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- #include <test_common.h>
- #include <igl/cotmatrix_entries.h>
- TEST_CASE("cotmatrix_entries: simple", "[igl]")
- {
- //The allowed error for this test
- const double epsilon = 1e-15;
- Eigen::MatrixXd V;
- Eigen::MatrixXi F;
- //This is a cube of dimensions 1.0x1.0x1.0
- test_common::load_mesh("cube.obj", V, F);
- //Prepare another mesh with triangles along side diagonals of the cube
- //These triangles are form a regular tetrahedron of side sqrt(2)
- Eigen::MatrixXi F_tet(4,3);
- F_tet << 4,6,1,
- 6,4,3,
- 4,1,3,
- 1,6,3;
- //1. Check cotmatrix_entries
- Eigen::MatrixXd C1;
- igl::cotmatrix_entries(V,F,C1);
- REQUIRE (C1.rows() == F.rows());
- REQUIRE (C1.cols() == 3);
- //All angles in unit cube measure 45 or 90 degrees
- //Their (half)cotangent must value 0.5 or 0.0
- for(int f = 0;f<C1.rows();f++)
- {
- #ifdef IGL_EDGE_LENGTHS_SQUARED_H
- //Hard assert if we have edge_lenght_squared
- for(int v = 0;v<3;v++)
- if (C1(f,v) > 0.1)
- REQUIRE (C1(f,v) == 0.5);
- else
- REQUIRE (C1(f,v) == 0.0);
- //All cotangents sum 1.0 for those triangles
- REQUIRE (C1.row(f).sum() == 1.0);
- #else
- //Soft assert if we have not edge_lenght_squared
- for(int v = 0;v<3;v++)
- if (C1(f,v) > 0.1)
- REQUIRE (C1(f,v) == Approx (0.5).margin( epsilon));
- else
- REQUIRE (C1(f,v) == Approx (0.0).margin( epsilon));
- //All cotangents sum 1.0 for those triangles
- REQUIRE (C1.row(f).sum() == Approx (1.0).margin( epsilon));
- #endif
- }
- //Check the regular tetrahedron
- Eigen::MatrixXd C2;
- igl::cotmatrix_entries(V,F_tet,C2);
- REQUIRE (C2.rows() == F_tet.rows());
- REQUIRE (C2.cols() == 3);
- for(int f = 0;f<C2.rows();f++)
- {
- //Their (half)cotangent must value 0.5 / tan(M_PI / 3.0)
- for(int v = 0;v<3;v++)
- REQUIRE (C2(f,v) == Approx (0.5 / tan(M_PI / 3.0)).margin( epsilon));
- }
- //Scale the cube to have huge sides
- Eigen::MatrixXd V_huge = V * 1.0e8;
- igl::cotmatrix_entries(V_huge,F,C1);
- REQUIRE (C1.rows() == F.rows());
- REQUIRE (C1.cols() == 3);
- //All angles still measure 45 or 90 degrees
- //Their (half)cotangent must value 0.5 or 0.0
- for(int f = 0;f<C1.rows();f++)
- {
- #ifdef IGL_EDGE_LENGTHS_SQUARED_H
- //Hard assert if we have edge_lenght_squared
- for(int v = 0;v<3;v++)
- if (C1(f,v) > 0.1)
- REQUIRE (C1(f,v) == 0.5);
- else
- REQUIRE (C1(f,v) == 0.0);
- //All cotangents sum 1.0 for those triangles
- REQUIRE (C1.row(f).sum() == 1.0);
- #else
- //Soft assert if we have not edge_lenght_squared
- for(int v = 0;v<3;v++)
- if (C1(f,v) > 0.1)
- REQUIRE (C1(f,v) == Approx (0.5).margin( epsilon));
- else
- REQUIRE (C1(f,v) == Approx (0.0).margin( epsilon));
- //All cotangents sum 1.0 for those triangles
- REQUIRE (C1.row(f).sum() == Approx (1.0).margin( epsilon));
- #endif
- }
- //Check the huge regular tetrahedron
- igl::cotmatrix_entries(V_huge,F_tet,C2);
- REQUIRE (C2.rows() == F_tet.rows());
- REQUIRE (C2.cols() == 3);
- for(int f = 0;f<C2.rows();f++)
- {
- //Their (half)cotangent must value 0.5 / tan(M_PI / 3.0)
- for(int v = 0;v<3;v++)
- REQUIRE (C2(f,v) == Approx (0.5 / tan(M_PI / 3.0)).margin( epsilon));
- }
- //Scale the cube to have tiny sides
- Eigen::MatrixXd V_tiny = V * 1.0e-8;
- igl::cotmatrix_entries(V_tiny,F,C1);
- REQUIRE (C1.rows() == F.rows());
- REQUIRE (C1.cols() == 3);
- //All angles still measure 45 or 90 degrees
- //Their (half)cotangent must value 0.5 or 0.0
- for(int f = 0;f<C1.rows();f++)
- {
- for(int v = 0;v<3;v++)
- if (C1(f,v) > 0.1)
- REQUIRE (C1(f,v) == Approx (0.5).margin( epsilon));
- else
- REQUIRE (C1(f,v) == Approx (0.0).margin( epsilon));
- //All cotangents sum 1.0 for those triangles
- REQUIRE (C1.row(f).sum() == Approx (1.0).margin( epsilon));
- }
- //Check the tiny regular tetrahedron
- igl::cotmatrix_entries(V_tiny,F_tet,C2);
- REQUIRE (C2.rows() == F_tet.rows());
- REQUIRE (C2.cols() == 3);
- for(int f = 0;f<C2.rows();f++)
- {
- //Their (half)cotangent must value 0.5 / tan(M_PI / 3.0)
- for(int v = 0;v<3;v++)
- REQUIRE (C2(f,v) == Approx (0.5 / tan(M_PI / 3.0)).margin( epsilon));
- }
- }
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