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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_TETGEN_MESH_TO_TETGENIO_H
- #define IGL_TETGEN_MESH_TO_TETGENIO_H
- #include "../igl_inline.h"
- #ifndef TETLIBRARY
- # define TETLIBRARY
- #endif
- #include "tetgen.h" // Defined tetgenio, REAL
- #include <vector>
- #include <Eigen/Core>
- namespace igl
- {
- namespace tetgen
- {
- // Load a vertex list and face list into a tetgenio object
- // Inputs:
- // V #V by 3 vertex position list
- // F #F list of polygon face indices into V (0-indexed)
- // Outputs:
- // in tetgenio input object
- // Returns true on success, false on error
- IGL_INLINE bool mesh_to_tetgenio(
- const std::vector<std::vector<REAL > > & V,
- const std::vector<std::vector<int> > & F,
- tetgenio & in);
-
- // Wrapper with Eigen types
- // Templates:
- // DerivedV real-value: i.e. from MatrixXd
- // DerivedF integer-value: i.e. from MatrixXi
- template <typename DerivedV, typename DerivedF>
- IGL_INLINE bool mesh_to_tetgenio(
- const Eigen::PlainObjectBase<DerivedV>& V,
- const Eigen::PlainObjectBase<DerivedF>& F,
- tetgenio & in);
- }
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "mesh_to_tetgenio.cpp"
- #endif
- #endif
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