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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2014 Olga Diamanti <olga.diam@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_NCHOOSEK
- #define IGL_NCHOOSEK
- #include "igl_inline.h"
- #include <vector>
- #include <Eigen/Core>
- namespace igl {
- //todo
- /// Given 2 vectors centered on origin calculate the rotation matrix from first to the second
- // Inputs:
- // v0, v1 the two #3 by 1 vectors
- // normalized boolean, if false, then the vectors are normalized prior to the calculation
- // Output:
- // 3 by 3 rotation matrix that takes v0 to v1
- //
- IGL_INLINE void nchoosek(int offset,
- int k,
- int N,
- std::vector<std::vector<int>> &allCombs);
- }
- #ifdef IGL_HEADER_ONLY
- #include "nchoosek.cpp"
- #endif
- #endif /* defined(IGL_NCHOOSEK) */
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