Alec Jacobson 0daa5ce93b cmake/examples working on alecs mac 11 rokov pred
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100_FileIO 127893e2a5 added new OpenGL 4 Viewer based on glfw 11 rokov pred
102_DrawMesh 127893e2a5 added new OpenGL 4 Viewer based on glfw 11 rokov pred
103_Events 4687f46fad added tutorial examples for events and overlays 11 rokov pred
104_Overlays 4687f46fad added tutorial examples for events and overlays 11 rokov pred
cmake 0daa5ce93b cmake/examples working on alecs mac 11 rokov pred
CMakeLists.shared 0daa5ce93b cmake/examples working on alecs mac 11 rokov pred
compile_example.sh 0daa5ce93b cmake/examples working on alecs mac 11 rokov pred
compile_macosx.sh 0daa5ce93b cmake/examples working on alecs mac 11 rokov pred
readme.md 0daa5ce93b cmake/examples working on alecs mac 11 rokov pred

readme.md

xhtml header:

Introduction

TODO

Index

  • 100_FileIO: Example of reading/writing mesh files
  • 101_Serialization: Example of using the XML serialization framework
  • 102_DrawMesh: Example of plotting a mesh

Compilation Instructions

All examples depends on glfw, glew and anttweakbar. A copy of the sourcecode of each library is provided together with libigl and they can be precompiled using:

sh compile_macosx.sh (MACOSX)
sh compile_linux.sh (LINUX)
compile_windows.bat (Visual Studio 2012)

Every example can be compiled by using the cmake file provided in its folder. On Linux and MacOSX, you can use the provided bash script:

sh ../compile_example.sh

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