <igl/writeMESH.h>
- #include <igl/normalize_row_sums.h>
- #include <Eigen/Dense>
- #include <iostream>
- #include <string>
- // Whether medit program is install
- //#define WITH_MEDIT
- const char * USAGE=
- "Usage:\n"
- " ./bbw_demo shape{.obj|.off|.mesh} skeleton{.tgf|.bf}\n"
- ;
- // Read a surface mesh from a {.obj|.off|.mesh} files
- // Inputs:
- // mesh_filename path to {.obj|.off|.mesh} file
- // Outputs:
- // V #V by 3 list of mesh vertex positions
- // F #F by 3 list of triangle indices
- // Returns true only if successfuly able to read file
- bool load_mesh_from_file(
- const std::string mesh_filename,
- Eigen::MatrixXd & V,
- Eigen::MatrixXi & F)
- {
- using namespace std;
- using namespace igl;
- using namespace Eigen;
- string dirname, basename, extension, filename;
- pathinfo(mesh_filename,dirname,basename,extension,filename);
- transform(extension.begin(), extension.end(), extension.begin(), ::tolower);
- bool success = false;
- if(extension == "obj")
- {
- success = readOBJ(mesh_filename,V,F);
- }else if(extension == "off")
- {
- success = readOFF(mesh_filename,V,F);
- }else if(extension == "mesh")
- {
- // Unused Tets read from .mesh file
- MatrixXi Tets;
- success = readMESH(mesh_filename,V,Tets,F);
- // We're not going to use any input tets. Only the surface
- if(Tets.size() > 0 && F.size() == 0)
- {
- // If Tets read, but no faces then use surface of tet volume
- }else
- {
- // Rearrange vertices so that faces come first
- VectorXi IM;
- faces_first(V,F,IM);
- // Dont' bother reordering Tets, but this is how one would:
- //Tets =
- // Tets.unaryExpr(bind1st(mem_fun( static_cast<VectorXi::Scalar&
- // (VectorXi::*)(VectorXi::Index)>(&VectorXi::operator())),
- // &IM)).eval();
- // Don't throw away any interior vertices, since user may want weights
- // there
- }
- }else
- {
- cerr<<"Error: Unknown shape file format extension: ."<<extension<<endl;
- return false;
- }
- return success;
- }
- // Load a skeleton (bones, points and cage edges) from a {.bf|.tgf} file
- //
- // Inputs:
- // skel_filename path to skeleton {.bf|.tgf} file
- // Outputs:
- // C # vertices by 3 list of vertex positions
- // P # point-handles list of point handle indices
- // BE # bone-edges by 2 list of bone-edge indices
- // CE # cage-edges by 2 list of cage-edge indices
- bool load_skeleton_from_file(
- const std::string skel_filename,
- Eigen::MatrixXd & C,
- Eigen::VectorXi & P,
- Eigen::MatrixXi & BE,
- Eigen::MatrixXi & CE)
- {
- using namespace std;
- using namespace igl;
- using namespace Eigen;
- string dirname, basename, extension, filename;
- pathinfo(skel_filename,dirname,basename,extension,filename);
- transform(extension.begin(), extension.end(), extension.begin(), ::tolower);
- bool success = false;
- if(extension == "tgf")
- {
- // Phony space for unused all edges and pseudo edges
- MatrixXi E;
- MatrixXi PE;
- success = readTGF(skel_filename,C,E,P,BE,CE,PE);
- }else
- {
- cerr<<"Error: Unknown skeleton file format extension: ."<<extension<<endl;
- return false;
- }
- return success;
- }
- // Writes output files to /path/to/input/mesh-skeleton.dmat,
- // mesh-volume.dmat, mesh-volume.mesh if input mesh was
- // located at /path/to/input/mesh.obj and input skeleton was at
- // /other/path/to/input/skel.tgf
- //
- // Writes:
- //// mesh.dmat dense weights matrix corresponding to original input
- //// vertices V
- // mesh-volume.dmat dense weights matrix corresponding to all
- // vertices in tet mesh used for computation VV
- // mesh-volume.mesh Tet mesh used for computation
- //
- // Inputs:
- // mesh_filename path to {.obj|.off|.mesh} file
- // skel_filename path to skeleton {.bf|.tgf} file
- // V #V by 3 list of original mesh vertex positions
- // F #F by 3 list of original triangle indices
- // VV #VV by 3 list of tet-mesh vertex positions
- // TT #TT by 4 list of tetrahedra indices
- // FF #FF by 3 list of surface triangle indices
- // W #VV by #W weights matrix
- // Returns true on success
- bool save_output(
- const std::string mesh_filename,
- const std::string /*skel_filename*/,
- const Eigen::MatrixXd & V,
- const Eigen::MatrixXi & /*F*/,
- const Eigen::MatrixXd & VV,
- const Eigen::MatrixXi & TT,
- const Eigen::MatrixXi & FF,
- const Eigen::MatrixXd & W)
- {
- using namespace std;
- using namespace igl;
- using namespace Eigen;
- // build filename prefix out of input base names
- string prefix = "";
- {
- string dirname, basename, extension, filename;
- pathinfo(mesh_filename,dirname,basename,extension,filename);
- transform(extension.begin(), extension.end(), extension.begin(), ::tolower);
- prefix += dirname + "/" + filename;
- }
- //{
- // string dirname, basename, extension, filename;
- // pathinfo(skel_filename,dirname,basename,extension,filename);
- // transform(extension.begin(), extension.end(), extension.begin(), ::tolower);
- // prefix += "-" + filename;
- //}
- // Keep track if any fail
- bool success = true;
- //// Weights matrix for just V. Assumes V prefaces VV
- //MatrixXd WV = W.block(0,0,V.rows(),W.cols());
- //// write dmat
- //success &= writeDMAT(prefix + ".dmat",WV);
- // write volume weights dmat
- success &= writeDMAT(prefix + "-volume.dmat",W);
- // write volume mesh
- success &= writeMESH(prefix + "-volume.mesh",VV,TT,FF);
- //// write surface OBJ with pseudocolor
- return success;
- }
- int main(int argc, char * argv[])
- {
- using namespace std;
- using namespace Eigen;
- using namespace igl;
- string mesh_filename = "examples/brick.obj";
- string skeleton_filename = "examples/brick.tgf";
- if(argc<3)
- {
- cerr<<USAGE<<endl;
- cout<<endl<<"Using defaults..."<<endl;
- }else
- {
- mesh_filename = argv[1];
- skeleton_filename = argv[2];
- }
- // #V by 3 list of mesh vertex positions
- MatrixXd V;
- // #F by 3 list of triangle indices
- MatrixXi F;
- // load mesh from .obj, .off or .mesh
- if(!load_mesh_from_file(mesh_filename,V,F))
- {
- return 1;
- }
- // "Skeleton" (handles) descriptors:
- // List of control and joint (bone endpoint) positions
- MatrixXd C;
- // List of point handles indexing C
- VectorXi P;
- // List of bone edges indexing C
- MatrixXi BE;
- // List of cage edges indexing *P*
- MatrixXi CE;
- // load skeleton (.tgf or .bf)
- if(!load_skeleton_from_file(skeleton_filename,C,P,BE,CE))
- {
- return 1;
- }
- // Mesh with samples on skeleton
- // New vertices of tet mesh, V prefaces VV
- MatrixXd VV;
- // Tetrahedra
- MatrixXi TT;
- // New surface faces FF
- MatrixXi FF;
- if(!mesh_with_skeleton(V,F,C,P,BE,CE,10,VV,TT,FF))
- {
- return 1;
- }
- #ifdef WITH_MEDIT
- // If you have medit installed then it's convenient to visualize the tet mesh
- // at this point
- launch_medit(VV,TT,FF,false);
- #endif
- // Compute boundary conditions (aka fixed value constraints)
- // List of boundary indices (aka fixed value indices into VV)
- VectorXi b;
- // List of boundary conditions of each weight function
- MatrixXd bc;
- if(!boundary_conditions(VV,TT,C,P,BE,CE,b,bc))
- {
- return 1;
- }
- cout<<"b=["<<b<<"];"<<endl;
- cout<<"bc=["<<bc<<"];"<<endl;
- // compute BBW
- // Default bbw data and flags
- BBWData bbw_data;
- bbw_data.qp_solver = QP_SOLVER_IGL_ACTIVE_SET;
- //bbw_data.qp_solver = QP_SOLVER_MOSEK;
- // Weights matrix
- MatrixXd W;
- if(!bbw(VV,TT,b,bc,bbw_data,W))
- {
- return 1;
- }
- // Normalize weights to sum to one
- normalize_row_sums(W,W);
- // Save output
- save_output(mesh_filename,skeleton_filename,V,F,VV,TT,FF,W);
- return 0;
- }
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