123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123 |
- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "intrinsic_delaunay_triangulation.h"
- #include "is_intrinsic_delaunay.h"
- #include "tan_half_angle.h"
- #include "unique_edge_map.h"
- #include "flip_edge.h"
- #include <iostream>
- template <
- typename Derivedl_in,
- typename DerivedF_in,
- typename Derivedl,
- typename DerivedF>
- IGL_INLINE void igl::intrinsic_delaunay_triangulation(
- const Eigen::MatrixBase<Derivedl_in> & l_in,
- const Eigen::MatrixBase<DerivedF_in> & F_in,
- Eigen::PlainObjectBase<Derivedl> & l,
- Eigen::PlainObjectBase<DerivedF> & F)
- {
- // We're going to work in place
- l = l_in;
- F = F_in;
- typedef Eigen::Matrix<typename DerivedF::Scalar,Eigen::Dynamic,2> MatrixX2I;
- typedef Eigen::Matrix<typename DerivedF::Scalar,Eigen::Dynamic,1> VectorXI;
- MatrixX2I E,uE;
- VectorXI EMAP;
- std::vector<std::vector<typename DerivedF::Scalar> > uE2E;
- igl::unique_edge_map(F, E, uE, EMAP, uE2E);
- typedef typename DerivedF::Scalar Index;
- typedef typename Derivedl::Scalar Scalar;
- const Index num_faces = F.rows();
- // Copied from delaunay_triangulation
- bool all_delaunay = false;
- while(!all_delaunay)
- {
- all_delaunay = true;
- for (size_t uei=0; uei<uE2E.size(); uei++)
- {
- if (uE2E[uei].size() == 2)
- {
- if(!is_intrinsic_delaunay(l,F,uE2E,uei))
- {
- all_delaunay = false;
- // update l just before flipping edge
- // . //
- // /|\ //
- // a/ | \d //
- // / e \ //
- // / | \ //
- // .----|-f--. //
- // \ | / //
- // \ | / //
- // b\α|δ/c //
- // \|/ //
- // . //
- // Compute intrinsic length of oppposite edge
- assert(uE2E[uei].size() == 2 && "edge should have 2 incident faces");
- const Index he1 = uE2E[uei][0];
- const Index he2 = uE2E[uei][1];
- const Index f1 = he1%num_faces;
- const Index c1 = he1/num_faces;
- const Index f2 = he2%num_faces;
- const Index c2 = he2/num_faces;
- assert( std::abs(l(f1,c1)-l(f2,c2) < igl::EPS<Scalar>()) );
- const Scalar e = l(f1,c1);
- const Scalar a = l(f1,(c1+1)%3);
- const Scalar b = l(f1,(c1+2)%3);
- const Scalar c = l(f2,(c2+1)%3);
- const Scalar d = l(f2,(c2+2)%3);
- // tan(α/2)
- const Scalar tan_a_2= tan_half_angle(a,b,e);
- // tan(δ/2)
- const Scalar tan_d_2 = tan_half_angle(d,e,c);
- // tan((α+δ)/2)
- const Scalar tan_a_d_2 = (tan_a_2 + tan_d_2)/(1.0-tan_a_2*tan_d_2);
- // cos(α+δ)
- const Scalar cos_a_d =
- (1.0 - tan_a_d_2*tan_a_d_2)/(1.0+tan_a_d_2*tan_a_d_2);
- const Scalar f = sqrt(b*b + c*c - 2.0*b*c*cos_a_d);
- // Annotated from flip_edge:
- // Edge to flip [v1,v2] --> [v3,v4]
- // Before:
- // F(f1,:) = [v1,v2,v4] // in some cyclic order
- // F(f2,:) = [v1,v3,v2] // in some cyclic order
- // After:
- // F(f1,:) = [v1,v3,v4] // in *this* order
- // F(f2,:) = [v2,v4,v3] // in *this* order
- //
- // v1 v1
- // /|\ / \
- // c/ | \b c/f1 \b
- // v3 /f2|f1\ v4 => v3 /__f__\ v4
- // \ e / \ f2 /
- // d\ | /a d\ /a
- // \|/ \ /
- // v2 v2
- //
- l(f1,0) = f;
- l(f1,1) = b;
- l(f1,2) = c;
- l(f2,0) = f;
- l(f2,1) = d;
- l(f2,2) = a;
- flip_edge(F, E, uE, EMAP, uE2E, uei);
- }
- }
- }
- }
- }
- #ifdef IGL_STATIC_LIBRARY
- // Explicit template instantiation
- // generated by autoexplicit.sh
- template void igl::intrinsic_delaunay_triangulation<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
- #endif
|