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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_COPYLEFT_CGAL_POINT_SOLID_SIGNED_SQUARED_DISTANCE_H
- #define IGL_COPYLEFT_CGAL_POINT_SOLID_SIGNED_SQUARED_DISTANCE_H
- #include "../../igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- namespace copyleft
- {
- namespace cgal
- {
- // POINT_SOLID_SIGNED_SQUARED_DISTANCE Given a set of points (Q) and the
- // boundary mesh (VB,FB) of a solid (as defined in [Zhou et al. 2016],
- // determine the signed squared distance for each point q in Q so that d(q,B) is
- // negative if inside and positive if outside.
- //
- // Inputs:
- // Q #Q by 3 list of query point positions
- // VB #VB by 3 list of mesh vertex positions of B
- // FB #FB by 3 list of mesh triangle indices into VB
- // Outputs:
- // D
- template <
- typename DerivedQ,
- typename DerivedVB,
- typename DerivedFB,
- typename DerivedD>
- IGL_INLINE void point_solid_signed_squared_distance(
- const Eigen::PlainObjectBase<DerivedQ> & Q,
- const Eigen::PlainObjectBase<DerivedVB> & VB,
- const Eigen::PlainObjectBase<DerivedFB> & FB,
- Eigen::PlainObjectBase<DerivedD> & D);
- }
- }
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "point_solid_signed_squared_distance.cpp"
- #endif
- #endif
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