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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2015 Qingnan Zhou <qnzhou@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- //
- #ifndef IGL_CGAL_EXTRACT_CELLS
- #define IGL_CGAL_EXTRACT_CELLS
- #include "../igl_inline.h"
- #include <Eigen/Core>
- #include <vector>
- namespace igl {
- namespace cgal {
- // Extract connected 3D space partitioned by mesh (V, F).
- //
- // Inputs:
- // V #V by 3 array of vertices.
- // F #F by 3 array of faces.
- //
- // Output:
- // cells #F by 2 array of cell indices. cells(i,0) represents the
- // cell index on the positive side of face i, and cells(i,1)
- // represents cell index of the negqtive side.
- template<
- typename DerivedV,
- typename DerivedF,
- typename DerivedC >
- IGL_INLINE size_t extract_cells(
- const Eigen::PlainObjectBase<DerivedV>& V,
- const Eigen::PlainObjectBase<DerivedF>& F,
- Eigen::PlainObjectBase<DerivedC>& cells);
- // Extract connected 3D space partitioned by mesh (V, F).
- //
- // Inputs:
- // V #V by 3 array of vertices.
- // F #F by 3 array of faces.
- // P #F list of patch indices.
- // E #E by 2 array of vertex indices, one edge per row.
- // uE #uE by 2 list of vertex_indices, represents undirected edges.
- // uE2E #uE list of lists that maps uE to E. (a one-to-many map)
- // EMAP #F*3 list of indices into uE.
- //
- // Output:
- // cells #P by 2 array of cell indices. cells(i,0) represents the
- // cell index on the positive side of patch i, and cells(i,1)
- // represents cell index of the negqtive side.
- template<
- typename DerivedV,
- typename DerivedF,
- typename DerivedP,
- typename DerivedE,
- typename DeriveduE,
- typename uE2EType,
- typename DerivedEMAP,
- typename DerivedC >
- IGL_INLINE size_t extract_cells(
- const Eigen::PlainObjectBase<DerivedV>& V,
- const Eigen::PlainObjectBase<DerivedF>& F,
- const Eigen::PlainObjectBase<DerivedP>& P,
- const Eigen::PlainObjectBase<DerivedE>& E,
- const Eigen::PlainObjectBase<DeriveduE>& uE,
- const std::vector<std::vector<uE2EType> >& uE2E,
- const Eigen::PlainObjectBase<DerivedEMAP>& EMAP,
- Eigen::PlainObjectBase<DerivedC>& cells);
- // Extract connected 3D space partitioned by mesh (V, F). Each
- // connected component of the mesh partitions the ambient space
- // separately.
- //
- // Inputs:
- // V #V by 3 array of vertices.
- // F #F by 3 array of faces.
- // P #F list of patch indices.
- // E #E by 2 array of vertex indices, one edge per row.
- // uE #uE by 2 list of vertex_indices, represents undirected edges.
- // uE2E #uE list of lists that maps uE to E. (a one-to-many map)
- // EMAP #F*3 list of indices into uE.
- //
- // Output:
- // cells #P by 2 array of cell indices. cells(i,0) represents the
- // cell index on the positive side of patch i, and cells(i,1)
- // represents cell index of the negqtive side.
- template<
- typename DerivedV,
- typename DerivedF,
- typename DerivedP,
- typename DeriveduE,
- typename uE2EType,
- typename DerivedEMAP,
- typename DerivedC >
- IGL_INLINE size_t extract_cells_single_component(
- const Eigen::PlainObjectBase<DerivedV>& V,
- const Eigen::PlainObjectBase<DerivedF>& F,
- const Eigen::PlainObjectBase<DerivedP>& P,
- const Eigen::PlainObjectBase<DeriveduE>& uE,
- const std::vector<std::vector<uE2EType> >& uE2E,
- const Eigen::PlainObjectBase<DerivedEMAP>& EMAP,
- Eigen::PlainObjectBase<DerivedC>& cells);
- }
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "extract_cells.cpp"
- #endif
- #endif
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