TextRenderer.h 1.2 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2014 Wenzel Jacob <wenzel@inf.ethz.ch>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_VIEWER_TEXT_RENDERER_H
  9. #define IGL_VIEWER_TEXT_RENDERER_H
  10. #include <Eigen/Dense>
  11. #include <igl/igl_inline.h>
  12. #include <map>
  13. struct NVGcontext;
  14. namespace igl
  15. {
  16. namespace viewer
  17. {
  18. class TextRenderer
  19. {
  20. public:
  21. IGL_INLINE TextRenderer();
  22. IGL_INLINE virtual int Init();
  23. IGL_INLINE virtual int Shut();
  24. IGL_INLINE void BeginDraw(const Eigen::Matrix4f &view,const Eigen::Matrix4f &proj,
  25. const Eigen::Vector4f &_viewport,float _object_scale);
  26. IGL_INLINE void EndDraw();
  27. IGL_INLINE void DrawText(Eigen::Vector3d pos,Eigen::Vector3d normal,const std::string &text);
  28. protected:
  29. std::map<std::string,void *> m_textObjects;
  30. Eigen::Matrix4f view_matrix,proj_matrix;
  31. Eigen::Vector4f viewport;
  32. float object_scale;
  33. float mPixelRatio;
  34. NVGcontext *ctx;
  35. };
  36. }
  37. }
  38. #ifndef IGL_STATIC_LIBRARY
  39. # include "TextRenderer.cpp"
  40. #endif
  41. #endif