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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "writeMESH.h"
- #include "verbose.h"
- #include "list_to_matrix.h"
- #include <Eigen/Core>
- #include <iostream>
- #include <fstream>
- #include <cstdio>
- template <typename Scalar, typename Index>
- IGL_INLINE bool igl::writeMESH(
- const std::string mesh_file_name,
- const std::vector<std::vector<Scalar > > & V,
- const std::vector<std::vector<Index > > & T,
- const std::vector<std::vector<Index > > & F)
- {
- Eigen::MatrixXd mV;
- Eigen::MatrixXi mT,mF;
- bool is_rect;
- is_rect = list_to_matrix(V,mV);
- if(!is_rect)
- {
- return false;
- }
- is_rect = list_to_matrix(T,mT);
- if(!is_rect)
- {
- return false;
- }
- is_rect = list_to_matrix(F,mF);
- if(!is_rect)
- {
- return false;
- }
- return igl::writeMESH(mesh_file_name,mV,mT,mF);
- }
- template <typename DerivedV, typename DerivedT, typename DerivedF>
- IGL_INLINE bool igl::writeMESH(
- const std::string str,
- const Eigen::PlainObjectBase<DerivedV> & V,
- const Eigen::PlainObjectBase<DerivedT> & T,
- const Eigen::PlainObjectBase<DerivedF> & F)
- {
- using namespace std;
- using namespace Eigen;
- //// This is (surprisingly) slower than the C-ish code below
- //ofstream mesh_file;
- //mesh_file.open(str.c_str());
- //if(!mesh_file.is_open())
- //{
- // cerr<<"IOError: "<<str<<" could not be opened..."<<endl;
- // return false;
- //}
- //IOFormat format(FullPrecision,DontAlignCols," ","\n",""," 1","","");
- //mesh_file<<"MeshVersionFormatted 1\n";
- //mesh_file<<"Dimension 3\n";
- //mesh_file<<"Vertices\n";
- //mesh_file<<V.rows()<<"\n";
- //mesh_file<<V.format(format)<<"\n";
- //mesh_file<<"Triangles\n";
- //mesh_file<<F.rows()<<"\n";
- //mesh_file<<(F.array()+1).eval().format(format)<<"\n";
- //mesh_file<<"Tetrahedra\n";
- //mesh_file<<T.rows()<<"\n";
- //mesh_file<<(T.array()+1).eval().format(format)<<"\n";
- //mesh_file.close();
- FILE * mesh_file = fopen(str.c_str(),"w");
- if(NULL==mesh_file)
- {
- fprintf(stderr,"IOError: %s could not be opened...",str.c_str());
- return false;
- }
- // print header
- fprintf(mesh_file,"MeshVersionFormatted 1\n");
- fprintf(mesh_file,"Dimension 3\n");
- // print tet vertices
- fprintf(mesh_file,"Vertices\n");
- // print number of tet vertices
- int number_of_tet_vertices = V.rows();
- fprintf(mesh_file,"%d\n",number_of_tet_vertices);
- // loop over tet vertices
- for(int i = 0;i<number_of_tet_vertices;i++)
- {
- // print position of ith tet vertex
- fprintf(mesh_file,"%.17lg %.17lg %.17lg 1\n",
- (double)V(i,0),
- (double)V(i,1),
- (double)V(i,2));
- }
- verbose("WARNING: save_mesh() assumes that vertices have"
- " same indices in surface as volume...\n");
- // print faces
- fprintf(mesh_file,"Triangles\n");
- // print number of triangles
- int number_of_triangles = F.rows();
- fprintf(mesh_file,"%d\n",number_of_triangles);
- // loop over faces
- for(int i = 0;i<number_of_triangles;i++)
- {
- // loop over vertices in face
- fprintf(mesh_file,"%d %d %d 1\n",
- (int)F(i,0)+1,
- (int)F(i,1)+1,
- (int)F(i,2)+1);
- }
- // print tetrahedra
- fprintf(mesh_file,"Tetrahedra\n");
- int number_of_tetrahedra = T.rows();
- // print number of tetrahedra
- fprintf(mesh_file,"%d\n",number_of_tetrahedra);
- // loop over tetrahedra
- for(int i = 0; i < number_of_tetrahedra;i++)
- {
- // mesh standard uses 1-based indexing
- fprintf(mesh_file, "%d %d %d %d 1\n",
- (int)T(i,0)+1,
- (int)T(i,1)+1,
- (int)T(i,2)+1,
- (int)T(i,3)+1);
- }
- fclose(mesh_file);
- return true;
- }
- #ifdef IGL_STATIC_LIBRARY
- // Explicit template specialization
- // generated by autoexplicit.sh
- template bool igl::writeMESH<Eigen::Matrix<double, 8, 3, 0, 8, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, 12, 3, 0, 12, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, 8, 3, 0, 8, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, 12, 3, 0, 12, 3> > const&);
- //template bool igl::writeMESH<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
- template bool igl::writeMESH<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
- template bool igl::writeMESH<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
- template bool igl::writeMESH<double, int>(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::vector<std::vector<double, std::allocator<double> >, std::allocator<std::vector<double, std::allocator<double> > > > const&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&);
- #endif
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