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Warning: compiling libigl as a static library is considerably more difficult than using it as a header-only library (see ../README.md instead). Do it only if you are experienced with C++, cmake and make, and you want to improve your compilation times.
Libigl is developed most often on Mac OS X, though has current users in Linux and Windows.
Libigl may also be compiled to a static library. This is advantageous when building a project with libigl, since when used as an header-only library can slow down compile times.
To build the entire libigl library producing at least libigl/lib/libigl.a
and
possible other (automatically detected) extras, e.g. libigl/lib/libiglcgal.a
from this current directory: issue:
mkdir -p ../lib
cd ../lib
cmake -DCMAKE_BUILD_TYPE=Release ..
make
You can make a slew of examples by issuing:
cd ../examples
make
Deprecation notice All external libraries will be absorbed by libigl or moved to separate git sub-repositories in the near future. The following instructions are subject to immediate change.
Finally there are a number of external libraries that we include in
./external/
because they are either difficult to obtain or they have been
patched for easier use with libigl. Please see the respective readmes in those
directories.
To build a static AntTweakBar library on Mac OS X issue:
cd external/AntTweakBar/src
make -f Makefile.osx.igl
To build the tetgen library and executable on Mac OS X issue:
cd external/tetgen
make clean
rm -f obj/*.o
make -f Makefile.igl tetgen
rm -f obj/*.o
make -f Makefile.igl tetlib
To build the igl version of the medit executable on Mac OS X issue:
cd external/medit
make -C libmesh
make -f Makefile.igl medit
To build the embree library and executables on Mac OS X issue:
cd external/embree
mkdir build
cd build
cmake ..
# Or using a different compiler
#cmake .. -DCMAKE_C_COMPILER=/opt/local/bin/gcc -DCMAKE_CXX_COMPILER=/opt/local/bin/g++
make
# Could also install embree to your root, but libigl examples don't expect
# this
#sudo make install
To build the a static tinyxml2 library on Mac OS X issue:
cd external/tinyxml2
cmake .
make
To build the a static YImg library on Mac OS X issue:
cd external/yimg
make
You may need to install libpng. Systems with X11 might find this already
installed at /usr/X11/lib
.
Deprecation notice Windows users should run cmake on the
CMakeLists.txt
file in the current directory.
To build a static library (.lib) on windows, open Visual Studio 2010.
To get started, we advise that you take a look at a few examples:
./examples/hello-world/
./examples/meshio/
./examples/basic-topology/
./examples/ReAntTweakBar/
Libigl compartmentalizes dependences via its organization into a main libigl library and "extras."
This library extra contains functions for computing Bounded Biharmonic Weights, can
be used with and without the mosek extra via the IGL_NO_MOSEK
macro.
This library extra utilizes the graph functions in the boost library for find connected components and performing breadth-first traversals.
This library extra utilizes CGAL's efficient and exact intersection and proximity queries.
This library extra utilizes embree's efficient ray tracing queries.
This library extra provides support for reading and writing .mat
workspace
files, interfacing with Matlab at run time and compiling mex functions.
This library extra utilizes mosek's efficient interior-point solver for quadratic programs.
This library extra uses libpng
and YImage
to read and write .png
files.
This library extra implements "as-rigid-as-possible" (ARAP) deformation
techniques using the fast singular value decomposition routines
written specifically for 3x3 matrices to use SSE
intrinsics. This extra can
still be compiled without sse support and support should be determined
automatically at compile time via the __SSE__
macro.
This library extra provides a simplified wrapper to the tetgen 3d tetrahedral meshing library.
This library extra utilizes glfw and glew to open an opengl context and launch a simple mesh viewer.
This library extra utilizes tinyxml2 to read and write serialized classes containing Eigen matrices and other standard simple data-structures.
Further documentation for developers is listed in style_guidelines.html.
See LICENSE.txt
Zip this directory without .git litter and binaries using:
git archive -prefix=libigl/ -o libigl.zip master
Special care must be taken by the developers of each function and class in the libigl library that uses C++ templates. If this function is intended to be compiled into the statically linked libigl library then function is only compiled for each explicitly specialized declaration. These should be added at the bottom of the corresponding .cpp file surrounded by a
#ifdef IGL_STATIC_LIBRARY
Of course, a developer may not know ahead of time which specializations should be explicitly included in the igl static lib. One way to find out is to add one explicit specialization for each call in one's own project. This only ever needs to be done once for each template.
The process is somewhat mechanical using a linker with reasonable error output.
Supposed for example we have compiled the igl static lib, including the
cat.h and cat.cpp functions, without any explicit instanciation. Say
using the makefile in the libigl
directory:
cd $LIBIGL
make
Now if we try to compile a project and link against it we may get an error like:
Undefined symbols for architecture x86_64:
"Eigen::Matrix<int, -1, -1, 0, -1, -1> igl::cat<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(int, Eigen::Matrix<int, -1, -1, 0, -1, -1> const&, Eigen::Matrix<int, -1, -1, 0, -1, -1> const&)", referenced from:
uniform_sample(Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, Eigen::Matrix<int, -1, -1, 0, -1, -1> const&, int, double, Eigen::Matrix<double, -1, -1, 0, -1, -1>&)in Skinning.o
"Eigen::SparseMatrix<double, 0, int> igl::cat<Eigen::SparseMatrix<double, 0, int> >(int, Eigen::SparseMatrix<double, 0, int> const&, Eigen::SparseMatrix<double, 0, int> const&)", referenced from:
covariance_scatter_matrix(Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, Eigen::Matrix<int, -1, -1, 0, -1, -1> const&, ArapEnergy, Eigen::SparseMatrix<double, 0, int>&)in arap_dof.o
arap_rhs(Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, Eigen::Matrix<int, -1, -1, 0, -1, -1> const&, ArapEnergy, Eigen::SparseMatrix<double, 0, int>&)in arap_dof.o
This looks like a mess, but luckily we don't really need to read it all. Just copy the first part in quotes
Eigen::Matrix<int, -1, -1, 0, -1, -1> igl::cat<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(int, Eigen::Matrix<int, -1, -1, 0, -1, -1> const&, Eigen::Matrix<int, -1, -1, 0, -1, -1> const&)
, then append it
to the list of explicit template specializations at the end of
cat.cpp
after the word
template and followed by a semi-colon.
Like this:
#ifdef IGL_STATIC_LIBRARY
// Explicit template specialization
template Eigen::Matrix<int, -1, -1, 0, -1, -1> igl::cat<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(int, Eigen::Matrix<int, -1, -1, 0, -1, -1> const&, Eigen::Matrix<int, -1, -1, 0, -1, -1> const&);
#endif
Then you must recompile the IGL static library.
cd $LIBIGL
make
And try to compile your project again, potentially repeating this process until no more symbols are undefined.
It may be useful to check that you code compiles with
no errors first using the headers-only version to be sure that all errors are from missing template
specializations.
If you're using make then the following command will reveal each missing symbol on its own line:
make 2>&1 | grep "referenced from" | sed -e "s/, referenced from.*//"
Alternatively you can use the autoexplicit.sh
function
which (for well organized .h/.cpp pairs in libigl) automatically
create explicit instanciations from your compiler's error messages.
Repeat this process until convergence:
cd /to/your/project
make 2>$LIBIGL/make.err
cd $LIBIGL
cat make.err | ./autoexplicit.sh
make clean
make
Calling the script:
scripts/compress.sh igl.h igl.cpp
will create a single header igl.h
and a single cpp file igl.cpp
.
Alternatively, you can also compress everything into a single header file:
scripts/compress.sh igl.h
Hard to debug/edit: The compressed files are automatically generated. They're huge and should not be edited. Thus debugging and editting are near impossible.
Compounded dependencies:
An immediate disadvantage of this
seems to be that even to use a single function (e.g.
cotmatrix
), compiling and linking against
igl.cpp
will require linking to all of libigl
's
dependencies (OpenGL
, GLUT
,
AntTweakBar
, BLAS
). However, because all
depencies other than Eigen should be encapsulated between
#ifndef
guards (e.g. #ifndef IGL_NO_OPENGL
, it
is possible to ignore certain functions that have such dependencies.
Long compile:
Compiling igl.cpp
takes a long time and isn't easily parallelized (no make
-j12
equivalent).
Here's a tiny test example using igl.h
and igl.cpp
. Save the following in test.cpp
:
#include <igl.h>
#include <Eigen/Core>
int main(int argc, char * argv[])
{
Eigen::MatrixXd V;
Eigen::MatrixXi F;
return (argc>=2 && igl::read_triangle_mesh(argv[1],V,F)?0:1);
}
Then compile igl.cpp
with:
g++ -o igl.o -c igl.cpp -I/opt/local/include/eigen3 -DIGL_NO_OPENGL -DIGL_NO_ANTTWEAKBAR
Notice that we're using -DIGL_NO_OPENGL -DIGL_NO_ANTTWEAKBAR
to disable any libigl dependencies on OpenGL and AntTweakBar.
Now compile test.cpp
with:
g++ -g -I/opt/local/include/eigen3/ -I/usr/local/igl/libigl/ -L/usr/local/igl/libigl/ -ligl -DIGL_NO_OPENGL -DIGL_NO_ANTTWEAKBAR -o test
Try running it with:
./test path/to/mesh.obj
The following bash one-liner will find all source files that contain the string OpenGL
but don't contain and IGL_NO_OPENGL
guard:
grep OpenGL `grep -L IGL_NO_OPENGL include/igl/*`
IGL_NO_OPENGL
)
IGL_OPENGL_4
)IGL_NO_ANTTWEAKBAR
) Last tested 1.16 (see
libigl/external/AntTweakBar
)