angles.h 1.1 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2015 Daniele Panozzo <daniele.panozzo@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_ANGLES_H
  9. #define IGL_ANGLES_H
  10. #warning "Deprecated. Use igl/internal_angles.h instead"
  11. #include "igl_inline.h"
  12. #include <Eigen/Core>
  13. namespace igl
  14. {
  15. // ANGLES Compute angles for each corner of each triangle
  16. //
  17. // Inputs:
  18. // V #V by dim list of vertex positions
  19. // F #V by 3[4] list of triangle[quads] indices
  20. // Outputs:
  21. // theta #F by 3[4] list of angles for each corner (in radians)
  22. //
  23. template <
  24. typename DerivedV,
  25. typename DerivedF,
  26. typename Derivedtheta>
  27. IGL_INLINE void angles(
  28. const Eigen::PlainObjectBase<DerivedV>& V,
  29. const Eigen::PlainObjectBase<DerivedF>& F,
  30. Eigen::PlainObjectBase<Derivedtheta>& theta);
  31. }
  32. #ifndef IGL_STATIC_LIBRARY
  33. # include "angles.cpp"
  34. #endif
  35. #endif