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- //
- // IGL Lib - Simple C++ mesh library
- //
- // Copyright 2011, Daniele Panozzo. All rights reserved.
- // History:
- // return type changed from void to bool Alec 20 Sept 2011
- #ifndef IGL_WRITEOBJ_H
- #define IGL_WRITEOBJ_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- #include <string>
- namespace igl
- {
- // Write a mesh in an ascii obj file
- // Inputs:
- // str path to outputfile
- // V eigen double matrix #V by 3 (mesh vertices)
- // F eigen int matrix #F by 3 (mesh indices)
- // Returns true on success, false on error
- IGL_INLINE bool writeOBJ(const std::string str, const Eigen::MatrixXd& V, const Eigen::MatrixXi& F);
- }
- #ifdef IGL_HEADER_ONLY
- # include "writeOBJ.cpp"
- #endif
- #endif
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