Extension of libigl which allows to also read the texture of wrl-files in Python as igl.read_triangle_mesh(wrFilePath, V, F, TC)

jalec 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
examples 3a7e857da3 added reserves to functions using DynamicSparseMatrix, where appropriate 13 年之前
EPS.h f9c9115e03 Templated the quaternion functions and EPS, a few more quaternion functions, fixed prototypes and header defines in writeOBJ 14 年之前
PI.h abd98b398b added a bunch of quaternion math, vector math and trackball 14 年之前
ReAntTweakBar.h 47136a5d14 get_seconds example, still not sure why ctime is not working with GLUT... 14 年之前
ZERO.h 67da1c1e96 added header files: 14 年之前
adjacency_list.h 2ec5601563 added missing inlines 13 年之前
adjacency_matrix.h 3a7e857da3 added reserves to functions using DynamicSparseMatrix, where appropriate 13 年之前
axis_angle_to_quat.h f9c9115e03 Templated the quaternion functions and EPS, a few more quaternion functions, fixed prototypes and header defines in writeOBJ 14 年之前
basename.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
canonical_quaternions.h 4dfd20d527 Templatized (or began to at least) canonical_quaternions 14 年之前
cocoa_key_to_anttweakbar_key.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
colon.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
concat.h 2ec5601563 added missing inlines 13 年之前
cotmatrix.h 3a7e857da3 added reserves to functions using DynamicSparseMatrix, where appropriate 13 年之前
create_index_vbo.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
create_mesh_vbo.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
create_shader_program.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
create_vector_vbo.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
cross.h abd98b398b added a bunch of quaternion math, vector math and trackball 14 年之前
destroy_shader_program.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
diag.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
dirname.h 0289f43a50 missing inlines and organization 14 年之前
dot.h abd98b398b added a bunch of quaternion math, vector math and trackball 14 年之前
edges.h 19fc88d42f bug fixes and clean up for cotmatrix, 14 年之前
edgetopology.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
file_contents_as_string.h 57d8e1844b added file -> string function and example, 14 年之前
file_exists.h 8fc2d636da Added more php-like file permissions/existence checkers. And an example which tests them against their php cousins. 14 年之前
find.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
full.h a62d483b1c colon, full and speye functions to match matlab 13 年之前
get_seconds.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
gl_type_size.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
grad.h 7bebe9005d moveFV, grad, WA: dist and grad 13 年之前
is_dir.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
is_file.h 8fc2d636da Added more php-like file permissions/existence checkers. And an example which tests them against their php cousins. 14 年之前
is_readable.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
is_symmetric.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
is_writable.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
ismanifold.h 2d12c8eeda added some const 13 年之前
list_to_matrix.h 84e0ce7b52 replaced buggy readOBJ with wrapper to vector of vectors readobj 13 年之前
load_shader.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
lu_lagrange.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
mat_max.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
mat_min.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
material_colors.h 67da1c1e96 added header files: 14 年之前
matlab-to-eigen.html f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
matlabinterface.h a57964985b fixed wireframe for polygons 14 年之前
max_size.h 84e0ce7b52 replaced buggy readOBJ with wrapper to vector of vectors readobj 13 年之前
min_quad_with_fixed.h 5f4ec9681d possible bug fix in slice, minor other changes 13 年之前
min_size.h 84e0ce7b52 replaced buggy readOBJ with wrapper to vector of vectors readobj 13 年之前
moveFV.h 7bebe9005d moveFV, grad, WA: dist and grad 13 年之前
mvc.h 9ad2006bba WA cleanup 13 年之前
normalize_quat.h f9c9115e03 Templated the quaternion functions and EPS, a few more quaternion functions, fixed prototypes and header defines in writeOBJ 14 年之前
normalize_rows.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
orth.h 9ad2006bba WA cleanup 13 年之前
pathinfo.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
per_face_normals.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
per_vertex_normals.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
plot_vector.h d288720c64 13 年之前
point_in_circle.h b7e523aec7 project/unproject wrappers, 2d point in circle test and eigen affine matrix example 14 年之前
pos.h d288720c64 13 年之前
print_gl_get.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
print_ijv.h 19fc88d42f bug fixes and clean up for cotmatrix, 14 年之前
print_program_info_log.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
print_shader_info_log.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
project.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
quat_conjugate.h f9c9115e03 Templated the quaternion functions and EPS, a few more quaternion functions, fixed prototypes and header defines in writeOBJ 14 年之前
quat_mult.h f9c9115e03 Templated the quaternion functions and EPS, a few more quaternion functions, fixed prototypes and header defines in writeOBJ 14 年之前
quat_to_mat.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
read.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
readDMAT.h b7e523aec7 project/unproject wrappers, 2d point in circle test and eigen affine matrix example 14 年之前
readOBJ.h 84e0ce7b52 replaced buggy readOBJ with wrapper to vector of vectors readobj 13 年之前
readOFF.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
readme.txt 3a7e857da3 added reserves to functions using DynamicSparseMatrix, where appropriate 13 年之前
removeDuplicates.h d95047cbdd added removeUnreferenced and fixes in removeDuplicates 13 年之前
removeUnreferenced.h d95047cbdd added removeUnreferenced and fixes in removeDuplicates 13 年之前
reorder.h 206e6bc0eb fixed some template issues and strict warnings, gl type to string, type to size, matlab to eigen html doc 14 年之前
repdiag.h 3a7e857da3 added reserves to functions using DynamicSparseMatrix, where appropriate 13 年之前
repmat.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
report_gl_error.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
rotate_by_quat.h f9c9115e03 Templated the quaternion functions and EPS, a few more quaternion functions, fixed prototypes and header defines in writeOBJ 14 年之前
rows_to_matrix.h 84e0ce7b52 replaced buggy readOBJ with wrapper to vector of vectors readobj 13 年之前
slice.h 1c9c3d24eb minor bug in slice 13 年之前
slice_into.h 8302a36e26 slice into 13 年之前
snap_to_canonical_view_quat.h 206e6bc0eb fixed some template issues and strict warnings, gl type to string, type to size, matlab to eigen html doc 14 年之前
sort.h 19fc88d42f bug fixes and clean up for cotmatrix, 14 年之前
sparse.h 3a7e857da3 added reserves to functions using DynamicSparseMatrix, where appropriate 13 年之前
speye.h a62d483b1c colon, full and speye functions to match matlab 13 年之前
stdin_to_temp.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
sum.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
trackball.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
transpose_blocks.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
tt.h d288720c64 13 年之前
uniform_type_to_string.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
unproject.h 7e8e5ed1f1 fix unix dependencies and added ifdef include windows around opengl includes 13 年之前
verbose.h 0abb7a4d3c changed interfaces of read*.h to return bool, 14 年之前
vf.h fe734a87bf Added basic mesh navigation primitives (not fully tested) 13 年之前
write.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
writeDMAT.h fa03862cee dmat matrix file format reader, writer and example 14 年之前
writeOBJ.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前
writeOFF.h f803e13d06 fixed min_quad_* to handle non positive definite systems (though falls back on dense decomposition) 13 年之前

readme.txt

igl Library - A simple c++ mesh library
Copyright 2011 - Daniele Panozzo, Alec Jacobson, Olga Diamanti
Interactive Geometry Lab - ETH Zurich

This is a *header* library. Each header file should contain a single
function. The function may have multiple prototypes. All functions
should use the igl namespace and should adhere to the conventions and
styles listed below.

= Example =
The following is a toy example of a function called example() in the
file example.h:

#ifndef IGL_EXAMPLE_H
#define IGL_EXAMPLE_H
namespace igl
{
// An example function that prints "Hello, world"
inline void example();
}

// Implementation
#include
inline void igl::example()
{
std::cout<<"Hello, world"<}

= Standards =

This library is shared by many people. Each function prototype should be
well documented. Write a summary of what the function does and a
description of each template, input and output in each prototype.

- All functions must be inlined, otherwise there is trouble when
linking included headers used in multiple .cpp files
- Use a single .h file with the same name as the function
- Do *not* use any .cpp files (this is *header only* library)
- At least one version of the function should use references for all
outputs
- Use wrappers and additional prototypes for returning single-output
functions' outputs
- Use c++ references for inputs and outputs rather than pointers or
pass-by-copy
- Take the time to write multiple prototypes if you'd like to have
optional parameters with default values
- External dependencies (besides Eigen, OpenGL, etc.) are discouraged
- External dependencies must be clearly identified at the top of each
file.
- Single header external dependencies can go in the external/
directory
- Do not use the using namespace directive anywhere. This means never
write:
"using namespace std;"
or
"using namespace igl;"
etc.

= Specific style conventions =

Each file should be wrapped in an ifndef compiler directive. If the
file's (and function's) name is example.h, then the ifndef should
always begin with IGL_, then the function/file name in all caps then
_H. As in:
#ifndef IGL_EXAMPLE_H
#define IGL_EXAMPLE_H
...
#endif

Each file should begin with prototypes *without implementations* of
each version of the function. All defined in the igl namespace. Each
prototype should have its own comments describing what it is doing,
and its templates, inputs, outputs.

Implementations should be at the end of each file, separated from the
prototypes using:
// Implementation

Any includes, such as std libraries etc. should come after
the //Implementation separator (whenever feasibly possible).

Be generous by templating your inputs and outputs. If you do use
templates, you must document the template just as you document inputs
and outputs.