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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "render_to_png_async.h"
- #include <stb_image_write.h>
- #include "../opengl/OpenGL_convenience.h"
- static IGL_INLINE bool render_to_png_async_helper(
- unsigned char * img, int width, int height,
- const std::string png_file,
- const bool alpha,
- const bool fast)
- {
- //img->flip();
- if(!alpha)
- {
- for(int i = 0;i<width;i++)
- for(int j = 0;j<height;j++)
- {
- img[4*(i+j*width)+3] = 255;
- }
- }
- bool ret = stbi_write_png(png_file.c_str(), width, height, 4, img, width*sizeof(unsigned char));
- delete [] img;
- return ret;
- }
- IGL_INLINE std::thread igl::png::render_to_png_async(
- const std::string png_file,
- const int width,
- const int height,
- const bool alpha,
- const bool fast)
- {
- // Part that should serial
- unsigned char * data = new unsigned char[width*height];
- glReadPixels(
- 0,
- 0,
- width,
- height,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- data);
- // Part that should be asynchronous
- std::thread t(render_to_png_async_helper,data,width,height,png_file,alpha,fast);
- t.detach();
- return t;
- }
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