123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899 |
- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef MESH_BOOLEAN_H
- #define MESH_BOOLEAN_H
- #include <igl/igl_inline.h>
- #include "MeshBooleanType.h"
- #include <Eigen/Core>
- #include <functional>
- namespace igl
- {
- // MESH_BOOLEAN Compute boolean csg operations on "solid", consistently oriented
- // meshes.
- //
- // Inputs:
- // V #V by 3 list of vertex positions of first mesh
- // F #F by 3 list of triangle indices into V
- // U #U by 3 list of vertex positions of second mesh
- // G #G by 3 list of triangle indices into U
- // type type of boolean operation
- // Outputs:
- // W #W by 3 list of vertex positions of boolean result mesh
- // H #H by 3 list of triangle indices into W
- // J #H list of indices into [FA;FB] revealing "birth" facet
- //
- // See also: self_intersect
- //
- template <
- typename DerivedVA,
- typename DerivedFA,
- typename DerivedVB,
- typename DerivedFB,
- typename DerivedVC,
- typename DerivedFC,
- typename DerivedJ>
- IGL_INLINE void mesh_boolean(
- const Eigen::PlainObjectBase<DerivedVA > & VA,
- const Eigen::PlainObjectBase<DerivedFA > & FA,
- const Eigen::PlainObjectBase<DerivedVB > & VB,
- const Eigen::PlainObjectBase<DerivedFB > & FB,
- const MeshBooleanType & type,
- Eigen::PlainObjectBase<DerivedVC > & VC,
- Eigen::PlainObjectBase<DerivedFC > & FC,
- Eigen::PlainObjectBase<DerivedJ > & J);
- template <
- typename DerivedVA,
- typename DerivedFA,
- typename DerivedVB,
- typename DerivedFB,
- typename DerivedVC,
- typename DerivedFC>
- IGL_INLINE void mesh_boolean(
- const Eigen::PlainObjectBase<DerivedVA > & VA,
- const Eigen::PlainObjectBase<DerivedFA > & FA,
- const Eigen::PlainObjectBase<DerivedVB > & VB,
- const Eigen::PlainObjectBase<DerivedFB > & FB,
- const MeshBooleanType & type,
- Eigen::PlainObjectBase<DerivedVC > & VC,
- Eigen::PlainObjectBase<DerivedFC > & FC);
- // Inputs:
- // resolve_fun function handle for computing resolve of a
- // self-intersections of a mesh and outputting the new mesh.
- template <
- typename DerivedVA,
- typename DerivedFA,
- typename DerivedVB,
- typename DerivedFB,
- typename DerivedVC,
- typename DerivedFC,
- typename DerivedJ>
- IGL_INLINE void mesh_boolean(
- const Eigen::PlainObjectBase<DerivedVA > & VA,
- const Eigen::PlainObjectBase<DerivedFA > & FA,
- const Eigen::PlainObjectBase<DerivedVB > & VB,
- const Eigen::PlainObjectBase<DerivedFB > & FB,
- const MeshBooleanType & type,
- const std::function<void(
- const Eigen::Matrix<typename DerivedVC::Scalar,Eigen::Dynamic,3> &,
- const Eigen::Matrix<typename DerivedFC::Scalar,Eigen::Dynamic,3> &,
- Eigen::Matrix<typename DerivedVC::Scalar,Eigen::Dynamic,3> &,
- Eigen::Matrix<typename DerivedFC::Scalar,Eigen::Dynamic,3> &,
- Eigen::Matrix<typename DerivedJ::Scalar,Eigen::Dynamic,1>&)>
- & resolve_fun,
- Eigen::PlainObjectBase<DerivedVC > & VC,
- Eigen::PlainObjectBase<DerivedFC > & FC,
- Eigen::PlainObjectBase<DerivedJ > & J);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "mesh_boolean.cpp"
- #endif
- #endif
|