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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "colon.h"
- #include <cstdio>
- template <typename L,typename S,typename H,typename T>
- IGL_INLINE void igl::colon(
- const L low,
- const S step,
- const H hi,
- Eigen::Matrix<T,Eigen::Dynamic,1> & I)
- {
- if(low < hi)
- {
- if(step < 0)
- {
- I.resize(0);
- //fprintf(stderr,"WARNING: colon() low(%g)<hi(%g) but step(%g)<0\n",
- // (double)low,
- // (double)hi,
- // (double)step);
- //assert(false && "low<hi but step<0");
- return;
- }
- }
- if(low > hi)
- {
- if(step > 0)
- {
- I.resize(0);
- //fprintf(stderr,"Error: colon() low(%g)>hi(%g) but step(%g)>0\n",
- // (double)low,
- // (double)hi,
- // (double)step);
- //assert(false && "low>hi but step<0");
- return;
- }
- }
- // resize output
- int n = floor(double((hi-low)/step))+1;
- I.resize(n);
- int i = 0;
- T v = (T)low;
- while((low==hi && (H)v==hi) || (low<hi && (H)v<=hi) || (low>hi && (H)v>=hi))
- {
- I(i) = v;
- v = v + (T)step;
- i++;
- }
- assert(i==n);
- }
- template <typename L,typename H,typename T>
- IGL_INLINE void igl::colon(
- const L low,
- const H hi,
- Eigen::Matrix<T,Eigen::Dynamic,1> & I)
- {
- return igl::colon(low,(T)1,hi,I);
- }
- template <typename T,typename L,typename H>
- IGL_INLINE Eigen::Matrix<T,Eigen::Dynamic,1> igl::colon(
- const L low,
- const H hi)
- {
- Eigen::Matrix<T,Eigen::Dynamic,1> I;
- igl::colon(low,hi,I);
- return I;
- }
- #ifndef IGL_HEADER_ONLY
- // Explicit template specialization
- // generated by autoexplicit.sh
- template Eigen::Matrix<int, -1, 1, 0, -1, 1> igl::colon<int, int, int>(int, int);
- // generated by autoexplicit.sh
- template Eigen::Matrix<int, -1, 1, 0, -1, 1> igl::colon<int, int, long>(int, long);
- template void igl::colon<int, long, int, int>(int, long, int, Eigen::Matrix<int, -1, 1, 0, -1, 1>&);
- template void igl::colon<int, int, long, int>(int, int, long, Eigen::Matrix<int, -1, 1, 0, -1, 1>&);
- template void igl::colon<int, long, int>(int, long, Eigen::Matrix<int, -1, 1, 0, -1, 1>&);
- template void igl::colon<int, int, int>(int, int, Eigen::Matrix<int, -1, 1, 0, -1, 1>&);
- #endif
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