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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "render_to_png_async.h"
- #include <YImage.hpp>
- #ifdef __APPLE__
- # include <OpenGL/gl.h>
- #else
- # ifdef _WIN32
- # define NOMINMAX
- # include <Windows.h>
- # undef NOMINMAX
- # endif
- # include <GL/gl.h>
- #endif
-
- static IGL_INLINE bool render_to_png_async_helper(
- YImage * img,
- const std::string png_file,
- const bool alpha,
- const bool fast)
- {
- img->flip();
- const int width = img->width();
- const int height = img->height();
- if(!alpha)
- {
- for(int i = 0;i<width;i++)
- for(int j = 0;j<height;j++)
- {
- img->at(i,j).a = 255;
- }
- }
- bool ret = img->save(png_file.c_str(),fast);
- delete img;
- return ret;
- }
- IGL_INLINE std::thread igl::render_to_png_async(
- const std::string png_file,
- const int width,
- const int height,
- const bool alpha,
- const bool fast)
- {
- // Part that should serial
- YImage * img = new YImage();
- img->resize(width,height);
- glReadPixels(
- 0,
- 0,
- width,
- height,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- img->data());
- // Part that should be asynchronous
- std::thread t(render_to_png_async_helper,img,png_file,alpha,fast);
- t.detach();
- return t;
- }
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