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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_FACE_AREAS_H
- #define IGL_FACE_AREAS_H
- #include "igl_inline.h"
- #include <Eigen/Dense>
- namespace igl
- {
- // Constructs a list of face areas of faces opposite each index in a tet list
- //
- // Templates:
- // DerivedV derived from vertex positions matrix type: i.e. MatrixXd
- // DerivedT derived from face indices matrix type: i.e. MatrixXi
- // DerivedL derived from edge lengths matrix type: i.e. MatrixXd
- // Inputs:
- // V eigen matrix #V by 3
- // T #T by 3 list of mesh faces (must be triangles)
- // Outputs:
- // E #E by 2 list of edges in no particular order
- //
- // See also: adjacency_matrix
- template <typename DerivedV, typename DerivedT, typename DerivedA>
- IGL_INLINE void face_areas(
- const Eigen::PlainObjectBase<DerivedV>& V,
- const Eigen::PlainObjectBase<DerivedT>& T,
- Eigen::PlainObjectBase<DerivedA>& A);
- template <typename DerivedL, typename DerivedA>
- IGL_INLINE void face_areas(
- const Eigen::PlainObjectBase<DerivedL>& L,
- Eigen::PlainObjectBase<DerivedA>& A);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "face_areas.cpp"
- #endif
- #endif
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