quats_to_column.h 1.1 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_QUATS_TO_COLUMN_H
  9. #define IGL_QUATS_TO_COLUMN_H
  10. #include "igl_inline.h"
  11. #include <Eigen/Core>
  12. #include <Eigen/Geometry>
  13. #include <vector>
  14. namespace igl
  15. {
  16. // "Columnize" a list of quaternions (q1x,q1y,q1z,q1w,q2x,q2y,q2z,q2w,...)
  17. //
  18. // Inputs:
  19. // vQ n-long list of quaternions
  20. // Outputs:
  21. // Q n*4-long list of coefficients
  22. IGL_INLINE void quats_to_column(
  23. const std::vector<
  24. Eigen::Quaterniond,Eigen::aligned_allocator<Eigen::Quaterniond> > vQ,
  25. Eigen::VectorXd & Q);
  26. IGL_INLINE Eigen::VectorXd quats_to_column(
  27. const std::vector<
  28. Eigen::Quaterniond,Eigen::aligned_allocator<Eigen::Quaterniond> > vQ);
  29. }
  30. #ifndef IGL_STATIC_LIBRARY
  31. # include "quats_to_column.cpp"
  32. #endif
  33. #endif