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- #ifndef IGL_IN_ELEMENT_AABB_H
- #define IGL_IN_ELEMENT_AABB_H
- #include <Eigen/Core>
- #include <memory>
- #include <vector>
- namespace igl
- {
- class InElementAABB
- {
- public:
- std::shared_ptr<InElementAABB> m_left, m_right;
- Eigen::RowVectorXd m_bb_min,m_bb_max;
- // -1 non-leaf
- int m_element;
- InElementAABB():
- m_left(NULL), m_right(NULL),
- m_bb_min(), m_bb_max(), m_element(-1)
- {}
- // Build an Axis-Aligned Bounding Box tree for a given mesh and given
- // serialization of a previous AABB tree.
- //
- // Inputs:
- // V #V by dim list of mesh vertex positions.
- // Ele #Ele by dim+1 list of mesh indices into #V.
- // bb_mins max_tree by dim list of bounding box min corner positions
- // bb_maxs max_tree by dim list of bounding box max corner positions
- // elements max_tree list of element or (not leaf id) indices into Ele
- // i recursive call index {0}
- inline void init(
- const Eigen::MatrixXd & V,
- const Eigen::MatrixXi & Ele,
- const Eigen::MatrixXd & bb_mins,
- const Eigen::MatrixXd & bb_maxs,
- const Eigen::VectorXi & elements,
- const int i = 0);
- // Wrapper for root with empty serialization
- inline void init(
- const Eigen::MatrixXd & V,
- const Eigen::MatrixXi & Ele);
- // Build an Axis-Aligned Bounding Box tree for a given mesh.
- //
- // Inputs:
- // V #V by dim list of mesh vertex positions.
- // Ele #Ele by dim+1 list of mesh indices into #V.
- // SI #Ele by dim list revealing for each coordinate where Ele's
- // barycenters would be sorted: SI(e,d) = i --> the dth coordinate of
- // the barycenter of the eth element would be placed at position i in a
- // sorted list.
- // I #I list of indices into Ele of elements to include (for recursive
- // calls)
- //
- inline void init(
- const Eigen::MatrixXd & V,
- const Eigen::MatrixXi & Ele,
- const Eigen::MatrixXi & SI,
- const Eigen::VectorXi & I);
- // Find the indices of elements containing given point.
- //
- // Inputs:
- // V #V by dim list of mesh vertex positions. **Should be same as used to
- // construct mesh.**
- // Ele #Ele by dim+1 list of mesh indices into #V. **Should be same as used to
- // construct mesh.**
- // q dim row-vector query position
- // first whether to only return first element containing q
- // Returns:
- // list of indices of elements containing q
- inline std::vector<int> find(
- const Eigen::MatrixXd & V,
- const Eigen::MatrixXi & Ele,
- const Eigen::RowVectorXd & q,
- const bool first=false) const;
-
- // If number of elements m then total tree size should be 2*h where h is
- // the deepest depth 2^ceil(log(#Ele*2-1))
- inline int subtree_size();
-
- // Serialize this class into 3 arrays (so we can pass it pack to matlab)
- //
- // Outputs:
- // bb_mins max_tree by dim list of bounding box min corner positions
- // bb_maxs max_tree by dim list of bounding box max corner positions
- // elements max_tree list of element or (not leaf id) indices into Ele
- // i recursive call index into these arrays {0}
- inline void serialize(
- Eigen::MatrixXd & bb_mins,
- Eigen::MatrixXd & bb_maxs,
- Eigen::VectorXi & elements,
- const int i = 0);
- };
- }
- // Implementation
- #include <igl/volume.h>
- #include <igl/colon.h>
- #include <igl/doublearea.h>
- #include <igl/matlab_format.h>
- #include <igl/colon.h>
- #include <igl/sort.h>
- #include <igl/barycenter.h>
- #include <iostream>
- inline void igl::InElementAABB::init(
- const Eigen::MatrixXd & V,
- const Eigen::MatrixXi & Ele,
- const Eigen::MatrixXd & bb_mins,
- const Eigen::MatrixXd & bb_maxs,
- const Eigen::VectorXi & elements,
- const int i)
- {
- using namespace std;
- using namespace Eigen;
- using namespace igl;
- if(bb_mins.size() > 0)
- {
- assert(bb_mins.rows() == bb_maxs.rows() && "Serial tree arrays must match");
- assert(bb_mins.cols() == V.cols() && "Serial tree array dim must match V");
- assert(bb_mins.cols() == bb_maxs.cols() && "Serial tree arrays must match");
- assert(bb_mins.rows() == elements.rows() &&
- "Serial tree arrays must match");
- // construct from serialization
- m_bb_min = bb_mins.row(i);
- m_bb_max = bb_maxs.row(i);
- m_element = elements(i);
- // Not leaf then recurse
- if(m_element == -1)
- {
- m_left = make_shared<InElementAABB>();
- m_left->init( V,Ele,bb_mins,bb_maxs,elements,2*i+1);
- m_right = make_shared<InElementAABB>();
- m_right->init( V,Ele,bb_mins,bb_maxs,elements,2*i+2);
- }
- }else
- {
- VectorXi allI = colon<int>(0,Ele.rows()-1);
- MatrixXd BC;
- barycenter(V,Ele,BC);
- MatrixXi SI(BC.rows(),BC.cols());
- {
- MatrixXd _;
- MatrixXi IS;
- igl::sort(BC,1,true,_,IS);
- // Need SI(i) to tell which place i would be sorted into
- const int dim = IS.cols();
- for(int i = 0;i<IS.rows();i++)
- {
- for(int d = 0;d<dim;d++)
- {
- SI(IS(i,d),d) = i;
- }
- }
- }
- init(V,Ele,SI,allI);
- }
- }
- inline void igl::InElementAABB::init(
- const Eigen::MatrixXd & V,
- const Eigen::MatrixXi & Ele)
- {
- using namespace Eigen;
- return init(V,Ele,MatrixXd(),MatrixXd(),VectorXi(),0);
- }
- inline void igl::InElementAABB::init(
- const Eigen::MatrixXd & V,
- const Eigen::MatrixXi & Ele,
- const Eigen::MatrixXi & SI,
- const Eigen::VectorXi & I)
- {
- using namespace Eigen;
- using namespace std;
- using namespace igl;
- const int dim = V.cols();
- const double inf = numeric_limits<double>::infinity();
- m_bb_min.setConstant(1,dim, inf);
- m_bb_max.setConstant(1,dim,-inf);
- // Compute bounding box
- for(int i = 0;i<I.rows();i++)
- {
- for(int c = 0;c<Ele.cols();c++)
- {
- for(int d = 0;d<dim;d++)
- {
- m_bb_min(d) = min(m_bb_min(d),V(Ele(I(i),c),d));
- m_bb_max(d) = max(m_bb_max(d),V(Ele(I(i),c),d));
- }
- }
- }
- switch(I.size())
- {
- case 0:
- {
- assert(false);
- }
- case 1:
- {
- m_element = I(0);
- break;
- }
- default:
- {
- // Compute longest direction
- int max_d = -1;
- double max_len = -inf;
- for(int d = 0;d<dim;d++)
- {
- const auto diff = (m_bb_max[d] - m_bb_min[d]);
- if( diff > max_len )
- {
- max_len = diff;
- max_d = d;
- }
- }
- // Can't use median on BC directly because many may have same value,
- // but can use median on sorted BC indices
- VectorXi SIdI(I.rows());
- for(int i = 0;i<I.rows();i++)
- {
- SIdI(i) = SI(I(i),max_d);
- }
- // Since later I use <= I think I don't need to worry about odd/even
- // Pass by copy to avoid changing input
- const auto median = [](VectorXi A)->double
- {
- size_t n = A.size()/2;
- nth_element(A.data(),A.data()+n,A.data()+A.size());
- if(A.rows() % 2 == 1)
- {
- return A(n);
- }else
- {
- nth_element(A.data(),A.data()+n-1,A.data()+A.size());
- return 0.5*(A(n)+A(n-1));
- }
- };
- const double med = median(SIdI);
- VectorXi LI((I.rows()+1)/2),RI(I.rows()/2);
- assert(LI.rows()+RI.rows() == I.rows());
- // Distribute left and right
- {
- int li = 0;
- int ri = 0;
- for(int i = 0;i<I.rows();i++)
- {
- if(SIdI(i)<=med)
- {
- LI(li++) = I(i);
- }else
- {
- RI(ri++) = I(i);
- }
- }
- }
- if(LI.rows()>0)
- {
- m_left = make_shared<InElementAABB>();
- m_left->init(V,Ele,SI,LI);
- }
- if(RI.rows()>0)
- {
- m_right = make_shared<InElementAABB>();
- m_right->init(V,Ele,SI,RI);
- }
- }
- }
- }
- inline std::vector<int> igl::InElementAABB::find(
- const Eigen::MatrixXd & V,
- const Eigen::MatrixXi & Ele,
- const Eigen::RowVectorXd & q,
- const bool first) const
- {
- using namespace std;
- using namespace igl;
- using namespace Eigen;
- bool inside = true;
- const int dim = m_bb_max.size();
- assert(q.size() == m_bb_max.size());
- const double epsilon = 1e-14;
- // Check if outside bounding box
- for(int d = 0;d<q.size()&&inside;d++)
- {
- inside &= (q(d)-m_bb_min(d))>=epsilon;
- inside &= (m_bb_max(d)-q(d))>=epsilon;
- }
- cout<<"searching..."<<endl;
- if(!inside)
- {
- cout<<"not in bb"<<endl;
- return std::vector<int>();
- }
- if(m_element != -1)
- {
- // Initialize to some value > -epsilon
- double a1=1,a2=1,a3=1,a4=1;
- switch(dim)
- {
- case 3:
- {
- // Barycentric coordinates
- const RowVector3d V1 = V.row(Ele(m_element,0));
- const RowVector3d V2 = V.row(Ele(m_element,1));
- const RowVector3d V3 = V.row(Ele(m_element,2));
- const RowVector3d V4 = V.row(Ele(m_element,3));
- a1 = volume_single(V2,V4,V3,(RowVector3d)q);
- a2 = volume_single(V1,V3,V4,(RowVector3d)q);
- a3 = volume_single(V1,V4,V2,(RowVector3d)q);
- a4 = volume_single(V1,V2,V3,(RowVector3d)q);
- break;
- }
- case 2:
- {
- // Barycentric coordinates
- const Vector2d V1 = V.row(Ele(m_element,0));
- const Vector2d V2 = V.row(Ele(m_element,1));
- const Vector2d V3 = V.row(Ele(m_element,2));
- double a0 = doublearea_single(V1,V2,V3);
- a1 = doublearea_single(V1,V2,(Vector2d)q);
- a2 = doublearea_single(V2,V3,(Vector2d)q);
- a3 = doublearea_single(V3,V1,(Vector2d)q);
- cout<<
- a0<<" "<<
- a1<<" "<<
- a2<<" "<<
- a3<<" "<<
- endl;
- break;
- }
- default:assert(false);
- }
- if(
- a1>=-epsilon &&
- a2>=-epsilon &&
- a3>=-epsilon &&
- a4>=-epsilon)
- {
- return std::vector<int>(1,m_element);
- }else
- {
- return std::vector<int>();
- }
- }
- std::vector<int> left = m_left->find(V,Ele,q,first);
- if(first && !left.empty())
- {
- return left;
- }
- std::vector<int> right = m_right->find(V,Ele,q,first);
- if(first)
- {
- return right;
- }
- left.insert(left.end(),right.begin(),right.end());
- return left;
- }
- inline int igl::InElementAABB::subtree_size()
- {
- // 1 for self
- int n = 1;
- int n_left = 0,n_right = 0;
- if(m_left != NULL)
- {
- n_left = m_left->subtree_size();
- }
- if(m_right != NULL)
- {
- n_right = m_right->subtree_size();
- }
- n += 2*std::max(n_left,n_right);
- return n;
- }
- inline void igl::InElementAABB::serialize(
- Eigen::MatrixXd & bb_mins,
- Eigen::MatrixXd & bb_maxs,
- Eigen::VectorXi & elements,
- const int i)
- {
- using namespace std;
- // Calling for root then resize output
- if(i==0)
- {
- const int m = subtree_size();
- //cout<<"m: "<<m<<endl;
- bb_mins.resize(m,m_bb_min.size());
- bb_maxs.resize(m,m_bb_max.size());
- elements.resize(m,1);
- }
- //cout<<i<<" ";
- bb_mins.row(i) = m_bb_min;
- bb_maxs.row(i) = m_bb_max;
- elements(i) = m_element;
- if(m_left != NULL)
- {
- m_left->serialize(bb_mins,bb_maxs,elements,2*i+1);
- }
- if(m_right != NULL)
- {
- m_right->serialize(bb_mins,bb_maxs,elements,2*i+2);
- }
- }
- #endif
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