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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_COPYLEFT_CGAL_POINT_MESH_SQUARED_DISTANCE_H
- #define IGL_COPYLEFT_CGAL_POINT_MESH_SQUARED_DISTANCE_H
- #include "../../igl_inline.h"
- #include <Eigen/Core>
- #include <vector>
- #include "CGAL_includes.hpp"
- namespace igl
- {
- namespace copyleft
- {
- namespace cgal
- {
- // Compute distances from a set of points P to a triangle mesh (V,F)
- //
- // Templates:
- // Kernal CGAL computation and construction kernel (e.g.
- // CGAL::Simple_cartesian<double>)
- // Inputs:
- // P #P by 3 list of query point positions
- // V #V by 3 list of vertex positions
- // F #F by 3 list of triangle indices
- // Outputs:
- // sqrD #P list of smallest squared distances
- // I #P list of facet indices corresponding to smallest distances
- // C #P by 3 list of closest points
- //
- // Known bugs: This only computes distances to triangles. So unreferenced
- // vertices and degenerate triangles (segments) are ignored.
- template <
- typename Kernel,
- typename DerivedP,
- typename DerivedV,
- typename DerivedF,
- typename DerivedsqrD,
- typename DerivedI,
- typename DerivedC>
- IGL_INLINE void point_mesh_squared_distance(
- const Eigen::PlainObjectBase<DerivedP> & P,
- const Eigen::PlainObjectBase<DerivedV> & V,
- const Eigen::PlainObjectBase<DerivedF> & F,
- Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
- Eigen::PlainObjectBase<DerivedI> & I,
- Eigen::PlainObjectBase<DerivedC> & C);
- // Probably can do this in a way that we don't pass around `tree` and `T`
- //
- // Outputs:
- // tree CGAL's AABB tree
- // T list of CGAL triangles in order of F (for determining which was found
- // in computation)
- template <
- typename Kernel,
- typename DerivedV,
- typename DerivedF
- >
- IGL_INLINE void point_mesh_squared_distance_precompute(
- const Eigen::PlainObjectBase<DerivedV> & V,
- const Eigen::PlainObjectBase<DerivedF> & F,
- CGAL::AABB_tree<
- CGAL::AABB_traits<Kernel,
- CGAL::AABB_triangle_primitive<Kernel,
- typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
- >
- >
- > & tree,
- std::vector<CGAL::Triangle_3<Kernel> > & T);
- // Inputs:
- // see above
- // Outputs:
- // see above
- template <
- typename Kernel,
- typename DerivedP,
- typename DerivedsqrD,
- typename DerivedI,
- typename DerivedC>
- IGL_INLINE void point_mesh_squared_distance(
- const Eigen::PlainObjectBase<DerivedP> & P,
- const CGAL::AABB_tree<
- CGAL::AABB_traits<Kernel,
- CGAL::AABB_triangle_primitive<Kernel,
- typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
- >
- >
- > & tree,
- const std::vector<CGAL::Triangle_3<Kernel> > & T,
- Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
- Eigen::PlainObjectBase<DerivedI> & I,
- Eigen::PlainObjectBase<DerivedC> & C);
- }
- }
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "point_mesh_squared_distance.cpp"
- #endif
- #endif
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