CGAL_includes.hpp 1.5 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_CGAL_INCLUDES_H
  9. #define IGL_CGAL_INCLUDES_H
  10. // http://www.alecjacobson.com/weblog/?p=4291
  11. #define CGAL_INTERSECTION_VERSION 1
  12. // Triangle triangle intersection
  13. #include <CGAL/intersections.h>
  14. // THIS CANNOT BE INCLUDED IN THE SAME FILE AS <CGAL/intersections.h>
  15. // #include <CGAL/Boolean_set_operations_2.h>
  16. // Constrained Delaunay Triangulation types
  17. #include <CGAL/Constrained_Delaunay_triangulation_2.h>
  18. #include <CGAL/Constrained_triangulation_plus_2.h>
  19. // Axis-align boxes for all-pairs self-intersection detection
  20. #include <CGAL/point_generators_3.h>
  21. #include <CGAL/Bbox_3.h>
  22. #include <CGAL/box_intersection_d.h>
  23. #include <CGAL/function_objects.h>
  24. #include <CGAL/Join_input_iterator.h>
  25. #include <CGAL/algorithm.h>
  26. #include <vector>
  27. // Axis-aligned bounding box tree for tet tri intersection
  28. #include <CGAL/AABB_tree.h>
  29. #include <CGAL/AABB_traits.h>
  30. #include <CGAL/AABB_triangle_primitive.h>
  31. // Boolean operations
  32. #include <CGAL/Polyhedron_3.h>
  33. // Is this actually used?
  34. //#include <CGAL/Nef_polyhedron_3.h>
  35. // Delaunay Triangulation in 3D
  36. #include <CGAL/Delaunay_triangulation_3.h>
  37. #include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
  38. #include <CGAL/Exact_predicates_exact_constructions_kernel.h>
  39. #endif