py_doc.cpp 68 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2017 Sebastian Koch <s.koch@tu-berlin.de> and Daniele Panozzo <daniele.panozzo@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. const char *__doc_igl_active_set = R"igl_Qu8mg5v7(// Known Bugs: rows of [Aeq;Aieq] **must** be linearly independent. Should be
  9. // using QR decomposition otherwise:
  10. // http://www.okstate.edu/sas/v8/sashtml/ormp/chap5/sect32.htm
  11. //
  12. // ACTIVE_SET Minimize quadratic energy
  13. //
  14. // 0.5*Z'*A*Z + Z'*B + C with constraints
  15. //
  16. // that Z(known) = Y, optionally also subject to the constraints Aeq*Z = Beq,
  17. // and further optionally subject to the linear inequality constraints that
  18. // Aieq*Z <= Bieq and constant inequality constraints lx <= x <= ux
  19. //
  20. // Inputs:
  21. // A n by n matrix of quadratic coefficients
  22. // B n by 1 column of linear coefficients
  23. // known list of indices to known rows in Z
  24. // Y list of fixed values corresponding to known rows in Z
  25. // Aeq meq by n list of linear equality constraint coefficients
  26. // Beq meq by 1 list of linear equality constraint constant values
  27. // Aieq mieq by n list of linear inequality constraint coefficients
  28. // Bieq mieq by 1 list of linear inequality constraint constant values
  29. // lx n by 1 list of lower bounds [] implies -Inf
  30. // ux n by 1 list of upper bounds [] implies Inf
  31. // params struct of additional parameters (see below)
  32. // Z if not empty, is taken to be an n by 1 list of initial guess values
  33. // (see output)
  34. // Outputs:
  35. // Z n by 1 list of solution values
  36. // Returns true on success, false on error
  37. //
  38. // Benchmark: For a harmonic solve on a mesh with 325K facets, matlab 2.2
  39. // secs, igl/min_quad_with_fixed.h 7.1 secs
  40. //)igl_Qu8mg5v7";
  41. const char *__doc_igl_adjacency_list = R"igl_Qu8mg5v7(// Constructs the graph adjacency list of a given mesh (V,F)
  42. // Templates:
  43. // T should be a eigen sparse matrix primitive type like int or double
  44. // Inputs:
  45. // F #F by dim list of mesh faces (must be triangles)
  46. // sorted flag that indicates if the list should be sorted counter-clockwise
  47. // Outputs:
  48. // A vector<vector<T> > containing at row i the adjacent vertices of vertex i
  49. //
  50. // Example:
  51. // // Mesh in (V,F)
  52. // vector<vector<double> > A;
  53. // adjacency_list(F,A);
  54. //
  55. // See also: edges, cotmatrix, diag)igl_Qu8mg5v7";
  56. const char *__doc_igl_arap_precomputation = R"igl_Qu8mg5v7(// Compute necessary information to start using an ARAP deformation
  57. //
  58. // Inputs:
  59. // V #V by dim list of mesh positions
  60. // F #F by simplex-size list of triangle|tet indices into V
  61. // dim dimension being used at solve time. For deformation usually dim =
  62. // V.cols(), for surface parameterization V.cols() = 3 and dim = 2
  63. // b #b list of "boundary" fixed vertex indices into V
  64. // Outputs:
  65. // data struct containing necessary precomputation)igl_Qu8mg5v7";
  66. const char *__doc_igl_arap_solve = R"igl_Qu8mg5v7(// Inputs:
  67. // bc #b by dim list of boundary conditions
  68. // data struct containing necessary precomputation and parameters
  69. // U #V by dim initial guess)igl_Qu8mg5v7";
  70. const char *__doc_igl_avg_edge_length = R"igl_Qu8mg5v7(// Compute the average edge length for the given triangle mesh
  71. // Templates:
  72. // DerivedV derived from vertex positions matrix type: i.e. MatrixXd
  73. // DerivedF derived from face indices matrix type: i.e. MatrixXi
  74. // DerivedL derived from edge lengths matrix type: i.e. MatrixXd
  75. // Inputs:
  76. // V eigen matrix #V by 3
  77. // F #F by simplex-size list of mesh faces (must be simplex)
  78. // Outputs:
  79. // l average edge length
  80. //
  81. // See also: adjacency_matrix)igl_Qu8mg5v7";
  82. const char *__doc_igl_barycenter = R"igl_Qu8mg5v7(// Computes the barycenter of every simplex
  83. //
  84. // Inputs:
  85. // V #V x dim matrix of vertex coordinates
  86. // F #F x simplex_size matrix of indices of simplex corners into V
  87. // Output:
  88. // BC #F x dim matrix of 3d vertices
  89. //)igl_Qu8mg5v7";
  90. const char *__doc_igl_barycentric_coordinates = R"igl_Qu8mg5v7(// Compute barycentric coordinates in a tet
  91. //
  92. // Inputs:
  93. // P #P by 3 Query points in 3d
  94. // A #P by 3 Tet corners in 3d
  95. // B #P by 3 Tet corners in 3d
  96. // C #P by 3 Tet corners in 3d
  97. // D #P by 3 Tet corners in 3d
  98. // Outputs:
  99. // L #P by 4 list of barycentric coordinates
  100. // )igl_Qu8mg5v7";
  101. const char *__doc_igl_barycentric_to_global = R"igl_Qu8mg5v7(// Converts barycentric coordinates in the embree form to 3D coordinates
  102. // Embree stores barycentric coordinates as triples: fid, bc1, bc2
  103. // fid is the id of a face, bc1 is the displacement of the point wrt the
  104. // first vertex v0 and the edge v1-v0. Similarly, bc2 is the displacement
  105. // wrt v2-v0.
  106. //
  107. // Input:
  108. // V: #Vx3 Vertices of the mesh
  109. // F: #Fxe Faces of the mesh
  110. // bc: #Xx3 Barycentric coordinates, one row per point
  111. //
  112. // Output:
  113. // #X: #Xx3 3D coordinates of all points in bc)igl_Qu8mg5v7";
  114. const char *__doc_igl_bbw = R"igl_Qu8mg5v7(// Compute Bounded Biharmonic Weights on a given domain (V,Ele) with a given
  115. // set of boundary conditions
  116. //
  117. // Templates
  118. // DerivedV derived type of eigen matrix for V (e.g. MatrixXd)
  119. // DerivedF derived type of eigen matrix for F (e.g. MatrixXi)
  120. // Derivedb derived type of eigen matrix for b (e.g. VectorXi)
  121. // Derivedbc derived type of eigen matrix for bc (e.g. MatrixXd)
  122. // DerivedW derived type of eigen matrix for W (e.g. MatrixXd)
  123. // Inputs:
  124. // V #V by dim vertex positions
  125. // Ele #Elements by simplex-size list of element indices
  126. // b #b boundary indices into V
  127. // bc #b by #W list of boundary values
  128. // data object containing options, intial guess --> solution and results
  129. // Outputs:
  130. // W #V by #W list of *unnormalized* weights to normalize use
  131. // igl::normalize_row_sums(W,W);
  132. // Returns true on success, false on failure)igl_Qu8mg5v7";
  133. const char *__doc_igl_boundary_conditions = R"igl_Qu8mg5v7(// Compute boundary conditions for automatic weights computation. This
  134. // function expects that the given mesh (V,Ele) has sufficient samples
  135. // (vertices) exactly at point handle locations and exactly along bone and
  136. // cage edges.
  137. //
  138. // Inputs:
  139. // V #V by dim list of domain vertices
  140. // Ele #Ele by simplex-size list of simplex indices
  141. // C #C by dim list of handle positions
  142. // P #P by 1 list of point handle indices into C
  143. // BE #BE by 2 list of bone edge indices into C
  144. // CE #CE by 2 list of cage edge indices into *P*
  145. // Outputs:
  146. // b #b list of boundary indices (indices into V of vertices which have
  147. // known, fixed values)
  148. // bc #b by #weights list of known/fixed values for boundary vertices
  149. // (notice the #b != #weights in general because #b will include all the
  150. // intermediary samples along each bone, etc.. The ordering of the
  151. // weights corresponds to [P;BE]
  152. // Returns false if boundary conditions are suspicious:
  153. // P and BE are empty
  154. // bc is empty
  155. // some column of bc doesn't have a 0 (assuming bc has >1 columns)
  156. // some column of bc doesn't have a 1 (assuming bc has >1 columns))igl_Qu8mg5v7";
  157. const char *__doc_igl_boundary_facets = R"igl_Qu8mg5v7(// BOUNDARY_FACETS Determine boundary faces (edges) of tetrahedra (triangles)
  158. // stored in T (analogous to qptoolbox's `outline` and `boundary_faces`).
  159. //
  160. // Templates:
  161. // IntegerT integer-value: e.g. int
  162. // IntegerF integer-value: e.g. int
  163. // Input:
  164. // T tetrahedron (triangle) index list, m by 4 (3), where m is the number of tetrahedra
  165. // Output:
  166. // F list of boundary faces, n by 3 (2), where n is the number of boundary faces
  167. //
  168. //)igl_Qu8mg5v7";
  169. const char *__doc_igl_boundary_loop = R"igl_Qu8mg5v7(// Compute list of ordered boundary loops for a manifold mesh.
  170. //
  171. // Templates:
  172. // Index index type
  173. // Inputs:
  174. // F #V by dim list of mesh faces
  175. // Outputs:
  176. // L list of loops where L[i] = ordered list of boundary vertices in loop i
  177. //)igl_Qu8mg5v7";
  178. const char *__doc_igl_cat = R"igl_Qu8mg5v7(// Perform concatenation of a two matrices along a single dimension
  179. // If dim == 1, then C = [A;B]. If dim == 2 then C = [A B]
  180. //
  181. // Template:
  182. // Scalar scalar data type for sparse matrices like double or int
  183. // Mat matrix type for all matrices (e.g. MatrixXd, SparseMatrix)
  184. // MatC matrix type for ouput matrix (e.g. MatrixXd) needs to support
  185. // resize
  186. // Inputs:
  187. // A first input matrix
  188. // B second input matrix
  189. // dim dimension along which to concatenate, 1 or 2
  190. // Outputs:
  191. // C output matrix
  192. // )igl_Qu8mg5v7";
  193. const char *__doc_igl_collapse_edge = R"igl_Qu8mg5v7(See collapse_edge for the documentation.)igl_Qu8mg5v7";
  194. const char *__doc_igl_colon = R"igl_Qu8mg5v7(// Colon operator like matlab's colon operator. Enumerats values between low
  195. // and hi with step step.
  196. // Templates:
  197. // L should be a eigen matrix primitive type like int or double
  198. // S should be a eigen matrix primitive type like int or double
  199. // H should be a eigen matrix primitive type like int or double
  200. // T should be a eigen matrix primitive type like int or double
  201. // Inputs:
  202. // low starting value if step is valid then this is *always* the first
  203. // element of I
  204. // step step difference between sequential elements returned in I,
  205. // remember this will be cast to template T at compile time. If low<hi
  206. // then step must be positive. If low>hi then step must be negative.
  207. // Otherwise I will be set to empty.
  208. // hi ending value, if (hi-low)%step is zero then this will be the last
  209. // element in I. If step is positive there will be no elements greater
  210. // than hi, vice versa if hi<low
  211. // Output:
  212. // I list of values from low to hi with step size step)igl_Qu8mg5v7";
  213. const char *__doc_igl_column_to_quats = R"igl_Qu8mg5v7(// "Columnize" a list of quaternions (q1x,q1y,q1z,q1w,q2x,q2y,q2z,q2w,...)
  214. //
  215. // Inputs:
  216. // Q n*4-long list of coefficients
  217. // Outputs:
  218. // vQ n-long list of quaternions
  219. // Returns false if n%4!=0)igl_Qu8mg5v7";
  220. const char *__doc_igl_comb_cross_field = R"igl_Qu8mg5v7(// Inputs:
  221. // V #V by 3 eigen Matrix of mesh vertex 3D positions
  222. // F #F by 4 eigen Matrix of face (quad) indices
  223. // PD1in #F by 3 eigen Matrix of the first per face cross field vector
  224. // PD2in #F by 3 eigen Matrix of the second per face cross field vector
  225. // Output:
  226. // PD1out #F by 3 eigen Matrix of the first combed cross field vector
  227. // PD2out #F by 3 eigen Matrix of the second combed cross field vector
  228. //)igl_Qu8mg5v7";
  229. const char *__doc_igl_comb_frame_field = R"igl_Qu8mg5v7(// Inputs:
  230. // V #V by 3 eigen Matrix of mesh vertex 3D positions
  231. // F #F by 4 eigen Matrix of face (quad) indices
  232. // PD1 #F by 3 eigen Matrix of the first per face cross field vector
  233. // PD2 #F by 3 eigen Matrix of the second per face cross field vector
  234. // BIS1_combed #F by 3 eigen Matrix of the first combed bisector field vector
  235. // BIS2_combed #F by 3 eigen Matrix of the second combed bisector field vector
  236. // Output:
  237. // PD1_combed #F by 3 eigen Matrix of the first combed cross field vector
  238. // PD2_combed #F by 3 eigen Matrix of the second combed cross field vector
  239. //)igl_Qu8mg5v7";
  240. const char *__doc_igl_compute_frame_field_bisectors = R"igl_Qu8mg5v7(// Compute bisectors of a frame field defined on mesh faces
  241. // Inputs:
  242. // V #V by 3 eigen Matrix of mesh vertex 3D positions
  243. // F #F by 3 eigen Matrix of face (triangle) indices
  244. // B1 #F by 3 eigen Matrix of face (triangle) base vector 1
  245. // B2 #F by 3 eigen Matrix of face (triangle) base vector 2
  246. // PD1 #F by 3 eigen Matrix of the first per face frame field vector
  247. // PD2 #F by 3 eigen Matrix of the second per face frame field vector
  248. // Output:
  249. // BIS1 #F by 3 eigen Matrix of the first per face frame field bisector
  250. // BIS2 #F by 3 eigen Matrix of the second per face frame field bisector
  251. //)igl_Qu8mg5v7";
  252. const char *__doc_igl_copyleft_cgal_mesh_boolean = R"igl_Qu8mg5v7(// MESH_BOOLEAN Compute boolean csg operations on "solid", consistently
  253. // oriented meshes.
  254. //
  255. // Inputs:
  256. // VA #VA by 3 list of vertex positions of first mesh
  257. // FA #FA by 3 list of triangle indices into VA
  258. // VB #VB by 3 list of vertex positions of second mesh
  259. // FB #FB by 3 list of triangle indices into VB
  260. // type type of boolean operation
  261. // Outputs:
  262. // VC #VC by 3 list of vertex positions of boolean result mesh
  263. // FC #FC by 3 list of triangle indices into VC
  264. // J #FC list of indices into [FA;FA.rows()+FB] revealing "birth" facet
  265. // Returns true if inputs induce a piecewise constant winding number
  266. // field and type is valid
  267. //
  268. // See also: mesh_boolean_cork, intersect_other,
  269. // remesh_self_intersections)igl_Qu8mg5v7";
  270. const char *__doc_igl_copyleft_cgal_remesh_self_intersections = R"igl_Qu8mg5v7(// Given a triangle mesh (V,F) compute a new mesh (VV,FF) which is the same
  271. // as (V,F) except that any self-intersecting triangles in (V,F) have been
  272. // subdivided (new vertices and face created) so that the self-intersection
  273. // contour lies exactly on edges in (VV,FF). New vertices will appear in
  274. // original faces or on original edges. New vertices on edges are "merged"
  275. // only across original faces sharing that edge. This means that if the input
  276. // triangle mesh is a closed manifold the output will be too.
  277. //
  278. // Inputs:
  279. // V #V by 3 list of vertex positions
  280. // F #F by 3 list of triangle indices into V
  281. // params struct of optional parameters
  282. // Outputs:
  283. // VV #VV by 3 list of vertex positions
  284. // FF #FF by 3 list of triangle indices into VV
  285. // IF #intersecting face pairs by 2 list of intersecting face pairs,
  286. // indexing F
  287. // J #FF list of indices into F denoting birth triangle
  288. // IM #VV list of indices into VV of unique vertices.
  289. //
  290. // Known bugs: If an existing edge in (V,F) lies exactly on another face then
  291. // any resulting additional vertices along that edge may not get properly
  292. // connected so that the output mesh has the same global topology. This is
  293. // because
  294. //
  295. // Example:
  296. // // resolve intersections
  297. // igl::copyleft::cgal::remesh_self_intersections(V,F,params,VV,FF,IF,J,IM);
  298. // // _apply_ duplicate vertex mapping IM to FF
  299. // for_each(FF.data(),FF.data()+FF.size(),[&IM](int & a){a=IM(a);});
  300. // // remove any vertices now unreferenced after duplicate mapping.
  301. // igl::remove_unreferenced(VV,FF,SV,SF,UIM);
  302. // // Now (SV,SF) is ready to extract outer hull
  303. // igl::copyleft::cgal::outer_hull(SV,SF,G,J,flip);
  304. //)igl_Qu8mg5v7";
  305. const char *__doc_igl_copyleft_comiso_miq = R"igl_Qu8mg5v7(// Inputs:
  306. // V #V by 3 list of mesh vertex 3D positions
  307. // F #F by 3 list of faces indices in V
  308. // PD1 #V by 3 first line of the Jacobian per triangle
  309. // PD2 #V by 3 second line of the Jacobian per triangle
  310. // (optional, if empty it will be a vector in the tangent plane orthogonal to PD1)
  311. // scale global scaling for the gradient (controls the quads resolution)
  312. // stiffness weight for the stiffness iterations
  313. // direct_round greedily round all integer variables at once (greatly improves optimization speed but lowers quality)
  314. // iter stiffness iterations (0 = no stiffness)
  315. // local_iter number of local iterations for the integer rounding
  316. // do_round enables the integer rounding (disabling it could be useful for debugging)
  317. // round_vertices id of additional vertices that should be snapped to integer coordinates
  318. // hard_features #H by 2 list of pairs of vertices that belongs to edges that should be snapped to integer coordinates
  319. //
  320. // Output:
  321. // UV #UV by 2 list of vertices in 2D
  322. // FUV #FUV by 3 list of face indices in UV
  323. //
  324. // TODO: rename the parameters name in the cpp consistenly
  325. // improve the handling of hard_features, right now it might fail in difficult cases)igl_Qu8mg5v7";
  326. const char *__doc_igl_copyleft_comiso_nrosy = R"igl_Qu8mg5v7(// Generate a N-RoSy field from a sparse set of constraints
  327. //
  328. // Inputs:
  329. // V #V by 3 list of mesh vertex coordinates
  330. // F #F by 3 list of mesh faces (must be triangles)
  331. // b #B by 1 list of constrained face indices
  332. // bc #B by 3 list of representative vectors for the constrained
  333. // faces
  334. // b_soft #S by 1 b for soft constraints
  335. // w_soft #S by 1 weight for the soft constraints (0-1)
  336. // bc_soft #S by 3 bc for soft constraints
  337. // N the degree of the N-RoSy vector field
  338. // soft the strenght of the soft contraints w.r.t. smoothness
  339. // (0 -> smoothness only, 1->constraints only)
  340. // Outputs:
  341. // R #F by 3 the representative vectors of the interpolated field
  342. // S #V by 1 the singularity index for each vertex (0 = regular))igl_Qu8mg5v7";
  343. const char *__doc_igl_copyleft_marching_cubes = R"igl_Qu8mg5v7(// marching_cubes( values, points, x_res, y_res, z_res, vertices, faces )
  344. //
  345. // performs marching cubes reconstruction on the grid defined by values, and
  346. // points, and generates vertices and faces
  347. //
  348. // Input:
  349. // values #number_of_grid_points x 1 array -- the scalar values of an
  350. // implicit function defined on the grid points (<0 in the inside of the
  351. // surface, 0 on the border, >0 outside)
  352. // points #number_of_grid_points x 3 array -- 3-D positions of the grid
  353. // points, ordered in x,y,z order:
  354. // points[index] = the point at (x,y,z) where :
  355. // x = (index % (xres -1),
  356. // y = (index / (xres-1)) %(yres-1),
  357. // z = index / (xres -1) / (yres -1) ).
  358. // where x,y,z index x, y, z dimensions
  359. // i.e. index = x + y*xres + z*xres*yres
  360. // xres resolutions of the grid in x dimension
  361. // yres resolutions of the grid in y dimension
  362. // zres resolutions of the grid in z dimension
  363. // Output:
  364. // vertices #V by 3 list of mesh vertex positions
  365. // faces #F by 3 list of mesh triangle indices
  366. //)igl_Qu8mg5v7";
  367. const char *__doc_igl_copyleft_swept_volume = R"igl_Qu8mg5v7(// Compute the surface of the swept volume of a solid object with surface
  368. // (V,F) mesh under going rigid motion.
  369. //
  370. // Inputs:
  371. // V #V by 3 list of mesh positions in reference pose
  372. // F #F by 3 list of mesh indices into V
  373. // transform function handle so that transform(t) returns the rigid
  374. // transformation at time t∈[0,1]
  375. // steps number of time steps: steps=3 --> t∈{0,0.5,1}
  376. // grid_res number of grid cells on the longest side containing the
  377. // motion (isolevel+1 cells will also be added on each side as padding)
  378. // isolevel distance level to be contoured as swept volume
  379. // Outputs:
  380. // SV #SV by 3 list of mesh positions of the swept surface
  381. // SF #SF by 3 list of mesh faces into SV)igl_Qu8mg5v7";
  382. const char *__doc_igl_copyleft_tetgen_tetrahedralize = R"igl_Qu8mg5v7(// Mesh the interior of a surface mesh (V,F) using tetgen
  383. //
  384. // Inputs:
  385. // V #V by 3 vertex position list
  386. // F #F list of polygon face indices into V (0-indexed)
  387. // switches string of tetgen options (See tetgen documentation) e.g.
  388. // "pq1.414a0.01" tries to mesh the interior of a given surface with
  389. // quality and area constraints
  390. // "" will mesh the convex hull constrained to pass through V (ignores F)
  391. // Outputs:
  392. // TV #V by 3 vertex position list
  393. // TT #T by 4 list of tet face indices
  394. // TF #F by 3 list of triangle face indices
  395. // Returns status:
  396. // 0 success
  397. // 1 tetgen threw exception
  398. // 2 tetgen did not crash but could not create any tets (probably there are
  399. // holes, duplicate faces etc.)
  400. // -1 other error)igl_Qu8mg5v7";
  401. const char *__doc_igl_cotmatrix = R"igl_Qu8mg5v7(// Constructs the cotangent stiffness matrix (discrete laplacian) for a given
  402. // mesh (V,F).
  403. //
  404. // Templates:
  405. // DerivedV derived type of eigen matrix for V (e.g. derived from
  406. // MatrixXd)
  407. // DerivedF derived type of eigen matrix for F (e.g. derived from
  408. // MatrixXi)
  409. // Scalar scalar type for eigen sparse matrix (e.g. double)
  410. // Inputs:
  411. // V #V by dim list of mesh vertex positions
  412. // F #F by simplex_size list of mesh faces (must be triangles)
  413. // Outputs:
  414. // L #V by #V cotangent matrix, each row i corresponding to V(i,:)
  415. //
  416. // See also: adjacency_matrix
  417. //
  418. // Note: This Laplacian uses the convention that diagonal entries are
  419. // **minus** the sum of off-diagonal entries. The diagonal entries are
  420. // therefore in general negative and the matrix is **negative** semi-definite
  421. // (immediately, -L is **positive** semi-definite)
  422. //)igl_Qu8mg5v7";
  423. const char *__doc_igl_covariance_scatter_matrix = R"igl_Qu8mg5v7(// Construct the covariance scatter matrix for a given arap energy
  424. // Inputs:
  425. // V #V by Vdim list of initial domain positions
  426. // F #F by 3 list of triangle indices into V
  427. // energy ARAPEnergyType enum value defining which energy is being used.
  428. // See ARAPEnergyType.h for valid options and explanations.
  429. // Outputs:
  430. // CSM dim*#V/#F by dim*#V sparse matrix containing special laplacians along
  431. // the diagonal so that when multiplied by V gives covariance matrix
  432. // elements, can be used to speed up covariance matrix computation)igl_Qu8mg5v7";
  433. const char *__doc_igl_cross_field_missmatch = R"igl_Qu8mg5v7(// Inputs:
  434. // V #V by 3 eigen Matrix of mesh vertex 3D positions
  435. // F #F by 3 eigen Matrix of face (quad) indices
  436. // PD1 #F by 3 eigen Matrix of the first per face cross field vector
  437. // PD2 #F by 3 eigen Matrix of the second per face cross field vector
  438. // isCombed boolean, specifying whether the field is combed (i.e. matching has been precomputed.
  439. // If not, the field is combed first.
  440. // Output:
  441. // Handle_MMatch #F by 3 eigen Matrix containing the integer missmatch of the cross field
  442. // across all face edges
  443. //)igl_Qu8mg5v7";
  444. const char *__doc_igl_cut_mesh_from_singularities = R"igl_Qu8mg5v7(// Given a mesh (V,F) and the integer mismatch of a cross field per edge
  445. // (MMatch), finds the cut_graph connecting the singularities (seams) and the
  446. // degree of the singularities singularity_index
  447. //
  448. // Input:
  449. // V #V by 3 list of mesh vertex positions
  450. // F #F by 3 list of faces
  451. // MMatch #F by 3 list of per corner integer mismatch
  452. // Outputs:
  453. // seams #F by 3 list of per corner booleans that denotes if an edge is a
  454. // seam or not
  455. //)igl_Qu8mg5v7";
  456. const char *__doc_igl_deform_skeleton = R"igl_Qu8mg5v7(// Deform a skeleton.
  457. //
  458. // Inputs:
  459. // C #C by 3 list of joint positions
  460. // BE #BE by 2 list of bone edge indices
  461. // vA #BE list of bone transformations
  462. // Outputs
  463. // CT #BE*2 by 3 list of deformed joint positions
  464. // BET #BE by 2 list of bone edge indices (maintains order)
  465. //)igl_Qu8mg5v7";
  466. const char *__doc_igl_directed_edge_orientations = R"igl_Qu8mg5v7(// Determine rotations that take each edge from the x-axis to its given rest
  467. // orientation.
  468. //
  469. // Inputs:
  470. // C #C by 3 list of edge vertex positions
  471. // E #E by 2 list of directed edges
  472. // Outputs:
  473. // Q #E list of quaternions
  474. //)igl_Qu8mg5v7";
  475. const char *__doc_igl_directed_edge_parents = R"igl_Qu8mg5v7(// Recover "parents" (preceeding edges) in a tree given just directed edges.
  476. //
  477. // Inputs:
  478. // E #E by 2 list of directed edges
  479. // Outputs:
  480. // P #E list of parent indices into E (-1) means root
  481. //)igl_Qu8mg5v7";
  482. const char *__doc_igl_doublearea = R"igl_Qu8mg5v7(// DOUBLEAREA computes twice the area for each input triangle[quad]
  483. //
  484. // Templates:
  485. // DerivedV derived type of eigen matrix for V (e.g. derived from
  486. // MatrixXd)
  487. // DerivedF derived type of eigen matrix for F (e.g. derived from
  488. // MatrixXi)
  489. // DeriveddblA derived type of eigen matrix for dblA (e.g. derived from
  490. // MatrixXd)
  491. // Inputs:
  492. // V #V by dim list of mesh vertex positions
  493. // F #F by simplex_size list of mesh faces (must be triangles or quads)
  494. // Outputs:
  495. // dblA #F list of triangle[quad] double areas (SIGNED only for 2D input)
  496. //
  497. // Known bug: For dim==3 complexity is O(#V + #F)!! Not just O(#F). This is a big deal
  498. // if you have 1million unreferenced vertices and 1 face)igl_Qu8mg5v7";
  499. const char *__doc_igl_doublearea_single = R"igl_Qu8mg5v7(// Single triangle in 2D!
  500. //
  501. // This should handle streams of corners not just single corners)igl_Qu8mg5v7";
  502. const char *__doc_igl_doublearea_quad = R"igl_Qu8mg5v7(// DOUBLEAREA_QUAD computes twice the area for each input quadrilateral
  503. //
  504. // Inputs:
  505. // V #V by dim list of mesh vertex positions
  506. // F #F by simplex_size list of mesh faces (must be quadrilaterals)
  507. // Outputs:
  508. // dblA #F list of quadrilateral double areas
  509. //)igl_Qu8mg5v7";
  510. const char *__doc_igl_dqs = R"igl_Qu8mg5v7(// Dual quaternion skinning
  511. //
  512. // Inputs:
  513. // V #V by 3 list of rest positions
  514. // W #W by #C list of weights
  515. // vQ #C list of rotation quaternions
  516. // vT #C list of translation vectors
  517. // Outputs:
  518. // U #V by 3 list of new positions)igl_Qu8mg5v7";
  519. const char *__doc_igl_edge_lengths = R"igl_Qu8mg5v7(// Constructs a list of lengths of edges opposite each index in a face
  520. // (triangle/tet) list
  521. //
  522. // Templates:
  523. // DerivedV derived from vertex positions matrix type: i.e. MatrixXd
  524. // DerivedF derived from face indices matrix type: i.e. MatrixXi
  525. // DerivedL derived from edge lengths matrix type: i.e. MatrixXd
  526. // Inputs:
  527. // V eigen matrix #V by 3
  528. // F #F by 2 list of mesh edges
  529. // or
  530. // F #F by 3 list of mesh faces (must be triangles)
  531. // or
  532. // T #T by 4 list of mesh elements (must be tets)
  533. // Outputs:
  534. // L #F by {1|3|6} list of edge lengths
  535. // for edges, column of lengths
  536. // for triangles, columns correspond to edges [1,2],[2,0],[0,1]
  537. // for tets, columns correspond to edges
  538. // [3 0],[3 1],[3 2],[1 2],[2 0],[0 1]
  539. //)igl_Qu8mg5v7";
  540. const char *__doc_igl_edge_topology = R"igl_Qu8mg5v7(// Initialize Edges and their topological relations (assumes an edge-manifold
  541. // mesh)
  542. //
  543. // Output:
  544. // EV : #Ex2, Stores the edge description as pair of indices to vertices
  545. // FE : #Fx3, Stores the Triangle-Edge relation
  546. // EF : #Ex2: Stores the Edge-Triangle relation
  547. //
  548. // TODO: This seems to be a inferior duplicate of edge_flaps.h:
  549. // - unused input parameter V
  550. // - roughly 2x slower than edge_flaps
  551. // - outputs less information: edge_flaps reveals corner opposite edge
  552. // - FE uses non-standard and ambiguous order: FE(f,c) is merely an edge
  553. // incident on corner c of face f. In contrast, edge_flaps's EMAP(f,c) reveals
  554. // the edge _opposite_ corner c of face f)igl_Qu8mg5v7";
  555. const char *__doc_igl_eigs = R"igl_Qu8mg5v7(See eigs for the documentation.)igl_Qu8mg5v7";
  556. const char *__doc_igl_embree_ambient_occlusion = R"igl_Qu8mg5v7(// Compute ambient occlusion per given point
  557. //
  558. // Inputs:
  559. // ei EmbreeIntersector containing (V,F)
  560. // P #P by 3 list of origin points
  561. // N #P by 3 list of origin normals
  562. // Outputs:
  563. // S #P list of ambient occlusion values between 1 (fully occluded) and
  564. // 0 (not occluded)
  565. //)igl_Qu8mg5v7";
  566. const char *__doc_igl_embree_line_mesh_intersection = R"igl_Qu8mg5v7(// Project the point cloud V_source onto the triangle mesh
  567. // V_target,F_target.
  568. // A ray is casted for every vertex in the direction specified by
  569. // N_source and its opposite.
  570. //
  571. // Input:
  572. // V_source: #Vx3 Vertices of the source mesh
  573. // N_source: #Vx3 Normals of the point cloud
  574. // V_target: #V2x3 Vertices of the target mesh
  575. // F_target: #F2x3 Faces of the target mesh
  576. //
  577. // Output:
  578. // #Vx3 matrix of baricentric coordinate. Each row corresponds to
  579. // a vertex of the projected mesh and it has the following format:
  580. // id b1 b2. id is the id of a face of the source mesh. b1 and b2 are
  581. // the barycentric coordinates wrt the first two edges of the triangle
  582. // To convert to standard global coordinates, see barycentric_to_global.h)igl_Qu8mg5v7";
  583. const char *__doc_igl_embree_reorient_facets_raycast = R"igl_Qu8mg5v7(// Orient each component (identified by C) of a mesh (V,F) using ambient
  584. // occlusion such that the front side is less occluded than back side, as
  585. // described in "A Simple Method for Correcting Facet Orientations in
  586. // Polygon Meshes Based on Ray Casting" [Takayama et al. 2014].
  587. //
  588. // Inputs:
  589. // V #V by 3 list of vertex positions
  590. // F #F by 3 list of triangle indices
  591. // rays_total Total number of rays that will be shot
  592. // rays_minimum Minimum number of rays that each patch should receive
  593. // facet_wise Decision made for each face independently, no use of patches
  594. // (i.e., each face is treated as a patch)
  595. // use_parity Use parity mode
  596. // is_verbose Verbose output to cout
  597. // Outputs:
  598. // I #F list of whether face has been flipped
  599. // C #F list of patch ID (output of bfs_orient > manifold patches))igl_Qu8mg5v7";
  600. const char *__doc_igl_find_cross_field_singularities = R"igl_Qu8mg5v7(// Inputs:
  601. // V #V by 3 eigen Matrix of mesh vertex 3D positions
  602. // F #F by 3 eigen Matrix of face (quad) indices
  603. // Handle_MMatch #F by 3 eigen Matrix containing the integer missmatch of the cross field
  604. // across all face edges
  605. // Output:
  606. // isSingularity #V by 1 boolean eigen Vector indicating the presence of a singularity on a vertex
  607. // singularityIndex #V by 1 integer eigen Vector containing the singularity indices
  608. //)igl_Qu8mg5v7";
  609. const char *__doc_igl_fit_rotations = R"igl_Qu8mg5v7(// Known issues: This seems to be implemented in Eigen/Geometry:
  610. // Eigen::umeyama
  611. //
  612. // FIT_ROTATIONS Given an input mesh and new positions find rotations for
  613. // every covariance matrix in a stack of covariance matrices
  614. //
  615. // Inputs:
  616. // S nr*dim by dim stack of covariance matrices
  617. // single_precision whether to use single precision (faster)
  618. // Outputs:
  619. // R dim by dim * nr list of rotations
  620. //)igl_Qu8mg5v7";
  621. const char *__doc_igl_fit_rotations_planar = R"igl_Qu8mg5v7(// FIT_ROTATIONS Given an input mesh and new positions find 2D rotations for
  622. // every vertex that best maps its one ring to the new one ring
  623. //
  624. // Inputs:
  625. // S nr*dim by dim stack of covariance matrices, third column and every
  626. // third row will be ignored
  627. // Outputs:
  628. // R dim by dim * nr list of rotations, third row and third column of each
  629. // rotation will just be identity
  630. //)igl_Qu8mg5v7";
  631. const char *__doc_igl_fit_rotations_SSE = R"igl_Qu8mg5v7(See fit_rotations_SSE for the documentation.)igl_Qu8mg5v7";
  632. const char *__doc_igl_floor = R"igl_Qu8mg5v7(// Floor a given matrix to nearest integers
  633. //
  634. // Inputs:
  635. // X m by n matrix of scalars
  636. // Outputs:
  637. // Y m by n matrix of floored integers)igl_Qu8mg5v7";
  638. const char *__doc_igl_forward_kinematics = R"igl_Qu8mg5v7(// Given a skeleton and a set of relative bone rotations compute absolute
  639. // rigid transformations for each bone.
  640. //
  641. // Inputs:
  642. // C #C by dim list of joint positions
  643. // BE #BE by 2 list of bone edge indices
  644. // P #BE list of parent indices into BE
  645. // dQ #BE list of relative rotations
  646. // dT #BE list of relative translations
  647. // Outputs:
  648. // vQ #BE list of absolute rotations
  649. // vT #BE list of absolute translations)igl_Qu8mg5v7";
  650. const char *__doc_igl_gaussian_curvature = R"igl_Qu8mg5v7(// Compute discrete local integral gaussian curvature (angle deficit, without
  651. // averaging by local area).
  652. //
  653. // Inputs:
  654. // V #V by 3 eigen Matrix of mesh vertex 3D positions
  655. // F #F by 3 eigen Matrix of face (triangle) indices
  656. // Output:
  657. // K #V by 1 eigen Matrix of discrete gaussian curvature values
  658. //)igl_Qu8mg5v7";
  659. const char *__doc_igl_get_seconds = R"igl_Qu8mg5v7(// Return the current time in seconds since program start
  660. //
  661. // Example:
  662. // const auto & tictoc = []()
  663. // {
  664. // static double t_start = igl::get_seconds();
  665. // double diff = igl::get_seconds()-t_start;
  666. // t_start += diff;
  667. // return diff;
  668. // };
  669. // tictoc();
  670. // ... // part 1
  671. // cout<<"part 1: "<<tictoc()<<endl;
  672. // ... // part 2
  673. // cout<<"part 2: "<<tictoc()<<endl;
  674. // ... // etc)igl_Qu8mg5v7";
  675. const char *__doc_igl_grad = R"igl_Qu8mg5v7(// Gradient of a scalar function defined on piecewise linear elements (mesh)
  676. // is constant on each triangle [tetrahedron] i,j,k:
  677. // grad(Xijk) = (Xj-Xi) * (Vi - Vk)^R90 / 2A + (Xk-Xi) * (Vj - Vi)^R90 / 2A
  678. // where Xi is the scalar value at vertex i, Vi is the 3D position of vertex
  679. // i, and A is the area of triangle (i,j,k). ^R90 represent a rotation of
  680. // 90 degrees
  681. //)igl_Qu8mg5v7";
  682. const char *__doc_igl_harmonic = R"igl_Qu8mg5v7(// Compute k-harmonic weight functions "coordinates".
  683. //
  684. //
  685. // Inputs:
  686. // V #V by dim vertex positions
  687. // F #F by simplex-size list of element indices
  688. // b #b boundary indices into V
  689. // bc #b by #W list of boundary values
  690. // k power of harmonic operation (1: harmonic, 2: biharmonic, etc)
  691. // Outputs:
  692. // W #V by #W list of weights
  693. //)igl_Qu8mg5v7";
  694. const char *__doc_igl_hsv_to_rgb = R"igl_Qu8mg5v7(// Convert RGB to HSV
  695. //
  696. // Inputs:
  697. // h hue value (degrees: [0,360])
  698. // s saturation value ([0,1])
  699. // v value value ([0,1])
  700. // Outputs:
  701. // r red value ([0,1])
  702. // g green value ([0,1])
  703. // b blue value ([0,1]))igl_Qu8mg5v7";
  704. const char *__doc_igl_internal_angles = R"igl_Qu8mg5v7(// Compute internal angles for a triangle mesh
  705. //
  706. // Inputs:
  707. // V #V by dim eigen Matrix of mesh vertex nD positions
  708. // F #F by poly-size eigen Matrix of face (triangle) indices
  709. // Output:
  710. // K #F by poly-size eigen Matrix of internal angles
  711. // for triangles, columns correspond to edges [1,2],[2,0],[0,1]
  712. //
  713. // Known Issues:
  714. // if poly-size ≠ 3 then dim must equal 3.)igl_Qu8mg5v7";
  715. const char *__doc_igl_internal_angles_using_squared_edge_lengths = R"igl_Qu8mg5v7(// Inputs:
  716. // L_sq #F by 3 list of squared edge lengths
  717. // Output:
  718. // K #F by poly-size eigen Matrix of internal angles
  719. // for triangles, columns correspond to edges [1,2],[2,0],[0,1]
  720. //
  721. // Note:
  722. // Usage of internal_angles_using_squared_edge_lengths is preferred to internal_angles_using_squared_edge_lengths)igl_Qu8mg5v7";
  723. const char *__doc_igl_internal_angles_using_edge_lengths = R"igl_Qu8mg5v7(// Inputs:
  724. // L #F by 3 list of edge lengths
  725. // Output:
  726. // K #F by poly-size eigen Matrix of internal angles
  727. // for triangles, columns correspond to edges [1,2],[2,0],[0,1]
  728. //
  729. // Note:
  730. // Usage of internal_angles_using_squared_edge_lengths is preferred to internal_angles_using_squared_edge_lengths
  731. // This function is deprecated and probably will be removed in future versions)igl_Qu8mg5v7";
  732. const char *__doc_igl_invert_diag = R"igl_Qu8mg5v7(// Templates:
  733. // T should be a eigen sparse matrix primitive type like int or double
  734. // Inputs:
  735. // X an m by n sparse matrix
  736. // Outputs:
  737. // Y an m by n sparse matrix)igl_Qu8mg5v7";
  738. const char *__doc_igl_is_irregular_vertex = R"igl_Qu8mg5v7(// Determine if a vertex is irregular, i.e. it has more than 6 (triangles)
  739. // or 4 (quads) incident edges. Vertices on the boundary are ignored.
  740. //
  741. // Inputs:
  742. // V #V by dim list of vertex positions
  743. // F #F by 3[4] list of triangle[quads] indices
  744. // Returns #V vector of bools revealing whether vertices are singular
  745. //)igl_Qu8mg5v7";
  746. const char *__doc_igl_jet = R"igl_Qu8mg5v7(// JET like MATLAB's jet
  747. //
  748. // Inputs:
  749. // m number of colors
  750. // Outputs:
  751. // J m by list of RGB colors between 0 and 1
  752. //
  753. //#ifndef IGL_NO_EIGEN
  754. // void jet(const int m, Eigen::MatrixXd & J);
  755. //#endif
  756. // Wrapper for directly computing [r,g,b] values for a given factor f between
  757. // 0 and 1
  758. //
  759. // Inputs:
  760. // f factor determining color value as if 0 was min and 1 was max
  761. // Outputs:
  762. // r red value
  763. // g green value
  764. // b blue value)igl_Qu8mg5v7";
  765. const char *__doc_igl_lbs_matrix = R"igl_Qu8mg5v7(// LBS_MATRIX Linear blend skinning can be expressed by V' = M * T where V' is
  766. // a #V by dim matrix of deformed vertex positions (one vertex per row), M is a
  767. // #V by (dim+1)*#T (composed of weights and rest positions) and T is a
  768. // #T*(dim+1) by dim matrix of #T stacked transposed transformation matrices.
  769. // See equations (1) and (2) in "Fast Automatic Skinning Transformations"
  770. // [Jacobson et al 2012]
  771. //
  772. // Inputs:
  773. // V #V by dim list of rest positions
  774. // W #V+ by #T list of weights
  775. // Outputs:
  776. // M #V by #T*(dim+1)
  777. //
  778. // In MATLAB:
  779. // kron(ones(1,size(W,2)),[V ones(size(V,1),1)]).*kron(W,ones(1,size(V,2)+1)))igl_Qu8mg5v7";
  780. const char *__doc_igl_lbs_matrix_column = R"igl_Qu8mg5v7(// LBS_MATRIX construct a matrix that when multiplied against a column of
  781. // affine transformation entries computes new coordinates of the vertices
  782. //
  783. // I'm not sure it makes since that the result is stored as a sparse matrix.
  784. // The number of non-zeros per row *is* dependent on the number of mesh
  785. // vertices and handles.
  786. //
  787. // Inputs:
  788. // V #V by dim list of vertex rest positions
  789. // W #V by #handles list of correspondence weights
  790. // Output:
  791. // M #V * dim by #handles * dim * (dim+1) matrix such that
  792. // new_V(:) = LBS(V,W,A) = reshape(M * A,size(V)), where A is a column
  793. // vectors formed by the entries in each handle's dim by dim+1
  794. // transformation matrix. Specifcally, A =
  795. // reshape(permute(Astack,[3 1 2]),n*dim*(dim+1),1)
  796. // or A = [Lxx;Lyx;Lxy;Lyy;tx;ty], and likewise for other dim
  797. // if Astack(:,:,i) is the dim by (dim+1) transformation at handle i)igl_Qu8mg5v7";
  798. const char *__doc_igl_local_basis = R"igl_Qu8mg5v7(// Compute a local orthogonal reference system for each triangle in the given mesh
  799. // Templates:
  800. // DerivedV derived from vertex positions matrix type: i.e. MatrixXd
  801. // DerivedF derived from face indices matrix type: i.e. MatrixXi
  802. // Inputs:
  803. // V eigen matrix #V by 3
  804. // F #F by 3 list of mesh faces (must be triangles)
  805. // Outputs:
  806. // B1 eigen matrix #F by 3, each vector is tangent to the triangle
  807. // B2 eigen matrix #F by 3, each vector is tangent to the triangle and perpendicular to B1
  808. // B3 eigen matrix #F by 3, normal of the triangle
  809. //
  810. // See also: adjacency_matrix)igl_Qu8mg5v7";
  811. const char *__doc_igl_lscm = R"igl_Qu8mg5v7(// Compute a Least-squares conformal map parametrization (equivalently
  812. // derived in "Intrinsic Parameterizations of Surface Meshes" [Desbrun et al.
  813. // 2002] and "Least Squares Conformal Maps for Automatic Texture Atlas
  814. // Generation" [Lévy et al. 2002]), though this implementation follows the
  815. // derivation in: "Spectral Conformal Parameterization" [Mullen et al. 2008]
  816. // (note, this does **not** implement the Eigen-decomposition based method in
  817. // [Mullen et al. 2008], which is not equivalent). Input should be a manifold
  818. // mesh (also no unreferenced vertices) and "boundary" (fixed vertices) `b`
  819. // should contain at least two vertices per connected component.
  820. //
  821. // Inputs:
  822. // V #V by 3 list of mesh vertex positions
  823. // F #F by 3 list of mesh faces (must be triangles)
  824. // b #b boundary indices into V
  825. // bc #b by 3 list of boundary values
  826. // Outputs:
  827. // UV #V by 2 list of 2D mesh vertex positions in UV space
  828. // Returns true only on solver success.
  829. //)igl_Qu8mg5v7";
  830. const char *__doc_igl_map_vertices_to_circle = R"igl_Qu8mg5v7(// Map the vertices whose indices are in a given boundary loop (bnd) on the
  831. // unit circle with spacing proportional to the original boundary edge
  832. // lengths.
  833. //
  834. // Inputs:
  835. // V #V by dim list of mesh vertex positions
  836. // b #W list of vertex ids
  837. // Outputs:
  838. // UV #W by 2 list of 2D position on the unit circle for the vertices in b)igl_Qu8mg5v7";
  839. const char *__doc_igl_massmatrix = R"igl_Qu8mg5v7(// Constructs the mass (area) matrix for a given mesh (V,F).
  840. //
  841. // Templates:
  842. // DerivedV derived type of eigen matrix for V (e.g. derived from
  843. // MatrixXd)
  844. // DerivedF derived type of eigen matrix for F (e.g. derived from
  845. // MatrixXi)
  846. // Scalar scalar type for eigen sparse matrix (e.g. double)
  847. // Inputs:
  848. // V #V by dim list of mesh vertex positions
  849. // F #F by simplex_size list of mesh faces (must be triangles)
  850. // type one of the following ints:
  851. // MASSMATRIX_TYPE_BARYCENTRIC barycentric
  852. // MASSMATRIX_TYPE_VORONOI voronoi-hybrid {default}
  853. // MASSMATRIX_TYPE_FULL full {not implemented}
  854. // Outputs:
  855. // M #V by #V mass matrix
  856. //
  857. // See also: adjacency_matrix
  858. //)igl_Qu8mg5v7";
  859. const char *__doc_igl_min_quad_with_fixed_precompute = R"igl_Qu8mg5v7(// Known Bugs: rows of Aeq **should probably** be linearly independent.
  860. // During precomputation, the rows of a Aeq are checked via QR. But in case
  861. // they're not then resulting probably will no longer be sparse: it will be
  862. // slow.
  863. //
  864. // MIN_QUAD_WITH_FIXED Minimize a quadratic energy of the form
  865. //
  866. // trace( 0.5*Z'*A*Z + Z'*B + constant )
  867. //
  868. // subject to
  869. //
  870. // Z(known,:) = Y, and
  871. // Aeq*Z = Beq
  872. //
  873. // Templates:
  874. // T should be a eigen matrix primitive type like int or double
  875. // Inputs:
  876. // A n by n matrix of quadratic coefficients
  877. // known list of indices to known rows in Z
  878. // Y list of fixed values corresponding to known rows in Z
  879. // Aeq m by n list of linear equality constraint coefficients
  880. // pd flag specifying whether A(unknown,unknown) is positive definite
  881. // Outputs:
  882. // data factorization struct with all necessary information to solve
  883. // using min_quad_with_fixed_solve
  884. // Returns true on success, false on error
  885. //
  886. // Benchmark: For a harmonic solve on a mesh with 325K facets, matlab 2.2
  887. // secs, igl/min_quad_with_fixed.h 7.1 secs
  888. //)igl_Qu8mg5v7";
  889. const char *__doc_igl_min_quad_with_fixed_solve = R"igl_Qu8mg5v7(// Solves a system previously factored using min_quad_with_fixed_precompute
  890. //
  891. // Template:
  892. // T type of sparse matrix (e.g. double)
  893. // DerivedY type of Y (e.g. derived from VectorXd or MatrixXd)
  894. // DerivedZ type of Z (e.g. derived from VectorXd or MatrixXd)
  895. // Inputs:
  896. // data factorization struct with all necessary precomputation to solve
  897. // B n by k column of linear coefficients
  898. // Y b by k list of constant fixed values
  899. // Beq m by k list of linear equality constraint constant values
  900. // Outputs:
  901. // Z n by k solution
  902. // sol #unknowns+#lagrange by k solution to linear system
  903. // Returns true on success, false on error)igl_Qu8mg5v7";
  904. const char *__doc_igl_min_quad_with_fixed = R"igl_Qu8mg5v7(See min_quad_with_fixed for the documentation.)igl_Qu8mg5v7";
  905. const char *__doc_igl_n_polyvector = R"igl_Qu8mg5v7(// Inputs:
  906. // v0, v1 the two #3 by 1 vectors
  907. // normalized boolean, if false, then the vectors are normalized prior to the calculation
  908. // Output:
  909. // 3 by 3 rotation matrix that takes v0 to v1
  910. //)igl_Qu8mg5v7";
  911. const char *__doc_igl_normalize_row_lengths = R"igl_Qu8mg5v7(// Obsolete: just use A.rowwise().normalize() or B=A.rowwise().normalized();
  912. //
  913. // Normalize the rows in A so that their lengths are each 1 and place the new
  914. // entries in B
  915. // Inputs:
  916. // A #rows by k input matrix
  917. // Outputs:
  918. // B #rows by k input matrix, can be the same as A)igl_Qu8mg5v7";
  919. const char *__doc_igl_normalize_row_sums = R"igl_Qu8mg5v7(// Normalize the rows in A so that their sums are each 1 and place the new
  920. // entries in B
  921. // Inputs:
  922. // A #rows by k input matrix
  923. // Outputs:
  924. // B #rows by k input matrix, can be the same as A
  925. //
  926. // Note: This is just calling an Eigen one-liner.)igl_Qu8mg5v7";
  927. const char *__doc_igl_parula = R"igl_Qu8mg5v7(// PARULA like MATLAB's parula
  928. //
  929. // Inputs:
  930. // m number of colors
  931. // Outputs:
  932. // J m by list of RGB colors between 0 and 1
  933. //
  934. // Wrapper for directly computing [r,g,b] values for a given factor f between
  935. // 0 and 1
  936. //
  937. // Inputs:
  938. // f factor determining color value as if 0 was min and 1 was max
  939. // Outputs:
  940. // r red value
  941. // g green value
  942. // b blue value)igl_Qu8mg5v7";
  943. const char *__doc_igl_per_corner_normals = R"igl_Qu8mg5v7(// Compute vertex normals via vertex position list, face list
  944. // Inputs:
  945. // V #V by 3 eigen Matrix of mesh vertex 3D positions
  946. // F #F by 3 eigne Matrix of face (triangle) indices
  947. // corner_threshold threshold in degrees on sharp angles
  948. // Output:
  949. // CN #F*3 by 3 eigen Matrix of mesh vertex 3D normals, where the normal
  950. // for corner F(i,j) is at CN(i*3+j,:) )igl_Qu8mg5v7";
  951. const char *__doc_igl_per_edge_normals = R"igl_Qu8mg5v7(// Compute face normals via vertex position list, face list
  952. // Inputs:
  953. // V #V by 3 eigen Matrix of mesh vertex 3D positions
  954. // F #F by 3 eigen Matrix of face (triangle) indices
  955. // weight weighting type
  956. // FN #F by 3 matrix of 3D face normals per face
  957. // Output:
  958. // N #2 by 3 matrix of mesh edge 3D normals per row
  959. // E #E by 2 matrix of edge indices per row
  960. // EMAP #E by 1 matrix of indices from all edges to E
  961. //)igl_Qu8mg5v7";
  962. const char *__doc_igl_per_face_normals = R"igl_Qu8mg5v7(// Compute face normals via vertex position list, face list
  963. // Inputs:
  964. // V #V by 3 eigen Matrix of mesh vertex 3D positions
  965. // F #F by 3 eigen Matrix of face (triangle) indices
  966. // Z 3 vector normal given to faces with degenerate normal.
  967. // Output:
  968. // N #F by 3 eigen Matrix of mesh face (triangle) 3D normals
  969. //
  970. // Example:
  971. // // Give degenerate faces (1/3,1/3,1/3)^0.5
  972. // per_face_normals(V,F,Vector3d(1,1,1).normalized(),N);)igl_Qu8mg5v7";
  973. const char *__doc_igl_per_face_normals_stable = R"igl_Qu8mg5v7(// Special version where order of face indices is guaranteed not to effect
  974. // output.)igl_Qu8mg5v7";
  975. const char *__doc_igl_per_vertex_normals = R"igl_Qu8mg5v7(// Compute vertex normals via vertex position list, face list
  976. // Inputs:
  977. // V #V by 3 eigen Matrix of mesh vertex 3D positions
  978. // F #F by 3 eigne Matrix of face (triangle) indices
  979. // weighting Weighting type
  980. // Output:
  981. // N #V by 3 eigen Matrix of mesh vertex 3D normals)igl_Qu8mg5v7";
  982. const char *__doc_igl_planarize_quad_mesh = R"igl_Qu8mg5v7(// Inputs:
  983. // Vin #V by 3 eigen Matrix of mesh vertex 3D positions
  984. // F #F by 4 eigen Matrix of face (quad) indices
  985. // maxIter maximum numbers of iterations
  986. // threshold minimum allowed threshold for non-planarity
  987. // Output:
  988. // Vout #V by 3 eigen Matrix of planar mesh vertex 3D positions
  989. //)igl_Qu8mg5v7";
  990. const char *__doc_igl_png_readPNG = R"igl_Qu8mg5v7(// Read an image from a .png file into 4 memory buffers
  991. //
  992. // Input:
  993. // png_file path to .png file
  994. // Output:
  995. // R,G,B,A texture channels
  996. // Returns true on success, false on failure
  997. //)igl_Qu8mg5v7";
  998. const char *__doc_igl_png_writePNG = R"igl_Qu8mg5v7(// Writes an image to a png file
  999. //
  1000. // Input:
  1001. // R,G,B,A texture channels
  1002. // Output:
  1003. // png_file path to .png file
  1004. // Returns true on success, false on failure
  1005. //)igl_Qu8mg5v7";
  1006. const char *__doc_igl_point_mesh_squared_distance = R"igl_Qu8mg5v7(// Compute distances from a set of points P to a triangle mesh (V,F)
  1007. //
  1008. // Inputs:
  1009. // P #P by 3 list of query point positions
  1010. // V #V by 3 list of vertex positions
  1011. // Ele #Ele by (3|2|1) list of (triangle|edge|point) indices
  1012. // Outputs:
  1013. // sqrD #P list of smallest squared distances
  1014. // I #P list of primitive indices corresponding to smallest distances
  1015. // C #P by 3 list of closest points
  1016. //
  1017. // Known bugs: This only computes distances to given primitivess. So
  1018. // unreferenced vertices are ignored. However, degenerate primitives are
  1019. // handled correctly: triangle [1 2 2] is treated as a segment [1 2], and
  1020. // triangle [1 1 1] is treated as a point. So one _could_ add extra
  1021. // combinatorially degenerate rows to Ele for all unreferenced vertices to
  1022. // also get distances to points.)igl_Qu8mg5v7";
  1023. const char *__doc_igl_polar_svd = R"igl_Qu8mg5v7(// Computes the polar decomposition (R,T) of a matrix A using SVD singular
  1024. // value decomposition
  1025. //
  1026. // Inputs:
  1027. // A 3 by 3 matrix to be decomposed
  1028. // Outputs:
  1029. // R 3 by 3 rotation matrix part of decomposition (**always rotataion**)
  1030. // T 3 by 3 stretch matrix part of decomposition
  1031. // U 3 by 3 left-singular vectors
  1032. // S 3 by 1 singular values
  1033. // V 3 by 3 right-singular vectors
  1034. //
  1035. //)igl_Qu8mg5v7";
  1036. const char *__doc_igl_principal_curvature = R"igl_Qu8mg5v7(// Compute the principal curvature directions and magnitude of the given triangle mesh
  1037. // DerivedV derived from vertex positions matrix type: i.e. MatrixXd
  1038. // DerivedF derived from face indices matrix type: i.e. MatrixXi
  1039. // Inputs:
  1040. // V eigen matrix #V by 3
  1041. // F #F by 3 list of mesh faces (must be triangles)
  1042. // radius controls the size of the neighbourhood used, 1 = average edge lenght
  1043. //
  1044. // Outputs:
  1045. // PD1 #V by 3 maximal curvature direction for each vertex.
  1046. // PD2 #V by 3 minimal curvature direction for each vertex.
  1047. // PV1 #V by 1 maximal curvature value for each vertex.
  1048. // PV2 #V by 1 minimal curvature value for each vertex.
  1049. //
  1050. // See also: average_onto_faces, average_onto_vertices
  1051. //
  1052. // This function has been developed by: Nikolas De Giorgis, Luigi Rocca and Enrico Puppo.
  1053. // The algorithm is based on:
  1054. // Efficient Multi-scale Curvature and Crease Estimation
  1055. // Daniele Panozzo, Enrico Puppo, Luigi Rocca
  1056. // GraVisMa, 2010)igl_Qu8mg5v7";
  1057. const char *__doc_igl_quad_planarity = R"igl_Qu8mg5v7(// Compute planarity of the faces of a quad mesh
  1058. // Inputs:
  1059. // V #V by 3 eigen Matrix of mesh vertex 3D positions
  1060. // F #F by 4 eigen Matrix of face (quad) indices
  1061. // Output:
  1062. // P #F by 1 eigen Matrix of mesh face (quad) planarities
  1063. //)igl_Qu8mg5v7";
  1064. const char *__doc_igl_randperm = R"igl_Qu8mg5v7(// Like matlab's randperm(n) but minus 1
  1065. //
  1066. // Inputs:
  1067. // n number of elements
  1068. // Outputs:
  1069. // I n list of rand permutation of 0:n-1)igl_Qu8mg5v7";
  1070. const char *__doc_igl_readDMAT = R"igl_Qu8mg5v7(See readDMAT for the documentation.)igl_Qu8mg5v7";
  1071. const char *__doc_igl_readMESH = R"igl_Qu8mg5v7(// load a tetrahedral volume mesh from a .mesh file
  1072. //
  1073. // Templates:
  1074. // Scalar type for positions and vectors (will be read as double and cast
  1075. // to Scalar)
  1076. // Index type for indices (will be read as int and cast to Index)
  1077. // Input:
  1078. // mesh_file_name path of .mesh file
  1079. // Outputs:
  1080. // V double matrix of vertex positions #V by 3
  1081. // T #T list of tet indices into vertex positions
  1082. // F #F list of face indices into vertex positions
  1083. //
  1084. // Known bugs: Holes and regions are not supported)igl_Qu8mg5v7";
  1085. const char *__doc_igl_readOBJ = R"igl_Qu8mg5v7(// Read a mesh from an ascii obj file, filling in vertex positions, normals
  1086. // and texture coordinates. Mesh may have faces of any number of degree
  1087. //
  1088. // Templates:
  1089. // Scalar type for positions and vectors (will be read as double and cast
  1090. // to Scalar)
  1091. // Index type for indices (will be read as int and cast to Index)
  1092. // Inputs:
  1093. // str path to .obj file
  1094. // Outputs:
  1095. // V double matrix of vertex positions #V by 3
  1096. // TC double matrix of texture coordinats #TC by 2
  1097. // N double matrix of corner normals #N by 3
  1098. // F #F list of face indices into vertex positions
  1099. // FTC #F list of face indices into vertex texture coordinates
  1100. // FN #F list of face indices into vertex normals
  1101. // Returns true on success, false on errors)igl_Qu8mg5v7";
  1102. const char *__doc_igl_readOFF = R"igl_Qu8mg5v7(// Read a mesh from an ascii OFF file, filling in vertex positions, normals
  1103. // and texture coordinates. Mesh may have faces of any number of degree
  1104. //
  1105. // Templates:
  1106. // Scalar type for positions and vectors (will be read as double and cast
  1107. // to Scalar)
  1108. // Index type for indices (will be read as int and cast to Index)
  1109. // Inputs:
  1110. // str path to .obj file
  1111. // Outputs:
  1112. // V double matrix of vertex positions #V by 3
  1113. // F #F list of face indices into vertex positions
  1114. // N list of vertex normals #V by 3
  1115. // C list of rgb color values per vertex #V by 3
  1116. // Returns true on success, false on errors)igl_Qu8mg5v7";
  1117. const char *__doc_igl_readTGF = R"igl_Qu8mg5v7(// READTGF
  1118. //
  1119. // [V,E,P,BE,CE,PE] = readTGF(filename)
  1120. //
  1121. // Read a graph from a .tgf file
  1122. //
  1123. // Input:
  1124. // filename .tgf file name
  1125. // Ouput:
  1126. // V # vertices by 3 list of vertex positions
  1127. // E # edges by 2 list of edge indices
  1128. // P # point-handles list of point handle indices
  1129. // BE # bone-edges by 2 list of bone-edge indices
  1130. // CE # cage-edges by 2 list of cage-edge indices
  1131. // PE # pseudo-edges by 2 list of pseudo-edge indices
  1132. //
  1133. // Assumes that graph vertices are 3 dimensional)igl_Qu8mg5v7";
  1134. const char *__doc_igl_read_triangle_mesh = R"igl_Qu8mg5v7(// read mesh from an ascii file with automatic detection of file format.
  1135. // supported: obj, off, stl, wrl, ply, mesh)
  1136. //
  1137. // Templates:
  1138. // Scalar type for positions and vectors (will be read as double and cast
  1139. // to Scalar)
  1140. // Index type for indices (will be read as int and cast to Index)
  1141. // Inputs:
  1142. // str path to file
  1143. // Outputs:
  1144. // V eigen double matrix #V by 3
  1145. // F eigen int matrix #F by 3
  1146. // Returns true iff success)igl_Qu8mg5v7";
  1147. const char *__doc_igl_remove_duplicate_vertices = R"igl_Qu8mg5v7(// REMOVE_DUPLICATE_VERTICES Remove duplicate vertices upto a uniqueness
  1148. // tolerance (epsilon)
  1149. //
  1150. // Inputs:
  1151. // V #V by dim list of vertex positions
  1152. // epsilon uniqueness tolerance (significant digit), can probably think of
  1153. // this as a tolerance on L1 distance
  1154. // Outputs:
  1155. // SV #SV by dim new list of vertex positions
  1156. // SVI #V by 1 list of indices so SV = V(SVI,:)
  1157. // SVJ #SV by 1 list of indices so V = SV(SVJ,:)
  1158. //
  1159. // Example:
  1160. // % Mesh in (V,F)
  1161. // [SV,SVI,SVJ] = remove_duplicate_vertices(V,1e-7);
  1162. // % remap faces
  1163. // SF = SVJ(F);
  1164. //)igl_Qu8mg5v7";
  1165. const char *__doc_igl_rotate_vectors = R"igl_Qu8mg5v7(// Rotate the vectors V by A radiants on the tangent plane spanned by B1 and
  1166. // B2
  1167. //
  1168. // Inputs:
  1169. // V #V by 3 eigen Matrix of vectors
  1170. // A #V eigen vector of rotation angles or a single angle to be applied
  1171. // to all vectors
  1172. // B1 #V by 3 eigen Matrix of base vector 1
  1173. // B2 #V by 3 eigen Matrix of base vector 2
  1174. //
  1175. // Output:
  1176. // Returns the rotated vectors
  1177. //)igl_Qu8mg5v7";
  1178. const char *__doc_igl_setdiff = R"igl_Qu8mg5v7(// Set difference of elements of matrices
  1179. //
  1180. // Inputs:
  1181. // A m-long vector of indices
  1182. // B n-long vector of indices
  1183. // Outputs:
  1184. // C (k<=m)-long vector of unique elements appearing in A but not in B
  1185. // IA (k<=m)-long list of indices into A so that C = A(IA)
  1186. //)igl_Qu8mg5v7";
  1187. const char *__doc_igl_signed_distance = R"igl_Qu8mg5v7(// Computes signed distance to a mesh
  1188. //
  1189. // Inputs:
  1190. // P #P by 3 list of query point positions
  1191. // V #V by 3 list of vertex positions
  1192. // F #F by ss list of triangle indices, ss should be 3 unless sign_type ==
  1193. // SIGNED_DISTANCE_TYPE_UNSIGNED
  1194. // sign_type method for computing distance _sign_ S
  1195. // Outputs:
  1196. // S #P list of smallest signed distances
  1197. // I #P list of facet indices corresponding to smallest distances
  1198. // C #P by 3 list of closest points
  1199. // N #P by 3 list of closest normals (only set if
  1200. // sign_type=SIGNED_DISTANCE_TYPE_PSEUDONORMAL)
  1201. //
  1202. // Known bugs: This only computes distances to triangles. So unreferenced
  1203. // vertices and degenerate triangles are ignored.)igl_Qu8mg5v7";
  1204. const char *__doc_igl_signed_distance_pseudonormal = R"igl_Qu8mg5v7(// Computes signed distance to mesh
  1205. //
  1206. // Inputs:
  1207. // tree AABB acceleration tree (see AABB.h)
  1208. // F #F by 3 list of triangle indices
  1209. // FN #F by 3 list of triangle normals
  1210. // VN #V by 3 list of vertex normals (ANGLE WEIGHTING)
  1211. // EN #E by 3 list of edge normals (UNIFORM WEIGHTING)
  1212. // EMAP #F*3 mapping edges in F to E
  1213. // q Query point
  1214. // Returns signed distance to mesh
  1215. //)igl_Qu8mg5v7";
  1216. const char *__doc_igl_signed_distance_winding_number = R"igl_Qu8mg5v7(// Inputs:
  1217. // tree AABB acceleration tree (see cgal/point_mesh_squared_distance.h)
  1218. // hier Winding number evaluation hierarchy
  1219. // q Query point
  1220. // Returns signed distance to mesh)igl_Qu8mg5v7";
  1221. const char *__doc_igl_slice = R"igl_Qu8mg5v7(// Act like the matlab X(row_indices,col_indices) operator, where
  1222. // row_indices, col_indices are non-negative integer indices.
  1223. //
  1224. // Inputs:
  1225. // X m by n matrix
  1226. // R list of row indices
  1227. // C list of column indices
  1228. // Output:
  1229. // Y #R by #C matrix
  1230. //
  1231. // See also: slice_mask)igl_Qu8mg5v7";
  1232. const char *__doc_igl_slice_into = R"igl_Qu8mg5v7(// Act like the matlab Y(row_indices,col_indices) = X
  1233. //
  1234. // Inputs:
  1235. // X xm by xn rhs matrix
  1236. // R list of row indices
  1237. // C list of column indices
  1238. // Y ym by yn lhs matrix
  1239. // Output:
  1240. // Y ym by yn lhs matrix, same as input but Y(R,C) = X)igl_Qu8mg5v7";
  1241. const char *__doc_igl_slice_mask = R"igl_Qu8mg5v7(// Act like the matlab X(row_mask,col_mask) operator, where
  1242. // row_mask, col_mask are non-negative integer indices.
  1243. //
  1244. // Inputs:
  1245. // X m by n matrix
  1246. // R m list of row bools
  1247. // C n list of column bools
  1248. // Output:
  1249. // Y #trues-in-R by #trues-in-C matrix
  1250. //
  1251. // See also: slice_mask)igl_Qu8mg5v7";
  1252. const char *__doc_igl_slice_tets = R"igl_Qu8mg5v7(// SLICE_TETS Slice through a tet mesh (V,T) along a given plane (via its
  1253. // implicit equation).
  1254. //
  1255. // Inputs:
  1256. // V #V by 3 list of tet mesh vertices
  1257. // T #T by 4 list of tet indices into V
  1258. // plane list of 4 coefficients in the plane equation: [x y z 1]'*plane = 0
  1259. // Optional:
  1260. // 'Manifold' followed by whether to stitch together triangles into a
  1261. // manifold mesh {true}: results in more compact U but slightly slower.
  1262. // Outputs:
  1263. // U #U by 3 list of triangle mesh vertices along slice
  1264. // G #G by 3 list of triangles indices into U
  1265. // J #G list of indices into T revealing from which tet each faces comes
  1266. // BC #U by #V list of barycentric coordinates (or more generally: linear
  1267. // interpolation coordinates) so that U = BC*V
  1268. // )igl_Qu8mg5v7";
  1269. const char *__doc_igl_sortrows = R"igl_Qu8mg5v7(// Act like matlab's [Y,I] = sortrows(X)
  1270. //
  1271. // Templates:
  1272. // DerivedX derived scalar type, e.g. MatrixXi or MatrixXd
  1273. // DerivedI derived integer type, e.g. MatrixXi
  1274. // Inputs:
  1275. // X m by n matrix whose entries are to be sorted
  1276. // ascending sort ascending (true, matlab default) or descending (false)
  1277. // Outputs:
  1278. // Y m by n matrix whose entries are sorted (**should not** be same
  1279. // reference as X)
  1280. // I m list of indices so that
  1281. // Y = X(I,:);)igl_Qu8mg5v7";
  1282. const char *__doc_igl_streamlines_init = R"igl_Qu8mg5v7(// Given a mesh and a field the function computes the /data/ necessary for tracing the field'
  1283. // streamlines, and creates the initial /state/ for the tracing.
  1284. // Inputs:
  1285. // V #V by 3 list of mesh vertex coordinates
  1286. // F #F by 3 list of mesh faces
  1287. // temp_field #F by 3n list of the 3D coordinates of the per-face vectors
  1288. // (n-degrees stacked horizontally for each triangle)
  1289. // treat_as_symmetric
  1290. // if true, adds n symmetry directions to the field (N = 2n). Else N = n
  1291. // percentage [0-1] percentage of faces sampled
  1292. // Outputs:
  1293. // data struct containing topology information of the mesh and field
  1294. // state struct containing the state of the tracing)igl_Qu8mg5v7";
  1295. const char *__doc_igl_streamlines_next = R"igl_Qu8mg5v7(// The function computes the next state for each point in the sample
  1296. // V #V by 3 list of mesh vertex coordinates
  1297. // F #F by 3 list of mesh faces
  1298. // data struct containing topology information
  1299. // state struct containing the state of the tracing)igl_Qu8mg5v7";
  1300. const char *__doc_igl_triangle_triangle_adjacency = R"igl_Qu8mg5v7(// Constructs the triangle-triangle adjacency matrix for a given
  1301. // mesh (V,F).
  1302. //
  1303. // Templates:
  1304. // Scalar derived type of eigen matrix for V (e.g. derived from
  1305. // MatrixXd)
  1306. // Index derived type of eigen matrix for F (e.g. derived from
  1307. // MatrixXi)
  1308. // Inputs:
  1309. // F #F by simplex_size list of mesh faces (must be triangles)
  1310. // Outputs:
  1311. // TT #F by #3 adjacent matrix, the element i,j is the id of the triangle adjacent to the j edge of triangle i
  1312. // TTi #F by #3 adjacent matrix, the element i,j is the id of edge of the triangle TT(i,j) that is adjacent with triangle i
  1313. // NOTE: the first edge of a triangle is [0,1] the second [1,2] and the third [2,3].
  1314. // this convention is DIFFERENT from cotmatrix_entries.h
  1315. // Known bug: this should not need to take V as input.)igl_Qu8mg5v7";
  1316. const char *__doc_igl_triangle_triangle_adjacency_preprocess = R"igl_Qu8mg5v7(// Preprocessing)igl_Qu8mg5v7";
  1317. const char *__doc_igl_triangle_triangle_adjacency_extractTT = R"igl_Qu8mg5v7(// Extract the face adjacencies)igl_Qu8mg5v7";
  1318. const char *__doc_igl_triangle_triangle_adjacency_extractTTi = R"igl_Qu8mg5v7(// Extract the face adjacencies indices (needed for fast traversal))igl_Qu8mg5v7";
  1319. const char *__doc_igl_triangle_triangulate = R"igl_Qu8mg5v7(// Triangulate the interior of a polygon using the triangle library.
  1320. //
  1321. // Inputs:
  1322. // V #V by 2 list of 2D vertex positions
  1323. // E #E by 2 list of vertex ids forming unoriented edges of the boundary of the polygon
  1324. // H #H by 2 coordinates of points contained inside holes of the polygon
  1325. // flags string of options pass to triangle (see triangle documentation)
  1326. // Outputs:
  1327. // V2 #V2 by 2 coordinates of the vertives of the generated triangulation
  1328. // F2 #F2 by 3 list of indices forming the faces of the generated triangulation
  1329. //)igl_Qu8mg5v7";
  1330. const char *__doc_igl_unique = R"igl_Qu8mg5v7(// Act like matlab's [C,IA,IC] = unique(X)
  1331. //
  1332. // Templates:
  1333. // T comparable type T
  1334. // Inputs:
  1335. // A #A vector of type T
  1336. // Outputs:
  1337. // C #C vector of unique entries in A
  1338. // IA #C index vector so that C = A(IA);
  1339. // IC #A index vector so that A = C(IC);)igl_Qu8mg5v7";
  1340. const char *__doc_igl_unique_rows = R"igl_Qu8mg5v7(// Act like matlab's [C,IA,IC] = unique(X,'rows')
  1341. //
  1342. // Templates:
  1343. // DerivedA derived scalar type, e.g. MatrixXi or MatrixXd
  1344. // DerivedIA derived integer type, e.g. MatrixXi
  1345. // DerivedIC derived integer type, e.g. MatrixXi
  1346. // Inputs:
  1347. // A m by n matrix whose entries are to unique'd according to rows
  1348. // Outputs:
  1349. // C #C vector of unique rows in A
  1350. // IA #C index vector so that C = A(IA,:);
  1351. // IC #A index vector so that A = C(IC,:);)igl_Qu8mg5v7";
  1352. const char *__doc_igl_unproject_onto_mesh = R"igl_Qu8mg5v7(// Unproject a screen location (using current opengl viewport, projection, and
  1353. // model view) to a 3D position _onto_ a given mesh, if the ray through the
  1354. // given screen location (x,y) _hits_ the mesh.
  1355. //
  1356. // Inputs:
  1357. // pos screen space coordinates
  1358. // model model matrix
  1359. // proj projection matrix
  1360. // viewport vieweport vector
  1361. // V #V by 3 list of mesh vertex positions
  1362. // F #F by 3 list of mesh triangle indices into V
  1363. // Outputs:
  1364. // fid id of the first face hit
  1365. // bc barycentric coordinates of hit
  1366. // Returns true if there's a hit)igl_Qu8mg5v7";
  1367. const char *__doc_igl_upsample = R"igl_Qu8mg5v7(// Subdivide without moving vertices: Given the triangle mesh [V, F],
  1368. // where n_verts = V.rows(), computes newV and a sparse matrix S s.t.
  1369. // [newV, newF] is the subdivided mesh where newV = S*V.
  1370. //
  1371. // Inputs:
  1372. // n_verts an integer (number of mesh vertices)
  1373. // F an m by 3 matrix of integers of triangle faces
  1374. // Outputs:
  1375. // S a sparse matrix (will become the subdivision matrix)
  1376. // newF a matrix containing the new faces)igl_Qu8mg5v7";
  1377. const char *__doc_igl_winding_number = R"igl_Qu8mg5v7(// WINDING_NUMBER Compute the sum of solid angles of a triangle/tetrahedron
  1378. // described by points (vectors) V
  1379. //
  1380. // Templates:
  1381. // dim dimension of input
  1382. // Inputs:
  1383. // V n by 3 list of vertex positions
  1384. // F #F by 3 list of triangle indices, minimum index is 0
  1385. // O no by 3 list of origin positions
  1386. // Outputs:
  1387. // S no by 1 list of winding numbers
  1388. //
  1389. // 3d)igl_Qu8mg5v7";
  1390. const char *__doc_igl_winding_number_3 = R"igl_Qu8mg5v7(// Inputs:
  1391. // V pointer to array containing #V by 3 vertex positions along rows,
  1392. // given in column major order
  1393. // n number of mesh vertices
  1394. // F pointer to array containing #F by 3 face indices along rows,
  1395. // given in column major order
  1396. // m number of faces
  1397. // O pointer to array containing #O by 3 query positions along rows,
  1398. // given in column major order
  1399. // no number of origins
  1400. // Outputs:
  1401. // S no by 1 list of winding numbers)igl_Qu8mg5v7";
  1402. const char *__doc_igl_winding_number_2 = R"igl_Qu8mg5v7(//// Only one evaluation origin
  1403. //template <typename DerivedF>
  1404. //IGL_INLINE void winding_number_3(
  1405. // const double * V,
  1406. // const int n,
  1407. // const DerivedF * F,
  1408. // const int m,
  1409. // const double * O,
  1410. // double * S);
  1411. // 2d)igl_Qu8mg5v7";
  1412. const char *__doc_igl_writeMESH = R"igl_Qu8mg5v7(// save a tetrahedral volume mesh to a .mesh file
  1413. //
  1414. // Templates:
  1415. // Scalar type for positions and vectors (will be cast as double)
  1416. // Index type for indices (will be cast to int)
  1417. // Input:
  1418. // mesh_file_name path of .mesh file
  1419. // V double matrix of vertex positions #V by 3
  1420. // T #T list of tet indices into vertex positions
  1421. // F #F list of face indices into vertex positions
  1422. //
  1423. // Known bugs: Holes and regions are not supported)igl_Qu8mg5v7";
  1424. const char *__doc_igl_writeOBJ = R"igl_Qu8mg5v7(// Write a mesh in an ascii obj file
  1425. // Inputs:
  1426. // str path to outputfile
  1427. // V #V by 3 mesh vertex positions
  1428. // F #F by 3|4 mesh indices into V
  1429. // CN #CN by 3 normal vectors
  1430. // FN #F by 3|4 corner normal indices into CN
  1431. // TC #TC by 2|3 texture coordinates
  1432. // FTC #F by 3|4 corner texture coord indices into TC
  1433. // Returns true on success, false on error
  1434. //
  1435. // Known issues: Horrifyingly, this does not have the same order of
  1436. // parameters as readOBJ.)igl_Qu8mg5v7";
  1437. const char *__doc_igl_writePLY = R"igl_Qu8mg5v7(// Write a mesh in an ascii ply file
  1438. // Inputs:
  1439. // str path to outputfile
  1440. // V #V by 3 mesh vertex positions
  1441. // F #F by 3 mesh indices into V
  1442. // N #V by 3 normal vectors
  1443. // UV #V by 2 texture coordinates
  1444. // Returns true on success, false on error)igl_Qu8mg5v7";
  1445. const char *__doc_igl_readPLY= R"igl_Qu8mg5v7(// Read a mesh from an ascii ply file, filling in vertex positions,
  1446. // mesh indices, normals and texture coordinates
  1447. // Inputs:
  1448. // str path to .obj file
  1449. // Outputs:
  1450. // V double matrix of vertex positions #V by 3
  1451. // F #F list of face indices into vertex positions
  1452. // N double matrix of corner normals #N by 3
  1453. // UV #V by 2 texture coordinates
  1454. // Returns true on success, false on errors)igl_Qu8mg5v7";