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- #ifndef IGL_SVD_H
- #define IGL_SVD_H
- namespace igl
- {
- // Compute 3x3 SVD using lapack's dgesdd_ function
- //
- // Input:
- // a pointer to 3x3 matrix in COLUMN MAJOR order
- // Outputs:
- // u pointer to 3x3 matrix in COLUMN MAJOR order
- // s pointer to 3 vector
- // vt pointer to 3x3 matrix in COLUMN MAJOR order, or think of this as v in
- // row-major order
- // Returns true on success, false on failure
- //
- // Known bugs: This only compiles on Mac and depends on Lapack rather than eigen
- bool svd3x3(double * a, double * u, double * s, double * vt);
- };
- #ifdef IGL_HEADER_ONLY
- #include "svd.cpp"
- #endif
- #endif
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