draw_beach_ball.h 382 B

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  1. #ifndef IGL_DRAW_BEACH_BALL_H
  2. #define IGL_DRAW_BEACH_BALL_H
  3. #include "igl_inline.h"
  4. namespace igl
  5. {
  6. // Draw a beach ball icon/glyph (from AntTweakBar) at the current origin
  7. // according to the current orientation: ball has radius 0.75 and axis have
  8. // length 1.15
  9. IGL_INLINE void draw_beach_ball();
  10. #ifdef IGL_HEADER
  11. # include "draw_beach_ball.cpp"
  12. #endif
  13. }
  14. #endif