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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2016 Oded Stein <oded.stein@columbia.edu>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "loop.h"
- #include <igl/adjacency_list.h>
- #include <igl/triangle_triangle_adjacency.h>
- #include <igl/unique.h>
- #include <vector>
- namespace igl
- {
-
- IGL_INLINE void loop(const int n_verts,
- const Eigen::MatrixXi& F,
- Eigen::SparseMatrix<double>& S,
- Eigen::MatrixXi& newF)
- {
-
- typedef Eigen::SparseMatrix<double> SparseMat;
- typedef Eigen::Triplet<double> Triplet_t;
-
- //Ref. https://graphics.stanford.edu/~mdfisher/subdivision.html
- //Heavily borrowing from igl::upsample
-
- Eigen::MatrixXi FF, FFi;
- triangle_triangle_adjacency(F, FF, FFi);
- std::vector<std::vector<int>> adjacencyList;
- adjacency_list(F, adjacencyList, true);
-
- //Compute the number and positions of the vertices to insert (on edges)
- Eigen::MatrixXi NI = Eigen::MatrixXi::Constant(FF.rows(), FF.cols(), -1);
- Eigen::MatrixXi NIdoubles = Eigen::MatrixXi::Zero(FF.rows(), FF.cols());
- Eigen::VectorXi vertIsOnBdry = Eigen::VectorXi::Zero(n_verts);
- int counter = 0;
- for(int i=0; i<FF.rows(); ++i)
- {
- for(int j=0; j<3; ++j)
- {
- if(NI(i,j) == -1)
- {
- NI(i,j) = counter;
- NIdoubles(i,j) = 0;
- if (FF(i,j) != -1) {
- //If it is not a boundary
- NI(FF(i,j), FFi(i,j)) = counter;
- NIdoubles(i,j) = 1;
- } else {
- //Mark boundary vertices for later
- vertIsOnBdry(F(i,j)) = 1;
- vertIsOnBdry(F(i,(j+1)%3)) = 1;
- }
- ++counter;
- }
- }
- }
-
- const int& n_odd = n_verts;
- const int& n_even = counter;
- const int n_newverts = n_odd + n_even;
-
- //Construct vertex positions
- std::vector<Triplet_t> tripletList;
- for(int i=0; i<n_odd; ++i) {
- //Old vertices
- const std::vector<int>& localAdjList = adjacencyList[i];
- if(vertIsOnBdry(i)==1) {
- //Boundary vertex
- tripletList.emplace_back(i, localAdjList.front(), 1./8.);
- tripletList.emplace_back(i, localAdjList.back(), 1./8.);
- tripletList.emplace_back(i, i, 3./4.);
- } else {
- const int n = localAdjList.size();
- const double dn = n;
- double beta;
- if(n==3)
- beta = 3./16.;
- else
- beta = 3./8./dn;
- for(int j=0; j<n; ++j)
- tripletList.emplace_back(i, localAdjList[j], beta);
- tripletList.emplace_back(i, i, 1.-dn*beta);
- }
- }
- for(int i=0; i<FF.rows(); ++i) {
- //New vertices
- for(int j=0; j<3; ++j) {
- if(NIdoubles(i,j)==0) {
- if(FF(i,j)==-1) {
- //Boundary vertex
- tripletList.emplace_back(NI(i,j) + n_odd, F(i,j), 1./2.);
- tripletList.emplace_back(NI(i,j) + n_odd, F(i, (j+1)%3), 1./2.);
- } else {
- tripletList.emplace_back(NI(i,j) + n_odd, F(i,j), 3./8.);
- tripletList.emplace_back(NI(i,j) + n_odd, F(i, (j+1)%3), 3./8.);
- tripletList.emplace_back(NI(i,j) + n_odd, F(i, (j+2)%3), 1./8.);
- tripletList.emplace_back(NI(i,j) + n_odd, F(FF(i,j), (FFi(i,j)+2)%3), 1./8.);
- }
- }
- }
- }
- S.resize(n_newverts, n_verts);
- S.setFromTriplets(tripletList.begin(), tripletList.end());
-
- // Build the new topology (Every face is replaced by four)
- newF.resize(F.rows()*4, 3);
- for(int i=0; i<F.rows();++i)
- {
- Eigen::VectorXi VI(6);
- VI << F(i,0), F(i,1), F(i,2), NI(i,0) + n_odd, NI(i,1) + n_odd, NI(i,2) + n_odd;
-
- Eigen::VectorXi f0(3), f1(3), f2(3), f3(3);
- f0 << VI(0), VI(3), VI(5);
- f1 << VI(1), VI(4), VI(3);
- f2 << VI(3), VI(4), VI(5);
- f3 << VI(4), VI(2), VI(5);
-
- newF.row((i*4)+0) = f0;
- newF.row((i*4)+1) = f1;
- newF.row((i*4)+2) = f2;
- newF.row((i*4)+3) = f3;
- }
-
- }
-
-
- IGL_INLINE void loop(const Eigen::MatrixXd& V,
- const Eigen::MatrixXi& F,
- Eigen::MatrixXd& newV,
- Eigen::MatrixXi& newF,
- const int number_of_subdivs)
- {
- typedef Eigen::SparseMatrix<double> SparseMat;
- typedef Eigen::Triplet<double> Triplet_t;
-
- newV = V;
- newF = F;
- for(int i=0; i<number_of_subdivs; ++i) {
- Eigen::MatrixXi tempF = newF;
- SparseMat S;
- loop(newV.rows(), tempF, S, newF);
- newV = S*newV;
- }
- }
-
- }
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